User:CG Linden/2008-07-15
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Transcript of CG Linden's office hours:
[7:59] | Free Radar HUD v1.1 by Crystal Gadgets | |||||||||||||||||||||
[7:59] | Jenika's Glasses - Oval Frame w/Clip-Ons: Say '/1 menu' or touch the glasses to open the control panel. | |||||||||||||||||||||
[7:59] | Radar HUD v1.1: Type /3help for a summary of the commands. | |||||||||||||||||||||
[7:59] | ZHAO-Outrider Male Poses (right click and select wear): 2282 bytes free | |||||||||||||||||||||
[7:59] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| well, with an attitude like that, I'm not surprised you dont get what you want | ||||||||||||||||||||
[7:59] | MineSweeper v2.1j: | .| style="color:grey;"| .| colspan="18" style="white-space:normal;"| secondlife:///app/teleport/Longfellow/194/55/26 | ||||||||||||||||||||
Arawn Spitteler won L$12 with a score of 151 | ||||||||||||||||||||||
[7:59] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| hi CG | ||||||||||||||||||||
[7:59] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Hello CG | ||||||||||||||||||||
[7:59] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| Lamorna Proctor [22m] | ||||||||||||||||||||
[8:00] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| Aargle Zymurgy [23m] | ||||||||||||||||||||
[8:00] | CG Linden: | Good morning folks | ||||||||||||||||||||
[8:00] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| good morning to you | ||||||||||||||||||||
[8:00] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| Hi CG | ||||||||||||||||||||
[8:00] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| woohoo! | ||||||||||||||||||||
[8:00] | Dartagan Shepherd: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="12" style="white-space:normal;"| greets, CG | ||||||||||||||||||||
[8:00] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| is this where the party is? | ||||||||||||||||||||
[8:00] | CG Linden: | Dunno about party :) | ||||||||||||||||||||
[8:00] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| this is the best time you can have at 8AM | ||||||||||||||||||||
[8:00] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| hm.. no sex, drugs and rock & roll? | ||||||||||||||||||||
[8:00] | CG Linden: | /yawns | ||||||||||||||||||||
[8:01] | CG Linden: | I see grey people | ||||||||||||||||||||
[8:01] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| must be contagious, me too | ||||||||||||||||||||
[8:01] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| is that like frmo a new movie, the "SLixth SLense?" | ||||||||||||||||||||
[8:01] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| dang... try saying THAT title outloud | ||||||||||||||||||||
[8:02] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| yesh | ||||||||||||||||||||
[8:02] | Lamorna Proctor puts her teeth back in | |||||||||||||||||||||
[8:02] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| LOL | ||||||||||||||||||||
[8:02] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| so,, the new release came out and then you went backwards?? | ||||||||||||||||||||
[8:02] | CG Linden: | (-; | ||||||||||||||||||||
[8:02] | CG Linden: | well, server side, yes | ||||||||||||||||||||
[8:03] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| nice to see someone with a Cornish last name, Aimee | ||||||||||||||||||||
[8:03] | CG Linden: | one of the back end jobs was rewriting the xml parser that saves sim states, and it seems it ate the newlines in strings | ||||||||||||||||||||
[8:03] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| :D the rest of me is Cornish too :) | ||||||||||||||||||||
[8:03] | CG Linden: | then we discovered a memory leak... | ||||||||||||||||||||
[8:03] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| me too | ||||||||||||||||||||
[8:03] | Aargle Zymurgy is just Corny | |||||||||||||||||||||
[8:03] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| cool :) | ||||||||||||||||||||
[8:04] | CG Linden: | we're stilltesting the fixes for that, and we may try again later this week | ||||||||||||||||||||
[8:04] | CG Linden: | this of course affects the release date for mono | ||||||||||||||||||||
[8:04] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| :((( | ||||||||||||||||||||
[8:05] | CG Linden: | so we're still looking at "in 3 weeks" | ||||||||||||||||||||
[8:05] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| bummer | ||||||||||||||||||||
[8:05] | CG Linden: | one problem is that the viewer side is a little behind too | ||||||||||||||||||||
[8:05] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| all i want for Christmas is my Mono | ||||||||||||||||||||
[8:05] | CG Linden wants a Bonanza | |||||||||||||||||||||
[8:06] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| Bri Gufler [29m] | ||||||||||||||||||||
[8:06] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| well, does that increase the chances of the UV touch code added? | ||||||||||||||||||||
[8:06] | CG Linden: | Hi Bri | ||||||||||||||||||||
[8:06] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| Hi Everyone | ||||||||||||||||||||
[8:06] | Aargle Zymurgy looks for the silver lining | |||||||||||||||||||||
[8:06] | CG Linden: | it's in the queue, but I'll know better end of this week | ||||||||||||||||||||
[8:06] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| it's in preferences giggles | ||||||||||||||||||||
[8:06] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| silver get it?? | ||||||||||||||||||||
[8:06] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| (If you run it on a dual-core does it become Stereo?) | ||||||||||||||||||||
[8:06] | Aargle Zymurgy blinks | |||||||||||||||||||||
[8:07] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| i didn't know you could set "giggles" in preferences | ||||||||||||||||||||
[8:07] | CG Linden: | but one could set bonanza I guess :) | ||||||||||||||||||||
[8:07] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| haha | ||||||||||||||||||||
[8:07] | Aargle Zymurgy watches as the conversation takes a serious downhill turn. | |||||||||||||||||||||
[8:07] | CG Linden: | So, we started the BSI program | ||||||||||||||||||||
[8:08] | CG Linden: | gosh is texture loading slow... | ||||||||||||||||||||
[8:08] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| is my name still in that? | ||||||||||||||||||||
