Asset System
Revision as of 16:40, 16 April 2007 by Phoenix Linden (talk | contribs)
The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent.
Reference | extension | id | mime type | |
---|---|---|---|---|
Textures | texture | 0 | image/x-j2c | |
Sounds | sound | 1 | application/ogg | |
Landmarks | landmark | 3 | application/vnd.ll.landmark | |
Clothing | clothing | 5 | application/vnd.ll.clothing | |
Notecards | notecard | 7 | application/vnd.ll.notecard | |
LSL Text | lsltext | 10 | application/vnd.ll.lsltext | |
LSL Bytecode | lslbyte | 11 | application/vnd.ll.lslbyte | |
Bodypart | bodypart | 13 | application/vnd.ll.bodypart | |
Animations | animatn | 20 | application/vnd.ll.animation | |
Getstures | gesture | 21 | application/vnd.ll.gesture | |
Asset Wrapper | asset | unassigned | application/vnd.ll.asset |