Difference between revisions of "Combat"

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Combat in [Second Life] is a very fun and active hobby. This article will try to teach you exactly how Second Life combat works.
Combat in Second Life is a very fun and active hobby. This article will try to teach you exactly how Second Life combat works.


== Introduction ==
== Introduction ==
Line 13: Line 13:
== Engagement ==
== Engagement ==


In second life you have a vast array of weapons, combat vehicles, and defense mechanisms at your disposal.
In Second Life you have a vast array of weapons, combat vehicles, and defense mechanisms at your disposal.


--To be continued
=== Weaponry ===
--Madgeek Nixdorf
 
There are hundreds of weapons in Second Life to choose from. I like to classify these weapons in several categories:
 
*Basic Guns - Guns that fire basic physical bullets. These are stopped by most quality shield systems.
*Advanced "Guns" - Guns that fire tracking, non-physical bullets. These can't be stopped by all but the most advanced (and expensive) defense systems.
*Explosives and "Nukes" - Self explanatory. These range from basic explosives to nukes that can kill everyone within 96m of the detonation point.
*HUD Weapons - These are the most effective and powerful weapons, in my opinion. There are several quality HUD based combat systems available. These will be discussed more later.
*Robots and Turrets - These can be remote controlled, or set to fire on certain targets automatically.
*Annoying Crap - Stuff like caging guns, anything that flings people into the air. Considered "noobish" and frowned upon by experienced combat people.
 
=== Combat Vehicles ===
 
Sadly, the use of combat vehicles has reduced in second life. While they are very fun to fly, most vehicles will be "disrupted" by shields in actual combat situations, causing them to fly away.
 
=== Defense ===
 
Defense plays an important part in combat life. An undefended avatar can be obliterated by modern weaponry, ruining the fun for many new combat players. There are several ways to defend yourself in Second Life.
 
-To Be Continued!

Revision as of 13:30, 29 January 2007

Combat in Second Life is a very fun and active hobby. This article will try to teach you exactly how Second Life combat works.

Introduction

Some areas of Second Life are designed for the sole purpose of combat. In these areas, you will have a health meter. This is a heart with a percentage next to it on your upper menu bar. When you see this meter, you can be killed. If you are killed, this percentage will drop to zero and you will be teleported to your home location.

The public combat areas are Rausch, Blue Base, and Red Base. These 3 sims are free-for-all sandboxes. There is a "safe zone" in the North-East corner of Rausch where you can't be attacked. (Please note that the "bases" are not really "bases" for anyone. They are still free-for-all.)

The fastest way to find these regions is to type "combat" into the places search.

CombatBases.jpg

Engagement

In Second Life you have a vast array of weapons, combat vehicles, and defense mechanisms at your disposal.

Weaponry

There are hundreds of weapons in Second Life to choose from. I like to classify these weapons in several categories:

  • Basic Guns - Guns that fire basic physical bullets. These are stopped by most quality shield systems.
  • Advanced "Guns" - Guns that fire tracking, non-physical bullets. These can't be stopped by all but the most advanced (and expensive) defense systems.
  • Explosives and "Nukes" - Self explanatory. These range from basic explosives to nukes that can kill everyone within 96m of the detonation point.
  • HUD Weapons - These are the most effective and powerful weapons, in my opinion. There are several quality HUD based combat systems available. These will be discussed more later.
  • Robots and Turrets - These can be remote controlled, or set to fire on certain targets automatically.
  • Annoying Crap - Stuff like caging guns, anything that flings people into the air. Considered "noobish" and frowned upon by experienced combat people.

Combat Vehicles

Sadly, the use of combat vehicles has reduced in second life. While they are very fun to fly, most vehicles will be "disrupted" by shields in actual combat situations, causing them to fly away.

Defense

Defense plays an important part in combat life. An undefended avatar can be obliterated by modern weaponry, ruining the fun for many new combat players. There are several ways to defend yourself in Second Life.

-To Be Continued!