[8:08] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| I sometimes wonder if it would be quicker to pain the textures myself | ||||||||||||||||||||
[8:08] | CG Linden: | let me see the download queue... | ||||||||||||||||||||
[8:08] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| *paint | ||||||||||||||||||||
[8:09] | CG Linden: | Hm.... no pending downloads. | ||||||||||||||||||||
[8:09] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| "... it's either going to be a photo finish or an oil painting...." -- Spike Jones | ||||||||||||||||||||
[8:09] | CG Linden: | must be my home network | ||||||||||||||||||||
[8:09] | CG Linden: | ok, hmmm | ||||||||||||||||||||
[8:10] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| seems the bandwidth throttle is not opening up | ||||||||||||||||||||
[8:10] | CG Linden: | so viewer side, RC14 will be the last one in the 1.20 series | ||||||||||||||||||||
[8:10] | CG Linden: | comes out this week, we expect to make it the default viewer next week | ||||||||||||||||||||
[8:11] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| love the skin choice | ||||||||||||||||||||
[8:11] | CG Linden: | 1.21 will include mono support, some changes to the UI for snapshots, voice group moderation (yeah - that one's been sitting in the queue for months) | ||||||||||||||||||||
[8:12] | CG Linden: | and a couple of little tools to help G-Team and support, not sure what they are in detail | ||||||||||||||||||||
[8:12] | CG Linden hopes its some more help to track down particle spammers | |||||||||||||||||||||
[8:13] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| just going back to server-side, CG, is there any word on my chess piece bug? | ||||||||||||||||||||
[8:13] | CG Linden: | Bri finally turned from grey to black... | ||||||||||||||||||||
[8:13] | Dartagan Shepherd: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="12" style="white-space:normal;"| what's the voice moderation? | ||||||||||||||||||||
[8:13] | CG Linden: | Andrew is working on the collision detection bug | ||||||||||||||||||||
[8:13] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| as opposed to voice modulation? :-) | ||||||||||||||||||||
[8:13] | CG Linden: | yours is next | ||||||||||||||||||||
[8:13] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| :) thanks | ||||||||||||||||||||
[8:14] | CG Linden: | let me check, quickly... | ||||||||||||||||||||
[8:14] | CG Linden: | (what voice group moderation is) | ||||||||||||||||||||
[8:14] | CG Linden: | I thinkmI know, but better to read the docs :) | ||||||||||||||||||||
[8:14] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| docs? we don't need no steeenking docs! | ||||||||||||||||||||
[8:15] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| when all else fails, read the instructions | ||||||||||||||||||||
[8:15] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I thought it was "if at first you don't succeed..... read the directions" | ||||||||||||||||||||
[8:15] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| This makes me feel like I should put on my RTFM shirt :) | ||||||||||||||||||||
[8:15] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| :) | ||||||||||||||||||||
[8:15] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I need one of those. | ||||||||||||||||||||
[8:15] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| me too | ||||||||||||||||||||
[8:16] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| AH, sweet! | ||||||||||||||||||||
[8:16] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| thanks Bri :) | ||||||||||||||||||||
[8:16] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| yw :) | ||||||||||||||||||||
[8:16] | CG Linden: | ok, voice group moderation adds a new conversation mode | ||||||||||||||||||||
[8:16] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| like | ||||||||||||||||||||
[8:17] | CG Linden: | it only applies for group voice or text chat | ||||||||||||||||||||
[8:17] | CG Linden: | new entrants to a moderated group will start life muted | ||||||||||||||||||||
[8:17] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| the UI for snapshots does that mean we will,, be able to set the aspect ratio again?? forgiving on understanding all of the ,, language | ||||||||||||||||||||
[8:17] | Dartagan Shepherd: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="12" style="white-space:normal;"| ah, like a +v in an IRC room | ||||||||||||||||||||
[8:18] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| oops Dart | ||||||||||||||||||||
[8:18] | CG Linden: | The moderator can then give the "floor" to anyone he wishes, and yank it away, too. | ||||||||||||||||||||
[8:18] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| oh that sounds good | ||||||||||||||||||||
[8:18] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| oh, nice.... does that mean you can't have spammers suddenly starting group chats with "free $L come camp at ________" ? | ||||||||||||||||||||
[8:18] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| That is a great idea | ||||||||||||||||||||
[8:18] | CG Linden: | yep | ||||||||||||||||||||
[8:18] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| \o/ | ||||||||||||||||||||
[8:18] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| | Yay! | |||||||||||||||||||
[8:18] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| / \ | ||||||||||||||||||||
[8:19] | Dartagan Shepherd grins | |||||||||||||||||||||
[8:19] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| I would like to be able to start a confenernce from the active Channel list | ||||||||||||||||||||
[8:19] | CG Linden: | File a PJIRA :) | ||||||||||||||||||||
[8:19] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| that would really help in the Mentor Channel | ||||||||||||||||||||
[8:20] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| geez.... it'll help ALL my groups | ||||||||||||||||||||
[8:20] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| so you can shut somebody up in a group without throwing them out?? | ||||||||||||||||||||
[8:20] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| you can do that already | ||||||||||||||||||||
[8:20] | CG Linden: | yes, in fact, in a moderated group, everyome starts out shut up | ||||||||||||||||||||
[8:20] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| oh? | ||||||||||||||||||||
[8:20] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| hm | ||||||||||||||||||||
