Render Roadmap

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This page is no longer actively maintained, see Viewer Roadmap for upcoming Viewer development projects.

See Also

Viewer Roadmap

Projects

Stability

Visual Quality

  • Sculpted Prim - Phase 1: Complete
    • Improve variety in Second Life using textures to deform primitives (spheres)
  • SpeedTree
    • Improve trees
  • Infinite Terrain
    • View the terrain out to the horizon
  • SL Lighting
    • Design and implement a long term scalable lighting solution
  • WindLight - Phase 1: Complete
    • Improve the look of skies and environmental lighting in Second Life
  • SL Materials
    • Support multi-texturing, normal mapping, etc
    • Per-prim textures, movies, etc
  • Puppeteering - On hold
    • Puppet-like avatar controls