Color Changer

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Revision as of 11:45, 8 January 2014 by Kireji Haiku (talk | contribs) (make the colors not hurt the eyes)
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<lsl> // Color Changer Plus v1.0 // by Neo Calcutt // // distributed under the Creative Commons Attribution-Share Alike 3.0 United States License. // // please leave the script full permissions and keep this header intact

// you might want to change this integer listenChannel = 5;

default {

   state_entry()
   {
       llListen(listenChannel, "", NULL_KEY, "");
   }
   listen(integer channel, string name,  key id, string message)
   {
   //  uncomment the next line to only listen to the owner
   //  if (id != llGetOwner()) return;
   //  uncomment the next line to only listen to the owner and other objects by the owner
   //  if (llGetOwnerKey(id) != llGetOwner()) return;
   //  this would be black
       vector color = ZERO_VECTOR;
       if (message == "navy")         color = <0.000, 0.122, 0.247>;
       else if (message == "blue")    color = <0.000, 0.455, 0.851>;
       else if (message == "aqua")    color = <0.498, 0.859, 1.000>;
       else if (message == "teal")    color = <0.224, 0.800, 0.800>;
       else if (message == "olive")   color = <0.239, 0.600, 0.439>;
       else if (message == "green")   color = <0.180, 0.800, 0.251>;
       else if (message == "lime")    color = <0.004, 1.000, 0.439>;
       else if (message == "yellow")  color = <1.000, 0.863, 0.000>;
       else if (message == "orange")  color = <1.000, 0.522, 0.106>;
       else if (message == "red")     color = <1.000, 0.255, 0.212>;
       else if (message == "maroon")  color = <0.522, 0.078, 0.294>;
       else if (message == "fuchsia") color = <0.941, 0.071, 0.745>;
       else if (message == "purple")  color = <0.694, 0.051, 0.788>;
       else if (message == "white")   color = <1.000, 1.000, 1.000>;
       else if (message == "silver")  color = <0.867, 0.867, 0.867>;
       else if (message == "gray")    color = <0.667, 0.667, 0.667>;
       else if (message == "random")
       {
           float r = llFrand(1.0);
           float g = llFrand(1.0);
           float b = llFrand(1.0);
           color = <r, g, b>;
       }
       else if (llSubStringIndex(message, "<") == 0)
           color = (vector)message;
       llSetColor(color, ALL_SIDES);
   }

} </lsl>