[8:20] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| click the << top right and click on their name | ||||||||||||||||||||
[8:20] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| This is GREAT. We have needed this for a while | ||||||||||||||||||||
[8:20] | CG Linden: | now all you can do is personallty mte them | ||||||||||||||||||||
[8:21] | CG Linden: | and there is a bug, that's being fixed in RC14 I believe, where muted residents can still get back to you by starting a group chat in a group you belong... | ||||||||||||||||||||
[8:22] | CG Linden: | stuff people will do to harrass and stalk, amazing... | ||||||||||||||||||||
[8:22] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| yes I have seen that | ||||||||||||||||||||
[8:22] | CG Linden: | so VWR-7510 will be fixed in RC14 | ||||||||||||||||||||
[8:22] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| people need better hobbies | ||||||||||||||||||||
[8:23] | CG Linden: | where are the fashion designers inhad last time? | ||||||||||||||||||||
[8:23] | CG Linden: | Bubbly something :) | ||||||||||||||||||||
[8:23] | CG Linden: | for once I could actually do something... | ||||||||||||||||||||
[8:24] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| speaking of ,, fashion,, really like the blue suit | ||||||||||||||||||||
[8:24] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| It isrumoured that when LL closed the SL5B sims, something went haywire and the asset servrs have been staggering ever since. | ||||||||||||||||||||
[8:25] | CG Linden: | oh thank you , or rather thank Swaffette | ||||||||||||||||||||
[8:25] | CG Linden: | whenever someone says "asset server", you can probably discount the rumor :) | ||||||||||||||||||||
[8:26] | CG Linden: | In my ample free time, I'm going to build a little model of the server side, and hopefully then you'll understand that "asset server" doesn't really exist | ||||||||||||||||||||
[8:26] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| lol | ||||||||||||||||||||
[8:26] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| actually a model made of prims would be cool. | ||||||||||||||||||||
[8:26] | CG Linden: | as far as I know, SL5B had no impact | ||||||||||||||||||||
[8:27] | CG Linden: | yep, that was what I was thinking - with little pipes that flow .... | ||||||||||||||||||||
[8:27] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Then why is "The asset server....." referred to in the blogs? | ||||||||||||||||||||
[8:27] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| That would be great. Particle beams that show the path of a request, etc. | ||||||||||||||||||||
[8:27] | CG Linden: | it's a shorthand for a variety of systems | ||||||||||||||||||||
[8:28] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| it will have to be made up of lab equipment, like retort stands, etc | ||||||||||||||||||||
[8:28] | CG Linden: | I think most of you were there when I showed you the asset usage graph | ||||||||||||||||||||
[8:28] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| and flasks of stuff glugging away | ||||||||||||||||||||
[8:28] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| and one of those Jacob's Ladder things buzzing away | ||||||||||||||||||||
[8:28] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| yes,, the charts help us understand | ||||||||||||||||||||
[8:28] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| heheh | ||||||||||||||||||||
[8:28] | CG Linden: | the "asset server", if you want to call it, is composed of two 56 node clusters storing 240 TB of data each | ||||||||||||||||||||
[8:28] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| packet loss modelled by a leak in the bottom | ||||||||||||||||||||
[8:29] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| lol @ aimee | ||||||||||||||||||||
[8:29] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| and attened to by a flock of code monkeys? or would that be black robed computer alcoyites? | ||||||||||||||||||||
[8:29] | CG Linden: | think one honking huge file server | ||||||||||||||||||||
[8:29] | CG Linden: | as of late, it's actually been working pretty well | ||||||||||||||||||||
[8:29] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| ah thats why you refer to them as Clusters | ||||||||||||||||||||
[8:29] | CG Linden: | but asset problems can occur in a variety of places | ||||||||||||||||||||
[8:30] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Are they SUN RISC machines, Mr. Linden? | ||||||||||||||||||||
[8:30] | CG Linden: | no :) | ||||||||||||||||||||
[8:30] | CG Linden: | you're dating yourself :) | ||||||||||||||||||||
[8:30] | Aimee Trescothick often wonders where the lost packets go, I reckon theres a pile of little lost hair and shoes at the bottom of each server rack | |||||||||||||||||||||
[8:30] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| lol | ||||||||||||||||||||
[8:30] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| ZX81s? ;P | ||||||||||||||||||||
[8:30] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| or they may get sucked away by the hvac system | ||||||||||||||||||||
[8:30] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| those join those missing single-socks | ||||||||||||||||||||
[8:30] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| (yes - I *am* old) | ||||||||||||||||||||
[8:30] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I don't do much with computers. Mostly I'm still learning. | ||||||||||||||||||||
[8:31] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| the transaction server is an original Charles Babbage Analytical Engine :) | ||||||||||||||||||||
[8:31] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| does LL have any Mainframes | ||||||||||||||||||||
[8:31] | CG Linden: | hehe | ||||||||||||||||||||
[8:31] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| LOL @ Lam | ||||||||||||||||||||
[8:31] | CG Linden: | might as well be, since we don't have one :) | ||||||||||||||||||||
[8:31] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| ohhhhhh.. no wonder my babbler is slow. | ||||||||||||||||||||
[8:31] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| got one of those Turing machines with the strip of paper? | ||||||||||||||||||||
[8:32] | CG Linden: | no mainframes, although arguably our databse servers would have been mainframes just a few years ago | ||||||||||||||||||||
