User:Nyx Linden/Mesh Office Hours Agenda Archive
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Revision as of 14:10, 6 December 2010 by Nyx Linden (talk | contribs)
Archived Agenda notes for the Mesh Project Office Hour
December 6, 2010
- Will we have the ability to deform meshes with the body sliders not connected to bones? ie: butt, breast, hip, muscle.
- Will we have the ability to create custom skeletons for animation, or add custom bones to the SL skeleton ie: fingers, toes & tails?
- If you want a parcel on ADITI, see http://blogs.secondlife.com/thread/51153?tstart=0
- What are the top issues and priorities that the mesh team is working on right now?
- Can I (Reed) get a copy of a .dae featuring a scene of objects, including the LOD for each object within the scene (which is compatible w/ SL, of course)?
- Avatar Render cost Tool can we get this adjusted to display mesh correctly?
- Is there any plan to make changes concerning https://jira.secondlife.com/browse/CTS-297, Pivot points and Mesh reistration before reelease?