KB2/Sculpted primitives
Revision as of 13:25, 25 October 2010 by Jeremy Linden (talk | contribs) (1 revision: Porting KB2 working drafts to public wiki)
- http://wiki.secondlife.com/wiki/How_Do_I_Make_a_Sculpted_Prim%3F
- http://wiki.secondlife.com/wiki/What_is_a_Sculpted_Prim%3F
Sculpted prims overview
A Sculpted Prim is a primitive whose shape is determined by a texture, called a "Sculpt Texture". You can use Sculpted Prims to create complex, organic shapes that are not possible with conventional Second Life prims.
If you'd like to learn more about Sculpted Prims, check out this link:
How to create a sculpted prim
Check out the following steps to create your first Sculpted Prim:
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Note: If you pick a texture that was not intended to be a Sculpt Texture (like a Snapshot, or some wallpaper), the sculpted prim will take on a crazy, unexpected shape we like to call "texture vomit". These crazy shapes won't hurt Second Life or your computer's performance, but they may hurt your eyes! |
You can find some free example Sculpt Textures on the Sculpt Maps and Textures page of the Second Life Wiki.
For information on how to create your own Sculpt Textures for Second Life, check out the 3D Software Guide and the Sculpt Textures in Paint Programs pages of the Second Life Wiki.