[8:32] | Aimee Trescothick wonders how often they change the vacuum tubes | |||||||||||||||||||||
[8:32] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| Most of our desktops would have been mainframes 10 years ago :) | ||||||||||||||||||||
[8:32] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| "now, you too can play Zyngo that's stored on punch-cards!" | ||||||||||||||||||||
[8:32] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Aimee, is that before or after the moth gets caught in the racks? | ||||||||||||||||||||
[8:32] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| my 1 TB external hard drive would have been a mainframe a few years ago | ||||||||||||||||||||
[8:32] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| Though not with balanced IO, etc. | ||||||||||||||||||||
[8:32] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| :) | ||||||||||||||||||||
[8:33] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| and I heard you now have a Redundant Data storeage device | ||||||||||||||||||||
[8:33] | CG Linden: | our goal is to decentralize, if anything | ||||||||||||||||||||
[8:33] | Aimee Trescothick still has a 5MB hard drive around somewhere :D | |||||||||||||||||||||
[8:33] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| ARgyle, I'm learning those right now. | ||||||||||||||||||||
[8:33] | CG Linden: | the asset cluster was always a redundent storage device | ||||||||||||||||||||
[8:33] | CG Linden: | we can lose two nodes and not lose any data | ||||||||||||||||||||
[8:33] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| DASD | ||||||||||||||||||||
[8:34] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| it's actually a Redundant Data Storage Data Server | ||||||||||||||||||||
[8:34] | CG Linden: | and we have two of them | ||||||||||||||||||||
[8:34] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| wow | ||||||||||||||||||||
[8:34] | CG Linden: | Hi Cummere | ||||||||||||||||||||
[8:34] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| is that in RAM or Disk Drive | ||||||||||||||||||||
[8:35] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| 'ello sorryy way overslept | ||||||||||||||||||||
[8:35] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| That would be interesting, to see a 540 Terrabyte memory array. | ||||||||||||||||||||
[8:35] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| sorry 240 TB | ||||||||||||||||||||
[8:35] | CG Linden: | the nodes end up looking a lot like conventional web servers | ||||||||||||||||||||
[8:36] | CG Linden: | so... your fashionistas will be happy to know that http://jira.secondlife.com/browse/VWR-8012 turns out to be a one-line fix which will be in the 1.21 viewer | ||||||||||||||||||||
[8:36] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| The more we talk about it, the more I start feeling like TRON. | ||||||||||||||||||||
[8:36] | CG Linden: | hehe | ||||||||||||||||||||
[8:36] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| yay! | ||||||||||||||||||||
[8:36] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| now about just going with 0.24 PB? | ||||||||||||||||||||
[8:36] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| Eglantine Frog [38m] | ||||||||||||||||||||
[8:37] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| you will be assimilated | ||||||||||||||||||||
[8:37] | CG Linden: | I need to build the "bit", I know the gesture exists | ||||||||||||||||||||
[8:38] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| WHat about the JIRA entry about the Animation Overrides? | ||||||||||||||||||||
[8:38] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Sorry, I don't have the number. | ||||||||||||||||||||
[8:38] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| which problem is it? | ||||||||||||||||||||
[8:38] | CG Linden: | Neither do I :) | ||||||||||||||||||||
[8:39] | CG Linden: | so what problem is that? | ||||||||||||||||||||
[8:39] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| lemme find it | ||||||||||||||||||||
[8:39] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I think its the one where AO will be replaced by allowing the user to replace the anamations directly, rather than have a scritp checking and overriding the default animations. | ||||||||||||||||||||
[8:40] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| http://jira.secondlife.com/browse/VWR-386 | ||||||||||||||||||||
[8:40] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| oh, that would be heaven if you ask me. | ||||||||||||||||||||
[8:40] | Lamorna Proctor would be ecstatic | |||||||||||||||||||||
[8:40] | Cummere Mayo shrugs "dunno but since .13 came out i cant even use my aos half the time. get constant stack heap errors | |||||||||||||||||||||
[8:40] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| which AO ar eyou using, Cummere? | ||||||||||||||||||||
[8:41] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I was asked by a group blast to vote on it, but I don't understand enough about scripting and things to vote properly. | ||||||||||||||||||||
[8:41] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| I have never seen these before EnusBot109 LLQABot | ||||||||||||||||||||
[8:41] | CG Linden: | I don't think anyone's working on that at the moment | ||||||||||||||||||||
[8:41] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| don't worry,,, I know you can get some that will work,,, perfectly,, | ||||||||||||||||||||
[8:41] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| basically, AOs are a scripting hack to override the default animations, and they use up a lot of cycles. The feature request is to have the viewer come with an ability to replace default animatins built in to avoid that | ||||||||||||||||||||
[8:41] | CG Linden: | All those people on the blog who clamor "fix bugs, don't add new features" scared us or something :) | ||||||||||||||||||||
[8:42] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| that's too bad. though, I'd love to smack some of the animators here for not giving us choices on priorities. I almost wish that was an option on modifiable animation | ||||||||||||||||||||
[8:42] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| a couple of zhaos and A KD override | ||||||||||||||||||||
[8:42] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| hehe :) | ||||||||||||||||||||
