Difference between revisions of "Talk:Wiki3DBuilder"
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* Strife is telling that he doesn't like the key2int... Not sure if it is the entire concept in itself or just using key2int to name the channels. Maybe he has a better idea on how to deal with channels... Looking forward to hearing his solution. I know that was just a draft, but it is really simple and relatively good working solution, unless, obviously there are some nasty nasty hidden anomalies. I'm always learning and what I'm doing IS normally perfectible in infinite ways ;) | * Strife is telling that he doesn't like the key2int... Not sure if it is the entire concept in itself or just using key2int to name the channels. Maybe he has a better idea on how to deal with channels... Looking forward to hearing his solution. I know that was just a draft, but it is really simple and relatively good working solution, unless, obviously there are some nasty nasty hidden anomalies. I'm always learning and what I'm doing IS normally perfectible in infinite ways ;) | ||
* If there is already a wiki page on lsl teaching how objects can easily negotiate a channel, I'd love to follow a more standard and easy way. | * If there is already a wiki page on lsl teaching how objects can easily negotiate a channel, I'd love to follow a more standard and easy way. | ||
== IP Theft? == | |||
{{Quote|1=[https://wiki.secondlife.com/wiki/User:Salahzar_Stenvaag Salahzar_Stenvaag] didn't and do not have rights to sell that object on [https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1647618 xstreet] because it's a violation of [http://creativecommons.org/licenses/by-nc-sa/2.5/legalcode CreativeCommons by-nc-sa license] and [https://wiki.secondlife.com/wiki/Intellectual_Property Linden Lab Official KB: Intellectual Property] [[User:Vision Raymaker|Vision Raymaker]] 21:15, 26 April 2010 (UTC)}} | |||
I've pulled the above comment from the article, placed it here and left a message for it's author [[User_talk:Vision_Raymaker#Wiki3DBuilder_Drama|here]]. I'm nonplussed. Just because you think your rights have been infringed does not give you the right to deface an article (it does however give you the right to have the content yanked if you can prove it). It is not the right way of seeking restitution. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 00:37, 27 April 2010 (UTC) |
Revision as of 16:37, 26 April 2010
Needs Reference
Including this statement:
"...written by Jonny Bee Cioc and Vision Raymaker which was under a CC by,nc,sa license itself"
...without any support leaves the matter unsupported. This statement should link to that earlier work, particularly highlighting the release under CC Att-NonComm-Share license since that is the point being made.
Question: Where any NODE can possibly have inserted a "URL that can be given"...how is this URL submitted by the user, by chat, notecard, entered into object description?
azwaldo 13:07, 21 July 2009 (UTC)
===> answer: you click on content and then click on SET URL and so you should be able (bugs permitting) to chat in public chat the "http://www.google.com" url you want to add.. I will specify it in next modification tour
Salahzar Stenvaag 19:42, 25 July 2009 (UTC) I provided the reference uploading a copy full permissions of the object to xstreetsl https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1647618
Answers Salahzar Stenvaag 09:21, 22 July 2009 (UTC)
- Thanks Azwaldo, I will detail furtherly what was the other tool and exactly the differences from it
- I reincorporated the modifications in key2int from Strife, thanks Strife for this alternative way I must study it to understand how it is working.
- Strife is telling that he doesn't like the key2int... Not sure if it is the entire concept in itself or just using key2int to name the channels. Maybe he has a better idea on how to deal with channels... Looking forward to hearing his solution. I know that was just a draft, but it is really simple and relatively good working solution, unless, obviously there are some nasty nasty hidden anomalies. I'm always learning and what I'm doing IS normally perfectible in infinite ways ;)
- If there is already a wiki page on lsl teaching how objects can easily negotiate a channel, I'd love to follow a more standard and easy way.
IP Theft?
Salahzar_Stenvaag didn't and do not have rights to sell that object on xstreet because it's a violation of CreativeCommons by-nc-sa license and Linden Lab Official KB: Intellectual Property Vision Raymaker 21:15, 26 April 2010 (UTC)
I've pulled the above comment from the article, placed it here and left a message for it's author here. I'm nonplussed. Just because you think your rights have been infringed does not give you the right to deface an article (it does however give you the right to have the content yanked if you can prove it). It is not the right way of seeking restitution. -- Strife (talk|contribs) 00:37, 27 April 2010 (UTC)