Beta Server Office Hours/Minutes/2009-11-05
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Revision as of 16:02, 5 November 2009 by Oskar Linden (talk | contribs)
This meeting was held on November 6th, 2009
Agenda
- Discuss resolution of previous open items.
Resolved Items
- removed SVC-2327 from Open Items.
- SVC-3819 - Mono Beta - recompile selection: llRemoteLoadScriptPin conflict
Meeting Minutes
- Roberto Salubrius begs for SVC-3044 - Debug channel and script error reporting needs a major rethink
- Babbage is working on svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
- Twisted Laws says VWR-2638 - "The Double TP issue" still exists.
- Lil Linden showed up late.
- Lil Linden gave a 1.23.0 grid roll status.
- we talked about the posjump issue.
- we talked about scripts and asset ids
- Opensource Obscure talked about the region LOL experiencing untrackable lag.
Transcript
Transcript of Oskar Linden's Beta Server Office Hour for November 6th, 2009:
[15:00] Moon Metty: hey Oskar [15:00] TKD-Thought Bubble V2.0 (WEAR ME ) whispers: Techo Kitty Development Thought bubble Initializing... [15:00] Moon Metty: hey Rob [15:01] Roberto Salubrius: hi [15:01] Roberto Salubrius: seems I am still on fire [15:01] Oskar Linden: it's a good look for you [15:02] Roberto Salubrius: smoking ! [15:02] Oskar Linden: how is everybody today? [15:02] Roberto Salubrius: mmm Interesting I only have 6$L [15:02] Oskar Linden: thanks for the help the other day twisted! [15:02] Twisted Laws: doing good ... still at snowglobe oh tho [15:02] Twisted Laws: office hours [15:02] Oskar Linden: Moon I have very bad news [15:02] Moon Metty: oh? [15:02] Moon Metty: go on then [15:03] Oskar Linden: Lil Linden's not gonna be able to make it [15:03] Roberto Salubrius: hi psi sorry I did not say hi [15:03] Moon Metty: what! [15:03] Oskar Linden: I know I know [15:03] Roberto Salubrius: nor to twisted [15:03] Moon Metty: that's an outrage!! [15:03] Oskar Linden: he said he'd make it up to you [15:03] Oskar Linden: with flowers [15:03] Oskar Linden: and a 40 oz [15:03] Moon Metty: hmmm [15:03] Oskar Linden: his words [15:03] Moon Metty: alright ... sigh [15:04] Moon Metty: i won't make a big issue out oof it this time [15:04] Psi Merlin: Hello Moon, Oskar, Roberto [15:04] Oskar Linden: he's a good guy though [15:04] Moon Metty: but i will call 1-800-IKEA [15:04] Oskar Linden: you should see his halloween costume [15:04] Oskar Linden: looks just like his linden avatar [15:04] Skills Hak: o.o [15:04] Oskar Linden: whoa when did Skills drop in [15:04] Oskar Linden: hey man [15:04] Skills Hak: hiya [15:04] Oskar Linden: friggin bad ass hair [15:04] Oskar Linden: I love it [15:05] Skills Hak: it's spongy [15:05] Oskar Linden: yeah it's greeat [15:05] Skills Hak: soya [15:05] Roberto Salubrius: hi skills [15:05] Rico Linden is Offline [15:05] Skills Hak: tofu [15:05] Skills Hak: hi [15:05] Oskar Linden: so I just had like a one hour massage and feelin' all chill [15:06] Roberto Salubrius: lol I was going to make a remark but I better keep it to mysefl :) [15:06] Roberto Salubrius: myself even [15:06] Oskar Linden: it's ok :-D [15:06] Oskar Linden: this is a kinky job [15:06] Psi Merlin: Hi Skills [15:06] Oskar Linden: gets me all full of kinks [15:06] Oskar Linden: ok, so let's get this party started [15:07] Oskar Linden: 1.32.0 is fully rolled to the grid [15:07] Roberto Salubrius: nice [15:07] Oskar Linden: there were some issues [15:07] Oskar Linden: we had to slap it around a bit [15:07] Moon Metty: with the posjump [15:07] Oskar Linden: oh I am getting ahead of myself [15:07] Oskar Linden: I should follow the agenda [15:07] Oskar Linden: ahem [15:07] Moon Metty: lol [15:07] Oskar Linden: https://wiki.secondlife.com/wiki/Beta_Server_Office_Hours [15:08] Oskar Linden: Discuss resolution of previous open items. [15:08] Oskar Linden: oh that list just gets