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  • ...condlife.com/browse/SVC-4629 Mono engine revs out of control on 1.27, lags sim to insane levels, need a mono engine governor. ...[[User:Sahkolihaa Contepomi|Sahkolihaa Contepomi]]: That sounds like the sim didn't save the script.
    33 KB (4,938 words) - 15:04, 3 August 2009
  • ...Nightfire: I remember nto beign able to make it to the pile test thansk to sim crashers... ...01/03 15:32] Maestro Linden: Yeah, that does sound like it would make the sim more robust against certain types of griefer attacks
    22 KB (3,127 words) - 18:06, 3 January 2013
  • [12:24] <font color=#c50076><b>Davido Chrome</b><nowiki>: And ping to a sim from overseas never goes below 189.</nowiki></font> ...t color=#000f44><b>Simon Linden</b><nowiki>: ÄlveKatt - it could lower the sim fps, and thus cut time spent on scripts down to the minimum</nowiki></font>
    37 KB (5,915 words) - 16:22, 6 August 2013
  • [2013/05/23 15:05] Rex Cronon: when i logged in i was sent to a different sim. said this is down ...imes takes forever to see something you walk over to in a heavily built-up sim - it's still sending where you were?
    30 KB (4,220 words) - 16:38, 23 May 2013
  • ...-7799? Posted on the issue is a proposed solution to the problem of server crashes and attachment data loss.</nowiki></font> ...9] <font color=#b5b500><b>Lomoco Binder</b><nowiki>: Simon mentions server crashes in his comment</nowiki></font>
    40 KB (6,309 words) - 17:18, 6 April 2012
  • ...ont color=#0900c5><b>Davido Chrome</b><nowiki>: I had some decidedly weird sim crossings after the restarts...</nowiki></font> ...o Chrome</b><nowiki>: Well, I started bouncing uncontrollably all over the sim. It was on a vehicle.</nowiki></font>
    45 KB (6,965 words) - 09:15, 14 October 2013
  • ...between last server up time and restart time or will the value at the last sim state save be the same used on restart?</nowiki></font> ...t crashed and hopefully the developers can fix the crash to prevent future crashes</nowiki></font>
    59 KB (9,262 words) - 16:17, 11 June 2013
  • ...R-26864] Recent commit to Snowstorm project introduces frequent errors and crashes associated with private memory pool * Enabling "Show Textures" crashes viewer
    15 KB (1,988 words) - 16:34, 17 October 2011
  • * [15:08] Oskar Linden: no actual changes in sim code ...dont you need adjacent regions to see the bug, i just have a single Magnum sim
    25 KB (3,672 words) - 17:00, 13 September 2012
  • ...in Stopped state loses its Mono compiled result (and mono checkbox) after sim restart ! ...there is no way to select an object and query whether it is in full viewer-sim sync. That would help in getting repros.
    27 KB (3,856 words) - 10:11, 2 March 2010
  • ...>Sahkolihaa Contepomi</b><nowiki>: Andrew, could you look at the logs of a sim for me? It crashed five times earlier within two hours. Twice yesterday. I ...Sahkolihaa Contepomi</b><nowiki>: 'Andrew, could you look at the logs of a sim for me? It crashed five times earlier within two hours. Twice yesterday. I
    55 KB (8,742 words) - 08:31, 25 March 2012
  • [2017/05/25 15:21] Rex Cronon: it needs to show nr of prims in each sim:) ...d that updates a KVP entry every 5 seconds with env data, so when a region crashes I can get an est when the stop time was, because w/o remote references, you
    33 KB (4,570 words) - 16:34, 25 May 2017
  • [12:06] <font color=#00b500><b>Vincent Nacon</b><nowiki>: nope, the sim was empty</nowiki></font> ...color=#00b55a><b>Rex Cronon</b><nowiki>: sims share servers, sometimes one sim affects the other sims running on same sever. it could have been that?</now
    49 KB (7,633 words) - 08:17, 12 March 2012
  • ...s) have 13 or 14 tracks in the sky, we could fly to just travel across the sim but can't fly over the moving cars to avoid</nowiki></font> ...] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: nothing... we keep the sim lag free, mostly</nowiki></font>
    44 KB (7,051 words) - 17:46, 7 February 2012
  • ...elated to your interest list, but if i am near a sim border i see the next sim flickering every 3-7 seconds</nowiki></font> [12:08] <font color=#00a7c5><b>Sonya Haight</b><nowiki>: my sim has been down since the restart</nowiki></font>
    29 KB (4,603 words) - 11:03, 3 January 2013
  • * [15:11] SonicAnd Miles: i logged into my sim on RC Magnum * [15:23] Oskar Linden: if anyone experiences vwr crashes on TP comment in this forum: http://community.secondlife.com/t5/Second-Life
    27 KB (4,005 words) - 16:31, 3 May 2012
  • ...hat it is a pain indeed having to break down your scripts when your script crashes due to not enough memory:(</nowiki></font> ...n</b><nowiki>: i think somebody is selling something that does this to the sim. u can't rez anything, and attachments don't show. but u can built and drop
    34 KB (5,341 words) - 16:12, 28 August 2013
  • ...Gregan</b><nowiki>: yes... but, I'm here to talk about the intersection of sim ... it works very badly. and many people are concerned, communities are los ...egan</b><nowiki>: yes ... goal, I'm here to talk about the intersection of sim ... it works very badly. And Many people are Concerned, Communities are los
    54 KB (8,709 words) - 09:45, 6 February 2013
  • [12:03] <font color=#0058b2><b>Tillie Ariantho</b><nowiki>: yah, and my sim still down after 45 minutes. ^^</nowiki></font> [12:04] <font color=#b20058><b>Sahkolihaa Contepomi</b><nowiki>: One sim I manage was down for 45 minutes but came back up just as I was in the proc
    69 KB (10,918 words) - 15:34, 4 November 2011
  • ** {{jira|SCR-121}} Entire sim (65,536sq.m.) owned by group, [[llGetParcelMaxPrims]]([[llGetPos]](), TRUE) ...t bug, but when it came time to test the merge with Magnum there was a new sim crashing issue found
    26 KB (3,865 words) - 17:18, 2 February 2012

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