Difference between revisions of "Talk:LlForceMouselook"
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Fred Gandt (talk | contribs) (Question) |
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Either this was never right, wasn't for a while or isn't now. I use LL 1.23 RC and this does not work. Can anyone confirm? -- '''[[User:Fred_Gandt|Fred Gandt]]''' <sup><small>([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])</small></sup> 07:37, 12 May 2010 (UTC) | Either this was never right, wasn't for a while or isn't now. I use LL 1.23 RC and this does not work. Can anyone confirm? -- '''[[User:Fred_Gandt|Fred Gandt]]''' <sup><small>([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])</small></sup> 07:37, 12 May 2010 (UTC) | ||
:They probably confused the functionality with that of [[llTakeControls]]. I don't recall testing the behavior when I last edited the article. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 17:50, 12 May 2010 (UTC) |
Latest revision as of 09:50, 12 May 2010
If worn
It is stated on the page that -
"If the function is used in an attachment (like a HUD), then the wearer is not forced into Mouselook mode. Rather, a button appears at the bottom of the screen, and the wearer must click it to enter Mouselook. This is similar to what happens when CONTROL_ML_LBUTTON is captured with llTakeControls".
Either this was never right, wasn't for a while or isn't now. I use LL 1.23 RC and this does not work. Can anyone confirm? -- Fred Gandt (talk|contribs) 07:37, 12 May 2010 (UTC)
- They probably confused the functionality with that of llTakeControls. I don't recall testing the behavior when I last edited the article. -- Strife (talk|contribs) 17:50, 12 May 2010 (UTC)