longer doesn't it [15:08] Moon Metty: so was that a hardware or software thing, with posjump? [15:09] Oskar Linden: we'll get to posjump [15:09] Leyla Linden is Online [15:09] Roberto Salubrius: so topscripts moon whats to know [15:09] Oskar Linden: Moon do you know the state of thoseOpen Items now that 1.32 is fully rolled? [15:09] Vektor Linden is Online [15:09] Roberto Salubrius: wants... not whats [15:10] Moon Metty: well, SVC-2327 [15:10] JIRA-helper: http://jira.secondlife.com/browse/SVC-2327 [#SVC-2327] Mono Beta - recompile selection: llRemoteLoadScriptPin conflict [15:10] Moon Metty: the title on the agenda is still wrong [15:10] Roberto Salubrius: OMG vektor... a merry meeting [15:10] Moon Metty: it's the title from svc-3819 [15:10] JIRA-helper: http://jira.secondlife.com/browse/SVC-3819 [#SVC-3819] "Top Scripts" in estate tools is inaccurate [15:10] Moon Metty: and that's fixed [15:10] Oskar Linden: why is the title wrong moon? [15:11] Moon Metty: about recompile selection ... it's not reliable, and it will never be [15:11] Oskar Linden: oh [15:11] Oskar Linden: not the title of the agenda itself [15:11] Roberto Salubrius: the SVC number oskar [15:12] Moon Metty: the agenda says : SVC-2327[c] - "Top Scripts" in estate tools is inaccurate [15:12] Moon Metty: you can take it off, as far as i'm concerned [15:12] Twisted Laws: number is right, description is wrong [15:12] Oskar Linden: ok [15:12] Ambroff Linden is Offline [15:12] Moon Metty: the OP of SVC-4895 doesn't answer [15:12] Alexa Linden is Offline [15:12] JIRA-helper: http://jira.secondlife.com/browse/SVC-4895 [#SVC-4895] tools>Recompile Scripts in Selection & Reset Scripts in Selection intermitantly fails to apply to all prims in link set. [15:12] Moon Metty: and a comment would be nice, that's all [15:12] Roberto Salubrius: let's carry on [15:12] Roberto Salubrius: there I fixed it [15:12] Psi Merlin: Title fixed [15:13] Moon Metty: i did this work only because i promised at a triage [15:13] Twisted Laws: LOL... now its reversed :p [15:13] Roberto Salubrius: lol [15:13] Moon Metty: my mistake :D [15:13] Twisted Laws: number is wrong, title is right [15:13] Roberto Salubrius: =) we needed to keep the title and change the number [15:14] Ambroff Linden is Online [15:14] Moon Metty: lol [15:14] Oskar Linden: I thought you said just to remove it [15:14] Moon Metty: yeah, it's ok [15:14] Oskar Linden: ok [15:14] Oskar Linden: I did [15:14] Moon Metty: recompile selection is nice to have [15:14] Moon Metty: if it doesn't work, try again [15:14] Oskar Linden: welcome Ella [15:14] Moon Metty: hi Ella :) [15:15] Roberto Salubrius: hi ella [15:15] Psi Merlin: Hi Ella [15:15] Ellla McMahon: Hello :)) [15:15] Roberto Salubrius: ok I think the question was... that we would like a comment about the fixing of the topscripts any comment [15:15] Moon Metty: no Rob [15:16] Moon Metty: i think topscripts is good now [15:16] Moon Metty: did you look at it yet, Psi? [15:16] Roberto Salubrius: ok so you don't want a comment ... lets go to the next point [15:16] Oskar Linden: it's Draconis [15:16] Oskar Linden: here comes another ghost [15:16] Roberto Salubrius: that would be... the debug channel [15:16] Moon Metty: hey Draco :) [15:17] Draconis Neurocam: Salutations [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE [15:17] Ambroff Linden is Offline [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee [15:17] Ambroff Linden is Online [15:17] Moon Metty: it's the only way to really handle script errors, by listener [15:18] Roberto Salubrius: yep [15:18] Moon Metty: but the listener is deaf for most errors [15:18] Roberto Salubrius: if we are thinking of saving some cycles and whatnot... it would be kool to actually have that implemented correctly [15:18] Oskar Linden: ok I added your pelase to the wiki roberto [15:18] Roberto Salubrius: thx ! [15:18] Moon Metty: hehe [15:19] Moon Metty: , [15:19] Oskar Linden: is svc-4196 still showing up? [15:19] JIRA-helper: http://jira.secondlife.com/browse/SVC-4196 [#SVC-4196] Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there [15:19] Roberto Salubrius: yes [15:19] Moon Metty: ah, Babbage had an office hour about the freezes [15:19] Oskar Linden: ok [15:19] Oskar Linden: oh? [15:19] Draconis Neurocam: babbage said they were working on it [15:19] Oskar Linden: good to know [15:19] Moon Metty: http://wiki.secondlife.com/wiki/User:Babbage_Linden/Office_Hours/2009_11_04 [15:19] Roberto Salubrius: and 30 seconds and growing really [15:19] Moon Metty: it still doesn't explain to me why freezes grow longer over time [15:20] Draconis Neurocam: it depends on the amount of mono scripts being loaded [15:21] Oskar Linden: I'll update it to say as much [15:21] Roberto Salubrius: Draconis that animation you have has me humming wellcome to the jungle ( guns and roses ) [15:21] Oskar Linden: haha [15:21] Yann Dufaux is Online [15:21] Oskar Linden: I would if I didn't have itunes running on another machine [15:21] Oskar Linden: YANN! [15:21] Oskar Linden: welcome msr Dufaux [15:21] Moon Metty: btw, Babbage is assigned to SVC-3895 [15:21] JIRA-helper: http://jira.secondlife.com/browse/SVC-3895 [#SVC-3895] Rezzing Mono scripted object cripples sim FPS [15:21] Yann Dufaux: Hi my friend !!!! sorry my interupt ㋡ [15:21] Moon Metty: more or less the same topic [15:21] Moon Metty: hey Yann :) [15:22] Skills Hak: yeah really glad that's going to be sorted out [15:22] Roberto Salubrius: there are a few isssues really... we know that the more scripted an avatar is the worst is the freeze, so yes the rezzing of many mono scripts makes it larger.... but also, >uptime causes > lag [15:22] Yann Dufaux: each time i try to connect with snowglobe, i crash lol [15:22] Skills Hak: the reJIT on rez of mono scripts [15:22] Yann Dufaux: how are you Oskar? ㋡ [15:22] Twisted Laws: new version available today Yann [15:22] Skills Hak: renders a sim unusable if you have many people tping in all the time [15:22] Oskar Linden: people still seeing the double tp issue? VWR-2638 [15:22] JIRA-helper: http://jira.secondlife.com/browse/VWR-2638 [#VWR-2638] Double teleport issue [15:22] Roberto Salubrius: ReJIT ? [15:23] Yann Dufaux: Twisted, same with the new version, on windows 7 [15:23] Twisted Laws: i saw 2638 twice the yesterday teleporting between two 1.32 sims [15:23] Oskar Linden: ok [15:23] Oskar Linden: fair to say it still exists [15:23] Roberto Salubrius: actually I found a very easy way to grief 2 sims at the same time, just walk from one and the other [15:24] Skills Hak: heh [15:24] Moon Metty: the roads on zindra are made for that lol [15:24] Skills Hak: yeah nothing you can do about it :/ [15:24] Skills Hak: i wrote bots who warn laggy people and estatekick them [15:24] Moon Metty: they are right on top of the region borders [15:24] Skills Hak: but cant do anything about the tps [15:24] Oskar Linden: I hate the roads on Zindra [15:24] Moon Metty: so they added "safety barriers" , causing even more lag [15:25] Oskar Linden: same as the main waterway on nautilus [15:25] Roberto Salubrius: Oskar that makes 65001 people that hates them :) [15:25] Skills Hak: hmm dont have problems crossing borders myself [15:25] Oskar Linden: I complained about them months before Zindra was opened [15:25] Oskar Linden: made no difference [15:25] Oskar Linden: *sigh* [15:25] Moon Metty: many people did [15:25] Skills Hak: i think i have < 0.005 script time [15:25] Roberto Salubrius: Skills you carry a lot of scripts with you ? [15:25] Oskar Linden: anyways... off topic a bit [15:25] Skills Hak: one or 2 [15:25] Oskar Linden: haha [15:25] Skills Hak: it's all clientside [15:25] Roberto Salubrius: that's why you are kool [15:26] Skills Hak: lol [15:26] Ambroff Linden is Offline [15:26] Oskar Linden: alright [15:26] Oskar Linden: let's move to the updates section [15:26] Lil Linden is Online [15:26] Oskar Linden: and the posjump issue [15:26] Roberto Salubrius: ok it's a well known fact tp/sim cross = freeze , no need to talk much about that [15:26] Oskar Linden: I think I saw LIL pop in [15:27] Ambroff Linden is Online [15:27] Moon Metty: posjump was and is an obvious bug [15:27] Oskar Linden: hrm [15:27] Moon Metty: people start making use of it ... [15:27] Oskar Linden: well... it got by all of you here on ADITI [15:27] Oskar Linden: or you mean the hack itself [15:28] Moon Metty: hey Lil:) [15:28] Leyla Linden is Offline [15:28] Oskar Linden: THERE'S LIL [15:28] Twisted Laws: thats cause i never tested straight up and straight down :p [15:28] Lil Linden: ohai [15:28] Oskar Linden: you bring moon flowers and a 40oz? [15:28] Skills Hak: hey [15:28] Twisted Laws: it works if you bounce around the sim fine [15:28] Yann Dufaux: hi Lil ㋡ [15:28] Lil Linden: haha.. no, cause I'm here [15:28] Moon Metty: hehehe [15:28] Oskar Linden: nice [15:28] Lil Linden: if I missed it, I woulda had to [15:28] Moon Metty: doh [15:28] Lil Linden: :-) [15:28] Oskar Linden: just in time to give us a grid status update for the 1.32 roll [15:28] Yann Dufaux: hello ardy! ㋡ [15:28] Roberto Salubrius: yes the question I would have will LL officially SUPPORT it and if there will be an official support wouldn't it just be easier to make llPosJump() and keep a track of that one instead of the "hack" that gets broken all the time? [15:28] Lil Linden: Status is: [15:28] Oskar Linden: hey Ardy [15:28] Ardy Lay: Hello. [15:29] Roberto Salubrius: Ardy, Lil [15:29] Lil Linden: it's done! Things look OK, minus the couple issues we found (posjump + some isolated crashing) [15:29] Moon Metty: hmmm, Lil is still invisible, does that count? [15:29] Oskar Linden: cool [15:29] Roberto Salubrius: hello ? [15:29] Oskar Linden: and that is a segway into our posjump talk [15:29] Lil Linden: I also had a failed TP when I tried to get here :-/ [15:29] Lil Linden: "secondlife"! bah. [15:29] Roberto Salubrius: yes the question I would have will LL officially SUPPORT it and if there will be an official support wouldn't it just be easier to make llPosJump() and keep a track of that one instead of the "hack" that gets broken all the time? [15:30] Yann Dufaux: hello, whats up doc? ㋡ [15:30] Roberto Salubrius: lol Yann [15:30] Oskar Linden: agreed Roberto [15:30] Oskar Linden: and I think it's really just a matter of time [15:30] Roberto Salubrius: someone ( moon ) could make a jira and request it if it's not already there [15:30] Oskar Linden: everyone here wants the posjump hack fixed in the mathlib [15:30] Oskar Linden: and a real feature added [15:30] Moon Metty: no need [15:30] Moon Metty: it's on the agenda [15:31] Moon Metty: the agenda is just ... long [15:31] Oskar Linden: the desire is there [15:31] Draconis Neurocam: which method is posjump exactly again? theres so many ways to do the same thing [15:31] Oskar Linden: it is [15:31] Moon Metty: hi OS :) [15:31] Oskar Linden: hi OpenSource [15:31] Opensource Obscure: hello everybody. [15:31] Lil Linden: hi [15:31] Lil Linden: btw, you have the coolest named region [15:31] Opensource Obscure: XD [15:31] Opensource Obscure: thanks Lil for adding our region to the list [15:31] Oskar Linden: on ADITI? [15:32] Roberto Salubrius: yeah, I don't it's wise to break MatLib to support that... knowing that if the floats break on mathlib, prim aligment at high altitues will break.... since ( I suppose ) they depend on mathlib [15:32] Oskar Linden: which list? [15:32] Opensource Obscure: the agni test regions list [15:32] Oskar Linden: well mathlib IS broken [15:32] Oskar Linden: and we can't fix it [15:32] Roberto Salubrius: Shyndler Linden list =) [15:32] Oskar Linden: or posjump will REALLY break [15:32] Oskar Linden: the