Difference between revisions of "Vector"

From Second Life Wiki
Jump to navigation Jump to search
(stub)
Line 2: Line 2:
==Vector==
==Vector==


A datatype that contains a set of three [[LSL_Float|float]] values.  Each element can be accessed individually by appending .x, .y, or .z to the variable name.   
A datatype that contains a set of three [[LSL_float|float]] values.  Each element can be accessed individually by appending .x, .y, or .z to the variable name.   


Vectors support the following operations:
Vectors support the following operations:
Line 10: Line 10:
* Cross Product, Operator "%"
* Cross Product, Operator "%"


A vector can be multiplied with a [[LSL_Quaternion|Quaternion]] to rotate it.
A vector can be multiplied with a [[LSL_quaternion|Quaternion]] to rotate it.


===Example===
===Example===

Revision as of 16:06, 11 February 2007

Vector

A datatype that contains a set of three float values. Each element can be accessed individually by appending .x, .y, or .z to the variable name.

Vectors support the following operations:

  • Addition, Operator "+"
  • Subtraction, Operator "-"
  • Multiplication (Dot Product), Operator "*"
  • Cross Product, Operator "%"

A vector can be multiplied with a Quaternion to rotate it.

Example

vector test=<1.0, 2.0, 3.0>;
llOwnerSay((string)test.z); // Outputs 3.0