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  • ...copyright property. Thank you for your concern. [[User:Spore Static|Spore Static]] 09:26, 21 August 2009 (UTC)
    1 KB (228 words) - 02:26, 21 August 2009
  • | style="white-space:normal;"|spore has some intereseting ideas too. The easiest one is the 3D editor that look | style="white-space:normal;"|I'm looking forward to spore
    76 KB (10,608 words) - 15:29, 10 September 2007
  • ...11:29] Boy Genius (zslash.cyberstar): question: will we ever have rigged static mesh? um what i mean is, animated mesh kinda like uuid swatching for sculpt * [2011/03/14 11:32] Bloodsong Termagant: when can we get the spore creature editor api into... wait, sorry, that thought came outta nowhere.
    19 KB (2,438 words) - 10:26, 18 March 2011
  • ...:Chester100 Static|[[User:Chester100 Static|Chester100 Static]]|Chester100 Static}}}} |width=100% style=" padding:0 3px;"|only because someone made you on Spore :D
    262 KB (32,164 words) - 15:45, 18 November 2009
  • |width=100% style="padding:0 6px;"|much of the grid is fairly static. ...ding:0 6px;"|I would love to see shape creation look something akin to the Spore creature creator.
    155 KB (19,508 words) - 15:21, 9 January 2012
  • Spore Static
    90 KB (11,441 words) - 13:59, 21 February 2023