Difference between revisions of "LlSetPayPrice Test"
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[0260] Right-click on the cube and choose "Pay" | [0260] Right-click on the cube and choose "Pay" | ||
[0270] Verify the buttons are the default: quick pay of 1, 5, 10, 20 and Pay: "0" (or last | [0270] Verify the buttons are the default: quick pay of 1, 5, 10, 20 and Pay: "0" (or last payed value, possibly blank) is in the Amount field. | ||
payed value) is in the Amount field. | |||
[0280] Click cancel | [0280] Click cancel |
Revision as of 11:07, 6 August 2008
[LLSetPayPriceTest]
[VERSION] 0.1
[LENGTH] 00:10
[TESTERS] 1
[OVERVIEW] This test has been designed to exercise the LLSetPayPrice LSL function.
[SETUP] This test requires 1 Tester and rezzable land
[*]
[0010] Right-click on the ground and select "Create" from the pie menu and Rez a cube
[0020] In edit click the "more >>" button if neccesary and insert the following script
[SCRIPT] llSetPayPricetest
[0030] Close the edit window
[0040] Right-click on the cube and choose "Pay"
[0050] Verify the buttons are the default: quick pay of 1, 5, 10, 20 and "0" (or last payed value, possibly blank) is in the Amount field.
[0060] Click cancel
[0070] Left-click on the cube
[0080] Right-click on the cube and choose "Pay"
[0090] Verify the buttons are: quick pay of 10, 20, 30, 40 and "100" is in the Amount field.
[0100] Click cancel
[0110] Left-click on the cube
[0120] Right-click on the cube and choose "Pay"
[0130] Verify the buttons are: quick pay of 1, 5, 10, 20 and "100" (or last payed value) is in the Amount field.
[0140] Click cancel
[0150] Left-click on the cube
[0160] Right-click on the cube and choose "Pay"
[0170] Verify only 1 quick pay button shows ($10) and the Amount field is hidden.
[0180] Click cancel
[0190] Left-click on the cube
[0200] Right-click on the cube and choose "Pay"
[0210] Verify only the Amount field is visible and it has a value of 100
[0220] Click cancel
[0230] Right-click and edit the cube, go into the contents and delete the previous script and replace it with the following
[SCRIPT] llSetPayPriceclear
[0240] Close the edit window
[0250] Left-click on the cube
[0260] Right-click on the cube and choose "Pay"
[0270] Verify the buttons are the default: quick pay of 1, 5, 10, 20 and Pay: "0" (or last payed value, possibly blank) is in the Amount field.
[0280] Click cancel
[0290] Clean up your prims
[END]
[llSetPayPricetest]
// llSetPayPrice test // Each line (5 parameters) of buttons are the paremeters to 1 llSetPayPrice call list buttons = [100,10,20,30,40, PAY_DEFAULT,PAY_DEFAULT,PAY_DEFAULT,PAY_DEFAULT,PAY_DEFAULT, PAY_HIDE,10,PAY_HIDE,PAY_HIDE,PAY_HIDE, 100,PAY_HIDE,PAY_HIDE,PAY_HIDE,PAY_HIDE]; integer i = 0; default { touch_start(integer num) { llSetPayPrice(llList2Integer(buttons,i),llList2List(buttons,i+1,i+4)); i += 5; if (i> llGetListLength(buttons)) i = 0; } money(key id, integer amount) { llSay(0,"Recieved $" + (string)amount + " from " + llKey2Name(id)); } }
[llSetPayPriceclear]
// llSetPayPrice clear default { touch_start(integer num) { llSetPayPrice(PAY_DEFAULT,[]); } money(key id, integer amount) { llSay(0,"Recieved $" + (string)amount + " from " + llKey2Name(id)); } }