llTeleportAgent

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Revision as of 18:27, 11 February 2007 by Aster Lardner (talk | contribs)
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Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llTeleportAgent( key id, string simname, vector pos, vector look_at );
0.1 Forced Delay
10.0 Energy

Teleports agent id to location pos.

• key id
• string simname
• vector pos
• vector look_at

Caveats

  • This function causes the script to sleep for 0.1 seconds.Agent must be the script owner or must be on script owner's land.

Examples

Notes

This would be extremely useful in complex builds and HUDS. NOTE: look_at is included to match llMapDestination's look_at possible future functionality, which currently does nothing.

Deep Notes

Signature

//function void llTeleportAgent( key id, string simname, vector pos, vector look_at );