Template:LSL Constants/Region
Revision as of 03:44, 30 May 2008 by Strife Onizuka (talk | contribs)
Flag | Value | Description |
---|---|---|
REGION_FLAG_ALLOW_DAMAGE | 0x00000001 | Find if a region is entirely damage enabled |
REGION_FLAG_FIXED_SUN | 0x00000010 | Find if a region has a fixed sun position |
REGION_FLAG_BLOCK_TERRAFORM | 0x00000040 | Find if a region terraforming disabled |
REGION_FLAG_SANDBOX | 0x00000100 | Find if a region is a sandbox |
REGION_FLAG_DISABLE_COLLISIONS | 0x00001000 | Find if a region has disabled collisions |
REGION_FLAG_DISABLE_PHYSICS | 0x00004000 | Find if a region has disabled physics |
REGION_FLAG_BLOCK_FLY | 0x00080000 | Find if a region blocks flying |
REGION_FLAG_ALLOW_DIRECT_TELEPORT | 0x00100000 | Find if a region allows direct teleports |
REGION_FLAG_RESTRICT_PUSHOBJECT | 0x00400000 | Find if a region restricts llPushObject calls |
0x00000002 | Can you make landmarks here? | |
0x00000004 | Do we reset the home position when someone teleports away from here? | |
0x00000008 | Do we reset the home position when someone teleports away from here? | |
0x00000020 | Tax free zone (no taxes on objects, land, etc.) Taxes were abolished with SL version 1.2. See SL Wikia:Taxes | |
0x00000080 | Can't release, sell, or buy land. | |
0x00000200 | ||
0x00000400 | ||
0x00000800 | ||
0x00002000 | ||
0x00008000 | ||
0x00010000 | ||
0x00020000 | ||
0x00040000 | ||
0x00200000 | Is there an administrative override on scripts in the region at the moment. This is the similar skip scripts, except this flag is persisted in the database on an estate level. | |
0x00800000 | ||
0x01000000 | ||
0x02000000 | ||
0x04000000 | ||
0x08000000 | ||
0x10000000 | ||
0x20000000 | ||
0x40000000 |
† | REGION_FLAGS_* are internal and not exposed to the compiler (hence the strike through), despite this their values may be valid in the mask. In other words, there may be no nice name for the constant that the compiler will accept, so use the value instead. |
* | REGION_FLAGS_* flags in red have been officially removed, the values may get reassigned and reused! |
Flag | Value | Description |
---|---|---|
REGION_FLAG_ALLOW_DAMAGE | 0x00000001 | Find if a region is entirely damage enabled |
REGION_FLAG_FIXED_SUN | 0x00000010 | Find if a region has a fixed sun position |
REGION_FLAG_BLOCK_TERRAFORM | 0x00000040 | Find if a region terraforming disabled |
REGION_FLAG_SANDBOX | 0x00000100 | Find if a region is a sandbox |
REGION_FLAG_DISABLE_COLLISIONS | 0x00001000 | Find if a region has disabled collisions |
REGION_FLAG_DISABLE_PHYSICS | 0x00004000 | Find if a region has disabled physics |
REGION_FLAG_BLOCK_FLY | 0x00080000 | Find if a region blocks flying |
REGION_FLAG_ALLOW_DIRECT_TELEPORT | 0x00100000 | Find if a region allows direct teleports |
REGION_FLAG_RESTRICT_PUSHOBJECT | 0x00400000 | Find if a region restricts llPushObject calls |