posjump issue in 1.32 is w e i r d [15:33] Oskar Linden: Maestro and I spent a while poking at it [15:33] Oskar Linden: I figured out it had to do with some arbitrary height [15:33] Rico Linden is Online [15:33] Roberto Salubrius: well then it should be fixed and that will take care of a lot of buugs that from my POV, have to do with a broken mathlib [15:33] Oskar Linden: so I'm guessing there is some collision with ground something or another happening [15:33] Moon Metty: yes, i noticed my avatar sunk into the ground on 1,32 sometimes [15:33] Oskar Linden: oh? [15:33] Moon Metty: i din't think much of it [15:33] Oskar Linden: interesting [15:33] Twisted Laws: what is interesting Oskar, if you change the return point by 5m, it works [15:33] Oskar Linden hrms [15:34] Oskar Linden: I know [15:34] Ambroff Linden is Offline [15:34] Moon Metty: right after login i was to my ankles in the ground [15:34] Moon Metty: i tried to make a snapshot, but when i turned it was back to normal [15:34] Oskar Linden: I wonder if it is realted [15:34] Twisted Laws: someone said the water height is different on sandbox goguen [15:34] Ardy Lay: quicksandbox region [15:34] Twisted Laws: i forgot to look tho [15:34] Roberto Salubrius: you landed on a quicksand place [15:35] Roberto Salubrius: lol @ ardy =) [15:35] Moon Metty: lol [15:35] Oskar Linden: well keep updating the jira with your notes [15:35] Oskar Linden: https://jira.secondlife.com/browse/SVC-4984 [15:35] JIRA-helper: [#SVC-4984] PosJump broken in some server 1.32 regions [15:35] Oskar Linden: and if anyone bitches just tell them they would have known it was broken a month ago if they beta tested here [15:35] Moon Metty: lol indeed [15:35] Oskar Linden: just another reason for people to get their stuff on here early [15:36] Moon Metty: and how can you break a bug? [15:36] Oskar Linden: I was going to make some mention of that in the jira [15:36] Oskar Linden: that's a funny question Moon, but yeah [15:36] Oskar Linden: it's possible [15:36] Roberto Salubrius: remember a bug is only a bug until you document it [15:36] Twisted Laws is glad i stuck with warp in my products :p [15:36] Roberto Salubrius: then it becomes a feature [15:36] Oskar Linden: technically we unintentioanlly altered the hacked behaviour of an existing issue [15:36] Leyla Linden is Online [15:37] Moon Metty: and unknowingly [15:37] Roberto Salubrius: and posjump is document so it is a feature now [15:38] Roberto Salubrius: mmm anything else on the agenda or is it conga time ? [15:38] Oskar Linden: well... [15:38] Oskar Linden: there were some crashing issues that we had to work through [15:39] Oskar Linden: some weird hardware specific thing that cropped up in 1.32 [15:39] Oskar Linden: but our best and brightest minds are all over [15:39] Oskar Linden: it [15:39] Roberto Salubrius: I have a question but I don't know if this is the place to ask [15:40] Lil Linden: does it requires a doctor's opinion? [15:40] Oskar Linden: Lil will have a look at it [15:40] Roberto Salubrius: lol [15:40] Roberto Salubrius: no id does not [15:40] Zen Linden is Online [15:41] Lil Linden: aww.. /me puts away the foreceps [15:41] Roberto Salubrius: it's about content tefth... Tefth... stealing [15:41] Roberto Salubrius: I wantt to know if people are still able to get scripts out of SL... I am really worried about that [15:42] Oskar Linden: er [15:42] Twisted Laws: theres no public knowledge ones remaining that i'm aware of [15:42] Opensource Obscure: roberto: you could using the notecard exploit that is now fixed [15:42] Opensource Obscure: so said Andrew Linden [15:42] Oskar Linden: <mode = "palcate">I don't think so Roberto</mode> [15:42] Skills Hak: im sure there are still a couple of ways [15:42] Opensource Obscure: at last office hour [15:43] Oskar Linden: dammit... placate [15:43] Skills Hak: decompile bytecode etc [15:43] Skills