Self-Destruction

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Revision as of 14:27, 30 March 2008 by Uzume Grigorovich (talk | contribs) (lsl code tagging)
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Change the number in llSetTimerEvent(30.0) to set the time, in seconds, that it will take for the object to disappear.

Script

<lsl> // Davada Gallant (John Girard), WWIIOLers // 30-second self destructor

default {

   state_entry()
   {
       //upon creation, immediately start the timer
       llSetTimerEvent(30.0);
   }
   //once the timer ticks off, kill the object
   timer()
   {
       llDie();   
   }

}</lsl>