[8:42] | Lamorna Proctor strongly agrees with priority modification | |||||||||||||||||||||
[8:42] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| you could probably trim the zhao down a bit if you knew scripting | ||||||||||||||||||||
[8:43] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| but it's a very good idea, and one i suggest you prioritize when the time comes :) | ||||||||||||||||||||
[8:43] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Well, Mr. Linden, aren't they correct, that you need to fix what you have before adding something new? | ||||||||||||||||||||
[8:43] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| 1.20.13 seems to have introduced a new memory leak; is there anyone at LL tracking those down? | ||||||||||||||||||||
[8:43] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| it would cut down a lot of lag | ||||||||||||||||||||
[8:43] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| the first AO I made made me cry there are better ones ,, already configured | ||||||||||||||||||||
[8:43] | CG Linden: | well, as usual, and like everything else in real life, it isn't that simple | ||||||||||||||||||||
[8:43] | Starfox Howl smiles and nods | |||||||||||||||||||||
[8:43] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I'm with Lam.... that change alone would help since everyone and his alt has an AO here. | ||||||||||||||||||||
[8:43] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| oh don't I know that's true. | ||||||||||||||||||||
[8:44] | CG Linden: | The skinning pro=ject you're seeing is just the beginning | ||||||||||||||||||||
[8:44] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| eh? | ||||||||||||||||||||
[8:44] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| who's getting skinned? | ||||||||||||||||||||
[8:44] | CG Linden: | you could say it's a new feature, but in fact it grew out of a wholesale cleanup | ||||||||||||||||||||
[8:45] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| I think LL can very well add new features and repair any deficiencies | ||||||||||||||||||||
[8:45] | CG Linden: | the viewer, if you haven't noticed :) | ||||||||||||||||||||
[8:45] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I'm using 1.19.1 | ||||||||||||||||||||
[8:45] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| hehe yeah, I gotta say I appreciate all that background stuff nobody but viewer tinkerers see :) | ||||||||||||||||||||
[8:46] | CG Linden: | anyway, the deeper goal of that project is to abstract out the functionality from the interface, and the expectation is that we end up wioth a scriptable viewer | ||||||||||||||||||||
[8:46] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Sorry, I've been in the process of moving my home the last few weeks and haven't really been paying attention. | ||||||||||||||||||||
[8:46] | CG Linden: | which will make UI changes a lot simpler and faster to implement, and also allow better testing | ||||||||||||||||||||
[8:46] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| notice how I said Deficiencies not problems there are no problems only oppertunities to fix things | ||||||||||||||||||||
[8:47] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| xlr they do allot. but some are harder then others to do | ||||||||||||||||||||
[8:47] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| LL is doing a Great job | ||||||||||||||||||||
[8:47] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| This new viewer, is it available now for use? | ||||||||||||||||||||
[8:48] | CG Linden: | you can get it from the download page under "test viewers" | ||||||||||||||||||||
[8:48] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| RC 13 is out | ||||||||||||||||||||
[8:48] | CG Linden: | we expect it to become the default viewer next week | ||||||||||||||||||||
[8:48] | Starfox Howl smiles | |||||||||||||||||||||
[8:48] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| btw.... does anyone know the name of the font used in our titles and hovertext? | ||||||||||||||||||||
[8:48] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| yeah, it's in the fonts folder in the install | ||||||||||||||||||||
[8:48] | CG Linden: | let me see... | ||||||||||||||||||||
[8:48] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| too small? | ||||||||||||||||||||
[8:48] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| now why would the frame rate,,,, be lower on the new one ??? or is it just lower for everyone this morning?? | ||||||||||||||||||||
[8:49] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| I have my UI set to .75 really small | ||||||||||||||||||||
[8:49] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| http://secondlife.com/support/downloads.php#download-Testviewers | ||||||||||||||||||||
[8:49] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| that's the lnk starfox | ||||||||||||||||||||
[8:49] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| if you set it to 1.00 it gets bigger | ||||||||||||||||||||
[8:49] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| thank you MR. Maxsted. | ||||||||||||||||||||
[8:50] | CG Linden: | sim FPS are normal | ||||||||||||||||||||
[8:50] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Ping just went to 3005 ms and is hovering at 1000ms | ||||||||||||||||||||
[8:51] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I know this place is a lot more stable recently. My dad and I come in world to talk, rather than use the phone. | ||||||||||||||||||||
[8:51] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| something is going on | ||||||||||||||||||||
[8:51] | CG Linden: | network stuff is notoriously hard and most likely due to external stuf | ||||||||||||||||||||
[8:51] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| o | ||||||||||||||||||||
[8:52] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| 180ms ping here... from 5500 miles away | ||||||||||||||||||||
[8:52] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Solar flairs | ||||||||||||||||||||
[8:53] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| hey isa | ||||||||||||||||||||
[8:53] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| did the chipmunk running the data pump die? | ||||||||||||||||||||
[8:53] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| Hey there | ||||||||||||||||||||
