Difference between revisions of "Plugin architecture"
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Rob Linden (talk | contribs) (Make sure you keep the feature request tag on this) |
Iron Perth (talk | contribs) |
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# Discussions | # Discussions | ||
## [[Plugin_architecture_survey|Survey of Client | ## [[Plugin_architecture_survey|Survey of Client Plug ins as Potential Models]] | ||
## [[Plugin_architecture_Security|Security Model Issues]] | ## [[Plugin_architecture_Security|Security Model Issues]] | ||
## [[Plugin_architecture_Cross_Platform|Cross Platform Issues]] | ## [[Plugin_architecture_Cross_Platform|Cross Platform Issues]] | ||
## [[Plugin_architecture_Stability| | ## [[Plugin_architecture_Stability|Plug ins affecting Client Stability]] | ||
## [[Plugin_LSL_Communication| | ## [[Plugin_LSL_Communication|Plug ins <--> LSL Communication Channels]] | ||
# Implementations | # Implementations | ||
## [[Plugin_architecture_Low-level Architecture|Architecture for direct dynamic library loading]] | ## [[Plugin_architecture_Low-level Architecture|Architecture for direct dynamic library loading]] |
Revision as of 19:29, 12 February 2007
As of this writing (February 12, 2007), there's not an official plugin architecture in the Second Life viewer. However, there's been a lot of interest in developing one. This page (and the pages it links to) are an attempt to capture a lot of the informal discussion that has occurred so far.