Hak: but nothing to worry about [15:43] Roberto Salubrius: ok the notecard thing is fix... however they still talk that if the scripts have assets IDs they will be able to get them out [15:44] Roberto Salubrius: and I was thinking if LL can take the assets ids of scripts out [15:44] Roberto Salubrius: for good [15:44] Moon Metty: yes, but how do you get the UUID? [15:44] Opensource Obscure: * i have a question about servers and Statistics bar [15:44] Moon Metty: are there still ways? [15:45] Roberto Salubrius: no idea... still you know me well moon.. that I worry a lot and that thing that happend during burning life was cold... [15:45] Roberto Salubrius: and some of us has SL as our primary and only workplace and income so still I get worried [15:45] Skills Hak: im not worried :) [15:46] Roberto Salubrius: thx Skills I worry about things a lot... it's part of my anxiety i think [15:46] Zen Linden is Offline [15:46] Draconis Neurocam: nor am i, and mostly what i do in sl deals with scripts [15:46] Skills Hak: i think with the notecard and xfer fixes it 's pretty safe now [15:46] Jonathan Linden is Offline [15:47] Roberto Salubrius: kool [15:47] Zen Linden is Online [15:48] Twisted Laws: one thing about the scripts and asset keys ... it is possible for someone to have asset keys from before [15:48] Twisted Laws: but not a new one [15:48] Moon Metty: Opensource has a problem on the region LOL [15:48] Opensource Obscure: : ) so .. Stats > Time > Simulation Time - what does it exactly mean? how can I use that value to understand why my region is performing so bad? [15:48] Opensource Obscure: at LOL region we're experiencing lots of lag and we can't find the cause , it started 2.5 hours ago after someone filled the region. restarting sim and disabling scripts didn't work. Simulation time 30-80 ms, time dilation very low - SL 1.32.0.136920 [15:49] Rico Linden is Offline [15:49] Opensource Obscure: 30-80 ms are very high values for Sim time, isn't it? I read https://jira.secondlife.com/browse/MISC-2329 - Ever rising "sim time (other)" up to 100s of ms .. but I couldn't find any hint [15:49] JIRA-helper: [#MISC-2329] Ever rising "sim time (other)" up to 100s of ms [15:49] Skills Hak: i guess that's a host problem [15:49] Rico Linden is Online [15:49] Roberto Salubrius: 22 is a loaded sim... 100 wow [15:49] Moon Metty: maybe there's some kind of griefing object left behind [15:49] Opensource Obscure: we had someone griefing there today [15:49] Draconis Neurocam: 22 seems like a lot even for a loaded sim [15:49] Roberto Salubrius: however a script of mine went all crazy and used 103ms [15:50] Rico Linden is Offline [15:50] Roberto Salubrius: it's framed and all [15:50] Moon Metty: maybe you can see what's going on on LOL [15:50] Oskar Linden: sorry. I was watching chat but couldn't respond [15:50] Opensource Obscure: what should we investigate? .. or should we simply contact support? [15:50] Skills Hak: did you look at top scripts? [15:50] Oskar Linden: a RL Linden came by my desk to chat [15:51] Skills Hak: and colliders? [15:51] Oskar Linden: and she was cute [15:51] Oskar Linden: <_< [15:51] Opensource Obscure: yeah no 'bad' top scripts , or colliders [15:51] Roberto Salubrius: lol [15:51] Twisted Laws: ^^ [15:51] Oskar Linden: ahem and back to geek chat [15:51] Opensource Obscure: ^^ [15:51] Oskar Linden: so what's going on? [15:51] Roberto Salubrius: Open... do you have morphing objects ( specially torus that morph a lot and change textures ) [15:51] Skills Hak: probably just the host being in a messed up state [15:51] Moon Metty: that's what we're asking you lol [15:51] Oskar Linden: what's the question [15:52] Opensource Obscure: see [15:48] [15:52] Lil Linden: oskar - you talking about bub? [15:52] Moon Metty: the region was restarted, but the problem is still there [15:52] Opensource Obscure: or i can re-paste [15:52] Oskar