[8:53] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| must need to change the hamsters out | ||||||||||||||||||||
[8:53] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| lol mccabe | ||||||||||||||||||||
[8:54] | CG Linden: | looks like we use a package called profontwindows and MtBdLfRg - sans serif | ||||||||||||||||||||
[8:54] | CG Linden: | it's likely part of the opengl lib | ||||||||||||||||||||
[8:55] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| hey cg if you have a few after the end of the meeting isa here has some questiosn about mono and what it is and does *Srhugs* | ||||||||||||||||||||
[8:55] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| looking to change the font? | ||||||||||||||||||||
[8:56] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| TLo Lorefield [34m] | ||||||||||||||||||||
[8:56] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| not according to http://foo.secondlifeherald.com/slh/2007/03/sl_makes_meta_f.html << claims they are commercial fonts that LL has no licence to distribute! | ||||||||||||||||||||
[8:56] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| TLo Lorefield [35m] | ||||||||||||||||||||
[8:56] | CG Linden: | ask away, Cummere | ||||||||||||||||||||
[8:56] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| I think that licencing thing was sorted out ages ago | ||||||||||||||||||||
[8:56] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| TLo Lorefield [40m] | ||||||||||||||||||||
[8:56] | Cummere Mayo pokes isa "thats your chance | |||||||||||||||||||||
[8:56] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| hm interesting | ||||||||||||||||||||
[8:56] | CG Linden: | well, secondlifeherald isn't exactly a trustworthy source... | ||||||||||||||||||||
[8:56] | Aimee Trescothick: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="11" style="white-space:normal;"| lol | ||||||||||||||||||||
[8:57] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I'm not looking to replace it.... just have graphics that tend t match | ||||||||||||||||||||
[8:57] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| Its really a simple uestion, Is mono a new compiler only? or will there be some added/modified functions as well? | ||||||||||||||||||||
[8:59] | CG Linden: | as far as I know, there will be no mono-specific new functions, but we may add support for other languages whuch can assess the lsl functions as a library call | ||||||||||||||||||||
[8:59] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| that would be MUCH nicer | ||||||||||||||||||||
[8:59] | White Player's Seat: TLo Lorefield is playing White | |||||||||||||||||||||
[8:59] | Aargle Zymurgy wants real arrays | |||||||||||||||||||||
[8:59] | CG Linden: | mono really is a new VM and that includes a new compiler to generate the byte code for the new vm | ||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Move 1, White to play | |||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Please click a piece, and then click one of the squares outlined in blue to move it to that square | |||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: White moves 1. d2-d4 | |||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Move 1, Black to play | |||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Please click a piece, and then click one of the squares outlined in blue to move it to that square | |||||||||||||||||||||
[9:00] | CG Linden: | the main goal is to improve performance and to allow the use of existinglanguages | ||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is Black to move | |||||||||||||||||||||
[9:00] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| What virtual Machine are you using now, Mr. Linden? | ||||||||||||||||||||
[9:00] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| are there plans for a library of commonly used scripts, do you know? | ||||||||||||||||||||
[9:00] | Black Player's Seat: TLo Lorefield is playing Black | |||||||||||||||||||||
[9:00] | CG Linden: | homegrown | ||||||||||||||||||||
[9:00] | Sculpted Chess Set V3.0.2 whispers: Black moves 1. ... d7-d5 | |||||||||||||||||||||
[9:01] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Ah, the best kind. :-) | ||||||||||||||||||||
[9:01] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| it's been talked about with great support on the JIRA | ||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is White to move | |||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is White to move | |||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is White to move | |||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: White moves 2. e2-e4 | |||||||||||||||||||||
[9:01] | CG Linden: | and no imediate plans, although i expect that we will provide a proepr wrapper library for lsl calls when we implement, say, C# support | ||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Black moves 2. ... d5xe4 | |||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: White moves 3. f2-f3 | |||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Black moves 3. ... e4xf3 | |||||||||||||||||||||
[9:01] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| \o/ | ||||||||||||||||||||
[9:01] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| | Yay! | |||||||||||||||||||
[9:01] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| / \ | ||||||||||||||||||||
[9:01] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is White to move | |||||||||||||||||||||
[9:02] | Close Range: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="16" style="white-space:normal;"| Aric Linden [33m] | ||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: White moves 4. Qd1xf3 | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Move 4, Black to play | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Please click a piece, and then click one of the squares outlined in blue to move it to that square | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is Black to move | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is Black to move | |||||||||||||||||||||
[9:02] | CG Linden: | lsl has a couple of idiosyncracies that need a little work to translate into a classic OO model | ||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is Black to move | |||||||||||||||||||||
