Pathfinding Public Beta
Revision as of 13:42, 29 March 2012 by Oskar Linden (talk | contribs) (→Where can I test Pathfinding)
Overview
We are opening up the Pathfinding project to the public on the main grid AGNI. You can get involved and help us make this project better.
What is Pathfinding
Pathfinding provides tools and functions to enable smoother and smarter movement behavior for non-avatar entities in Second Life (for example, monsters in a game, rats in a haunted house, wisps in a fantasy forest). We refer to these entities as characters; in gaming terminology, they are sometimes called NPCs (non-player characters) or mobs (mobile objects).
Where can I test Pathfinding
We have 4 public sandbox testing regions on the main grid:
- Snack RC Sandbox 1 : secondlife://Agni/secondlife/Snack%20RC%20Sandbox%201/128/128/29
- Snack RC Sandbox 2 : secondlife://Agni/secondlife/Snack%20RC%20Sandbox%202/128/128/29
- Snack RC Sandbox 3 : secondlife://Agni/secondlife/Snack%20RC%20Sandbox%203/128/128/29
- Snack RC Sandbox 4 : secondlife://Agni/secondlife/Snack%20RC%20Sandbox%204/128/128/29
Pathfinding Project Viewer
- link:
How to report bugs and suggest features
Use JIRA to report bugs and suggest features in the PATHBUG JIRA project: https://jira.secondlife.com/browse/PATHBUG