Category:LSL Temporary
Revision as of 16:09, 12 November 2013 by Strife Onizuka (talk | contribs)
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Temporary is an object property, when enabled the simulator will delete the object during it's next garbage collection cycle. This typically happens once a minute but can also be triggered if the parcel is full and an object is requested to be rezzed.
- Set:
llSetLinkPrimitiveParamsFast( LINK_THIS, [ PRIM_TEMP_ON_REZ, integer boolean ]);
- Get:
integer boolean = llList2Integer(llGetObjectDetails( key id, [ OBJECT_TEMP_ON_REZ ]), 0);
Similar features:
- Sandbox Regions
- Auto Return
- llDie
- Falling off a World Edge
History
Formally this feature could only be activated by rerezzing the object after setting the attribute, hence the name of the constants *_TEMP_ON_REZ. This however was changed with the release of SL 1.9 in 2006. The attribute is now interpreted to mean that the object should be deleted during the next garbage collection cycle.
Pages in category "LSL Temporary"
The following 4 pages are in this category, out of 4 total.