[9:02] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| cg any plans to up the lsl limits from 24 to 28 chas yet? especially since theres a goring number fo sl residents with NAMES more then 24 chars? | ||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is Black to move | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Black moves 4. ... Qd8xd4 | |||||||||||||||||||||
[9:02] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| You couldn't do this in something simple, like VB or PERL Script? | ||||||||||||||||||||
[9:02] | CG Linden: | ? | ||||||||||||||||||||
[9:02] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| *48 | ||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Sorry, it is White to move | |||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: White moves 5. Qf3xf7+ | |||||||||||||||||||||
[9:02] | CG Linden: | which limit is that? | ||||||||||||||||||||
[9:02] | Sculpted Chess Set V3.0.2 whispers: Black moves 5. ... Ke8xf7 | |||||||||||||||||||||
[9:03] | Sculpted Chess Set V3.0.2 whispers: Move 6, White to play | |||||||||||||||||||||
[9:03] | Sculpted Chess Set V3.0.2 whispers: Please click a piece, and then click one of the squares outlined in blue to move it to that square | |||||||||||||||||||||
[9:03] | Sculpted Chess Set V3.0.2 whispers: White moves 6. Bc1-h6 | |||||||||||||||||||||
[9:03] | Sculpted Chess Set V3.0.2 whispers: Move 6, Black to play | |||||||||||||||||||||
[9:03] | Sculpted Chess Set V3.0.2 whispers: Please click a piece, and then click one of the squares outlined in blue to move it to that square | |||||||||||||||||||||
[9:04] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| is acan explain more then i can but soemof the lsl call commands are limited to 24 chars... which means if you get soemone like my sl sister who has a name like minakothegothicgeisa kamachi things tend to break if you do a call on her name | ||||||||||||||||||||
[9:04] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| a "couple" idiosyncrasies? :-D | ||||||||||||||||||||
[9:04] | TLo Lorefield: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="5" style="white-space:normal;"| ow my body hurts | ||||||||||||||||||||
[9:04] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| you would be reffering to llDialog Cummere | ||||||||||||||||||||
[9:04] | CG Linden: | I actually like most of them, I think the async event model is cute, and state machines ar eneat | ||||||||||||||||||||
[9:05] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| thats one of them isa | ||||||||||||||||||||
[9:05] | CG Linden: | well, I hope to see llDialog be reoplaced with something better... | ||||||||||||||||||||
[9:05] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| the string-handling routines have boundary-condition bugs which are a rea pain | ||||||||||||||||||||
[9:05] | CG Linden: | we were pretty close to doing that, but then other priorities came in | ||||||||||||||||||||
[9:05] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| *real | ||||||||||||||||||||
[9:06] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I'd like a dialog box you can enter text into. | ||||||||||||||||||||
[9:06] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| what kind of replacement for llDialog | ||||||||||||||||||||
[9:06] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| but that's just me. | ||||||||||||||||||||
[9:06] | Dartagan Shepherd: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="12" style="white-space:normal;"| a prompt, right ... that'd go a long way | ||||||||||||||||||||
[9:06] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| hidden tags associated with each option would be nice too | ||||||||||||||||||||
[9:06] | CG Linden: | the idea is to have urls that would trigger events in scripts, so essentially any web page rendered inworld can trigger stuff, and... | ||||||||||||||||||||
[9:07] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| "oh, and Santa Linden, for Christmas, I also want......" | ||||||||||||||||||||
[9:07] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| you know what would be really cool is if you through out a list of tasks that you'd be interested in doing that would get linden support, or severside help, but an opensource coder could work on while you tackle your own priorities | ||||||||||||||||||||
[9:07] | CG Linden: | once you have the capability to serve http from scripts, then you can process html forms, which gives you your text entry boxes | ||||||||||||||||||||
[9:08] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| that would be awesome | ||||||||||||||||||||
[9:08] | Dartagan Shepherd: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="12" style="white-space:normal;"| beautiful | ||||||||||||||||||||
[9:08] | CG Linden: | You shiuld bring that up with Rob Linden | ||||||||||||||||||||
[9:08] | CG Linden: | he's our sldev/opensource guy | ||||||||||||||||||||
[9:08] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| CG, would the http call buffer still be in place? | ||||||||||||||||||||
[9:08] | CG Linden: | but I'll mention it | ||||||||||||||||||||
[9:08] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| Argh. I have to excuse myself for a RL meeting. Thanks for the time CG. This has been a great learning experience as always. | ||||||||||||||||||||
[9:09] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| Take care everyone. See you next tie :) | ||||||||||||||||||||
[9:09] | Bri Gufler: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="10" style="white-space:normal;"| *time | ||||||||||||||||||||
[9:09] | CG Linden: | bye | ||||||||||||||||||||
[9:09] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| bye Bri, and ty again for ther shirt | ||||||||||||||||||||
[9:09] | CG Linden: | http call buffer? | ||||||||||||||||||||
[9:09] | CG Linden: | we're not getting rid of llHttpRequest, if that's what you're asking | ||||||||||||||||||||
[9:09] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| it prevents objects in a sim owned by one person from making more than 1 http call per second | ||||||||||||||||||||
[9:09] | Lamorna Proctor breathes a sigh of relief | |||||||||||||||||||||
[9:10] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Mr. Linden, if I may ask, why is it that when I search the events database for "Office" or "Linden" nothing is returned? | ||||||||||||||||||||
[9:10] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| its not hard to work around, just curious if there are any plans since your taling about making html forms in world and such | ||||||||||||||||||||
