Category:LSL Float

From Second Life Wiki
Revision as of 14:14, 24 October 2008 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

Floating point data types are 32 bit numbers in IEEE-754 form. If you want a decimal point in your number, then it is a float.

The Range is 1.175494351E-38 to 3.402823466E+38

They can be specified in scientific notation like 2.6E-5.

If a function requires a float as a parameter, and the number is an integer (e.g. 5), be sure to add a .0 so it is created as a float (e.g. 5.0)

If you are dividing 2 constants, be sure to define them as floats or your result may get rounded. Better yet, do the math on your calculator and save the server some cycles.

See Also

Articles

Subcategories

This category has only the following subcategory.

Pages in category "LSL Float"

The following 8 pages are in this category, out of 8 total.