Template:LSL Constants/Controls/ja
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Revision as of 11:17, 2 November 2023 by Misaki Vanilla (talk | contribs)
定数 | 値 | 説明 |
---|---|---|
CONTROL_FWD | 0x00000001 | 前進 (↑ か W) |
CONTROL_BACK | 0x00000002 | 後進 (↓ か S) |
CONTROL_LEFT | 0x00000004 | 左移動 (⇧ Shift-← か ⇧ Shift-A [マウスルックならば ← か A]) |
CONTROL_RIGHT | 0x00000008 | 右移動 (⇧ Shift-→ か ⇧ Shift-D [マウスルックならば → か D]) |
CONTROL_ROT_LEFT | 0x00000100 | 左回転 (← か A) |
CONTROL_ROT_RIGHT | 0x00000200 | 右回転 (→ か D) |
CONTROL_UP | 0x00000010 | 上昇 (PgUp か E) |
CONTROL_DOWN | 0x00000020 | 下降 (PgDn か C) |
CONTROL_LBUTTON | 0x10000000 | マウス左クリック |
CONTROL_ML_LBUTTON | 0x40000000 | マウスルック中のマウス左クリック |
(undocumented) | 0x02000000 | Avatar left rotation detected. Triggers llGetAnimation == "Turning Left" |
(undocumented) | 0x04000000 | Avatar right rotation detected. Triggers llGetAnimation == "Turning Right" |