Pathfinding Public Beta
Overview
We are opening up the Pathfinding project to the public on the main grid AGNI. You can get involved and help us make this project better.
What is Pathfinding
Pathfinding provides tools and functions to enable smoother and smarter movement behavior for non-avatar entities in Second Life (for example, monsters in a game, rats in a haunted house, wisps in a fantasy forest). We refer to these entities as characters; in gaming terminology, they are sometimes called NPCs (non-player characters) or mobs (mobile objects).
Where can I test Pathfinding
We have 4 public sandbox testing regions on the main grid. You are welcome to use them to test the pathfinding features. The Snack regions are available to members of the group "Second Life Beta". Please join this group: http://world.secondlife.com/group/19657888-576f-83e9-2580-7c3da7c0e4ca . The other regions are open access.
- Snack Sandbox 1
- Snack Sandbox 2
- Snack Sandbox 3
- Snack Sandbox 4
- Limia
- Arowana
- Sandbox Astutula
- Sandbox Exemplar
- Sandbox Pristina
- Sandbox Verenda
- Fuchsia
- Pepin
- Lime
- Plum
- Harvey
Pathfinding Project Viewer
- https://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers
- Bleeding-edge builds can be found here
How to report bugs and suggest features
Use JIRA to report bugs and suggest features in the PATHBUG JIRA project: https://jira.secondlife.com/browse/PATHBUG
Additional Info
- Pathfinding_Tools_in_the_Second_Life_Viewer
- Pathfinding_LSL_functions
- Pathfinding/Alpha_release_notes
Can I get my own region on Pathfinding?
More than likely you can!
- If you have a full region that you own you can apply to have the region added to the public beta
- email pathfinding-beta@lindenlab.com
- Include your account name and region you want added to the beta.
- Please email from the email address on your account
- We will follow up with you in email.