Dialog NumberPad
Revision as of 11:04, 19 February 2007 by SignpostMarv Martin (talk | contribs) (Dialog NumberPad moved to LSL Library/Dialog NumberPad)
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// Dialog Number Pad // DoteDote Edison // 1-26-2007 // Dialog module which acts as a simple positive integer number pad. // Send a link_message with the following format: // integer num = max number of digits allowed // string msg = "numpad_open" // key id = key of the avatar the dialog should target // A return link_message will be sent with the following format: // integer num = The number entered by the dialog user // string msg = "numpad_close" // key id = key of the avatar who used the dialog // Things to-do: // --Add floating point compatability // --Add negative sign // --Add undo or cancel button (12-button limit makes this difficult) float time_limit = 15.0; // seconds before dialog times-out list numpad_buttons = ["0","00","Done", "7","8","9", "4","5","6", "1","2","3"]; key numpad_user; string numpad_number; integer numpad_channel; integer numpad_sender; integer numpad_limit; default { link_message(integer sender, integer n, string msg, key id) { if (msg == "numpad_open" && id != NULL_KEY) { numpad_sender = sender; numpad_limit = n; numpad_user = id; state numberPad; } } } state numberPad { state_entry() { numpad_number = ""; numpad_channel = llCeil(llFrand(9999)); llListen(numpad_channel, "", numpad_user, ""); llDialog(numpad_user, "Use buttons to enter a number.", numpad_buttons, numpad_channel); llSetTimerEvent(time_limit); } listen(integer ch, string n, key id, string msg) { if (msg == "Done") state default; numpad_number += msg; integer length = llStringLength(numpad_number); if (length < numpad_limit) { llSetTimerEvent(time_limit); llDialog(numpad_user, "Current number: " + numpad_number, numpad_buttons, numpad_channel); } else state default; } timer() { llInstantMessage(numpad_user, "Dialog timed-out..."); state default; } state_exit() { llSetTimerEvent(0.0); integer numpad_return = (integer)llGetSubString(numpad_number, 0, numpad_limit - 1); llMessageLinked(numpad_sender, numpad_return, "numpad_close", numpad_user); numpad_sender = -1; numpad_limit = -1; numpad_user = NULL_KEY; } }