[9:11] | CG Linden: | Oh that, well, the restrictions are there for good reason, and if anything, we'll make the throttling even stricter | ||||||||||||||||||||
[9:11] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| They must be banned words, like "casino" and "poker" :) | ||||||||||||||||||||
[9:11] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| LOL @ Lam | ||||||||||||||||||||
[9:11] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| I was just about to say that. | ||||||||||||||||||||
[9:11] | CG Linden: | it should be obvious why | ||||||||||||||||||||
[9:11] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| and "texas"... they banned an entire state :) | ||||||||||||||||||||
[9:11] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| really? I never tried that. | ||||||||||||||||||||
[9:12] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| they banned texas in the event search? | ||||||||||||||||||||
[9:12] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| oh.. if it was gone, it's back | ||||||||||||||||||||
[9:12] | Lamorna Proctor will put the database to work by searching for "the" | |||||||||||||||||||||
[9:12] | Isabeu Hand: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="6" style="white-space:normal;"| well, to prevent sl from being used as a platform for DDOS attacks on other sites yes | ||||||||||||||||||||
[9:12] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| Well, I try to find the office hours for other Lindens, that are posted in a public database... it's not like Im trying to stalk them. | ||||||||||||||||||||
[9:13] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| http://www.google.com/calendar/embed?src=c2g7djaua9j4he8c6d0iu7n7k8%40group.calendar.google.com Try that one | ||||||||||||||||||||
[9:13] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| oh, it was because I was stalking Zara. | ||||||||||||||||||||
[9:13] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| starfox: http://wiki.secondlife.com/wiki/Office_Hours | ||||||||||||||||||||
[9:13] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| lol | ||||||||||||||||||||
[9:13] | CG Linden: | I think it's mainly due to search just sucking... :) | ||||||||||||||||||||
[9:13] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| star soem of them actually like being stalked *giggles* | ||||||||||||||||||||
[9:13] | CG Linden: | If I enter "CG Linden" into event search, I can find myself | ||||||||||||||||||||
[9:13] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I get tired of being banned due to AGEPLAY when all I really am is short. | ||||||||||||||||||||
[9:13] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| jsut depends on how you do it | ||||||||||||||||||||
[9:13] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| CG, that almost sounds metaphysical | ||||||||||||||||||||
[9:14] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| you must have been beside yourself when you discovered that | ||||||||||||||||||||
[9:14] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| some people just dont like kids | ||||||||||||||||||||
[9:14] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I'm sure there's a script for you to be beside yourself in here, someplace. | ||||||||||||||||||||
[9:15] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| well also if you rp sex as or with soemoen that seems to be a child avi you can get naled on a variety of criminal charges depending where you live | ||||||||||||||||||||
[9:15] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| it's a good idea,,, to stay away from all children who are role-playing | ||||||||||||||||||||
[9:15] | Gellan Glenelg: | .| colspan="19" style="white-space:normal;"| g2g. thanks CG, bye all | ||||||||||||||||||||
[9:15] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| let them go off with other children | ||||||||||||||||||||
[9:15] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Thats what I mean | ||||||||||||||||||||
[9:16] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| unless you live in Thailand, where it's mandatory | ||||||||||||||||||||
[9:16] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| take care gellan :) | ||||||||||||||||||||
[9:16] | Starfox Howl: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="9" style="white-space:normal;"| I dobut tht I'm going to be doing something like that in a Star Trek RP sim. | ||||||||||||||||||||
[9:16] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Bye Gellan | ||||||||||||||||||||
[9:16] | CG Linden: | Ok, thanks for coming | ||||||||||||||||||||
[9:16] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| Count me in on the Star Trek | ||||||||||||||||||||
[9:16] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| i must go too. i have work to do | ||||||||||||||||||||
[9:16] | Lamorna Proctor: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="14" style="white-space:normal;"| thanks CG :) | ||||||||||||||||||||
[9:16] | CG Linden: | see y'all | ||||||||||||||||||||
[9:16] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| CG your over time | ||||||||||||||||||||
[9:16] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| ditto. | ||||||||||||||||||||
[9:16] | HALEY Salomon: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="15" style="white-space:normal;"| thank you I learned a lot | ||||||||||||||||||||
[9:16] | McCabe Maxsted: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="7" style="white-space:normal;"| take care | ||||||||||||||||||||
[9:16] | CG Linden remebers to make chatlog | |||||||||||||||||||||
[9:17] | Aargle Zymurgy: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="13" style="white-space:normal;"| CG, thank you once again. insightful as always | ||||||||||||||||||||
[9:17] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| lol ive been to some start trek sims. all i can say in a pg invironment was There sas soem GREAT kinky sex involved | ||||||||||||||||||||
[9:17] | XLR8RRICK Hudson: | .| style="color:grey;"| .| style="color:grey;"| .| colspan="17" style="white-space:normal;"| Thanks for your Time CG | ||||||||||||||||||||
[9:17] | Cummere Mayo: | .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| style="color:grey;"| .| colspan="8" style="white-space:normal;"| course that was on my other avi |