Recent Avatar Scanner
Revision as of 19:22, 5 January 2016 by Ackley Bing (talk | contribs) (changed isnt necessary. Use it if you want to.)
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Recent Avatar Scanner by Ackley Bing. Put this script in a prim. Wear the object as a HUD. It notifies you as it collects avatar names. Touch it to see a list of recently collected names. Stored up to 100 names. Adjust 100 to 1000 or whatever you want, just beware of script memory use or you will get a Stack Heap Collision. Modify it to suit your particular use in another Hud, weapon, or whatever you want. <3 --Ackley Bing
list RecentAgents;
integer MaxRecent=100;
Process_Region_Agents()
{
list RegionAgents=llGetAgentList(AGENT_LIST_REGION,[]);
integer TotalAgentsInRegion=llGetListLength(RegionAgents);
integer i;
for(i=0;i<TotalAgentsInRegion;i++)
{
integer Test;
key Agent = llList2Key(RegionAgents, i);
Test=llListFindList(RecentAgents,[Agent]);
if (Test == -1 && Agent!=llGetOwner() )
{
llOwnerSay("NEW AVATAR: secondlife:///app/agent/" + (string)Agent + "/inspect added to your list");
RecentAgents += (key)Agent;
if (llGetListLength(RecentAgents)>MaxRecent) llDeleteSubList(RecentAgents, 0, 0);
}
}
}
default
{
state_entry()
{
llRequestPermissions(llGetOwner(),PERMISSION_TAKE_CONTROLS);
llSetTimerEvent(5.0);
}
timer()
{
Process_Region_Agents();
}
touch_start(integer index)
{
integer TotalRecentAgents=llGetListLength(RecentAgents);
if (TotalRecentAgents)
{
llOwnerSay ((string)TotalRecentAgents+" recent avatars:");
integer i=0;
for (i;i<TotalRecentAgents;i++)
{
key recentagentskey=llList2Key(RecentAgents,i);
llOwnerSay ((string)(i+1)+". secondlife:///app/agent/" + (string)recentagentskey + "/inspect ");
}
}
else llOwnerSay("No Recent Avatars");
}
//changed(integer change)
//{
// if ( change & CHANGED_REGION ) Process_Region_Agents();
//}
run_time_permissions(integer perms)
{
if ( perms & PERMISSION_TAKE_CONTROLS ) llTakeControls(CONTROL_BACK, FALSE, TRUE);
}
}