Linden: mmm Bub [15:52] Skills Hak: lol [15:52] Roberto Salubrius: boob ? [15:52] Ambroff Linden is Online [15:52] Oskar Linden: is LOL a real region [15:52] Leyla Linden is Offline [15:52] Oskar Linden: cuz that's funny [15:52] Opensource Obscure: it is. [15:52] Roberto Salubrius: yes it is [15:52] Oskar Linden: awesome [15:53] Opensource Obscure: :D [15:53] Roberto Salubrius: if you move north you'll find ROFL [15:53] Moon Metty: hehe [15:53] Roberto Salubrius: then way up ROFLMAO [15:53] Oskar Linden: move up and find ROFLCOPTER [15:53] Roberto Salubrius: yes but no lol is a region [15:53] Roberto Salubrius: LOL [15:54] Oskar Linden: so you've got unexplanable lag [15:54] Moon Metty: what is the memory footprint of LOL at the moment? [15:54] Psi Merlin: We used to suffer high / climbing simulation time a while back - related to a simulator memory leak (since fixed) [15:54] Opensource Obscure: yup [15:54] Oskar Linden: any ideas Lil? [15:54] Opensource Obscure: memory = 27 MB [15:54] Opensource Obscure: time dilation 0.6 [15:54] Lil Linden: lemme check out the sim [15:54] Opensource Obscure: or 0.3 [15:54] Moon Metty: that's memory allocated for physics, OS [15:54] Rico Linden is Online [15:54] Opensource Obscure: oops right. [15:54] Moon Metty: i mean the total memory foorprint [15:54] Oskar Linden: so if you had a choice between crashes every 5 minutes or lag what would you pick Opensource? [15:55] Lil Linden: I'm more familiar with the hardware level than how scripts,etc affect performance [15:55] Moon Metty: only a Linden can see that [15:55] Opensource Obscure: crashes!! \o/ [15:55] Oskar Linden: haha [15:55] Lil Linden: hey opensource, mind if I restart your sim? [15:55] Opensource Obscure: sure [15:55] Opensource Obscure: i'll warn pals [15:55] Moon Metty: it was already restarted Lil [15:55] Lil Linden: kk [15:55] Oskar Linden: naw. we can warn them from here [15:56] Lil Linden: I'm just curious about the host it's on [15:56] Psi Merlin: From Andrew and Simon on what Sim time covers: "Simon Linden: That timeblock has a few things ... updating layer info (terrain), running the objects (some scripts, updates, etc), deleting stuff" [15:56] Moon Metty: ok :) [15:56] Psi Merlin: "Andrew Linden: ok so "Simulation time" covers some object accounting and misc data streams" [15:56] Oskar Linden: REGIONSHOUT("LOL", "your sheeeyits going down biatches" [15:56] Opensource Obscure: XD [15:56] Roberto Salubrius: lol [15:56] Opensource Obscure: thanks Psi ! [15:57] Lil Linden went for something more tasteful [15:57] Oskar Linden: Opensource. I'm gonna ask Maestro to contact you on AGNI [15:57] Oskar Linden: is that your region? [15:57] Opensource Obscure: thanks [15:57] Opensource Obscure: i'm manager not owner [15:57] Oskar Linden: Maestro's rocks at sim poking [15:57] Opensource Obscure: owner is online now, Gebedia Yoshikawa [15:57] Roberto Salubrius: mmm Lil can you get a mainland sim on the early adopters ? [15:58] Oskar Linden: should I have him contact you or Gebedia? [15:58] Opensource Obscure: me please [15:58] Oskar Linden: ok [15:58] Roberto Salubrius: it's owned by my buissness partner and me, but moon and myself work there all day... [15:58] Roberto Salubrius: better IM lil... gotta be playing on LOL [15:58] Moon Metty: lol [15:59] Moon Metty: in dutch, lol means "fun" [15:59] Lil Linden: roberto - just put the request on https://wiki.secondlife.com/wiki/Agni_Pilot_Regions [15:59] Lil Linden: in the discussion page [15:59] Roberto Salubrius: thx LIL [16:00] Lil Linden: haha [16:00] Oskar Linden: ok opensource [16:00] Oskar Linden: I told Maestro to look into it [16:00] Opensource Obscure: thanks! [16:00] Lil Linden: after I issued the delayed restart, LOL appears to have recovered (40 FPS, at least) [16:00] Oskar Linden: and with that... [16:00] Oskar Linden bangs his hammer on the table signalling the END <-pre>