Talk:Geometry and Physics VAG
Revision as of 18:04, 16 October 2007 by Burhop Piccard (talk | contribs) (New page: For now, I think geometry and physics are too closely related to be split. However, I can certainly understand a perspective that there might be two closely related viewpoints here. Geomet...)
For now, I think geometry and physics are too closely related to be split. However, I can certainly understand a perspective that there might be two closely related viewpoints here. Geometry really doesn't need material properity information or have to participate in a physics engine. On the other hand, physics really has not meaning at the user level without something to act on. So in the end, I see geometry that has optional physical properties and a single viewpoint the covers both. Do others have thoughts on this? --Burhop Piccard 19:04, 16 October 2007 (PDT)