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- ...Rex Cronon: u guys might need a whole team to handle the requests for new lsl functions:) [2013/03/07 15:44] Maestro Linden: and none of that relates to new LSL hooks17 KB (2,174 words) - 18:25, 7 March 2013
- ...WARNING: LLVOCache::writeToCache: Failed to update cache header index 26. handle = 1096213093148928 ...fire: I guess the only shiney we're going to get this year is materials by LSL, huh, heh18 KB (2,619 words) - 17:13, 13 November 2014
- {{LSL Header}} ...set it to font and insert in the main root inventory, or modify the script lsl12 KB (1,622 words) - 15:51, 8 December 2012
- * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ** Run any LSL benchmark -- it should run faster in the new code given a similar simstate36 KB (5,126 words) - 00:14, 14 December 2011
- * Make sure the new space services handle valid neighbors correctly * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object9 KB (1,460 words) - 17:36, 26 January 2011
- ...oryDrop to tell *what* the user dropped in. See [[WhoAddedWhat]] script to handle that. == SCRIPT FOR DROPBOX (name it dropbox.lsl)==17 KB (1,961 words) - 11:10, 4 April 2016
- ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font> ...color=#c5001d><b>Jenna Felton</b><nowiki>: what i am more looking for, is LSL control of projectors :)</nowiki></font>25 KB (3,951 words) - 11:14, 12 June 2014
- :** some creating of new inventory items (LSL scripts, notecards) :* LSL script uploading25 KB (3,288 words) - 08:31, 27 June 2017
- The previous engine did not handle interpenetrating objects very well. It would go into a deeply recursive pro * [[LSL collision | Category: LSL collision scripting ]]11 KB (1,821 words) - 15:25, 6 April 2011
- ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font> ...color=#c5001d><b>Jenna Felton</b><nowiki>: what i am more looking for, is LSL control of projectors :)</nowiki></font>25 KB (3,996 words) - 14:00, 13 May 2014
- [15:05] Simon Linden: The highlights are the LSL animation functions, and a bug fix that should let object return catch thin [15:20] Duckie Dickins: yeah I had to watch that video like 3 times to get a handle on it. lol21 KB (3,369 words) - 10:07, 26 April 2013
- ** {{jira|CHUI-877}} Viewer uses 5s to handle Vivox checkFriend errors ** {{jira|CHUI-876}} Viewer uses 5s to addMessagesSilently and handle the subsequent LLAvatarNameCache failures20 KB (2,890 words) - 16:58, 6 November 2013
- ...fill in some empty space I decided to try to make an optimization pass on LSL script operations...</nowiki></font> ...lor=#330026><b>Andrew Linden</b><nowiki>: I'm testing my work against some LSL benchmarks I found on the web</nowiki></font>44 KB (6,663 words) - 13:58, 16 August 2011
- This release adds some fixes to previously released changes in the way we handle joint offsets in rigged meshes. Originally, if you attached multiple meshes ...38}} Keyword help for scripts no longer opens the correct wiki page in the LSL Reference floater8 KB (1,136 words) - 12:27, 10 December 2014
- {{LSL Header/zh-Hant|ml=*}}{{RightToc}} Come to this page to see complex examples that show how to combine parts of LSL.23 KB (3,396 words) - 09:38, 17 February 2012
- ...color=#6200c5><b>Stickman Ingmann</b><nowiki>: I did have a question about LSL and materials. </nowiki>https://jira.secondlife.com/browse/MATBUG-359<nowik ...client also doesn't handle object inventory changing quickly. Yet scripts handle it just fine.</nowiki></font>41 KB (6,517 words) - 16:57, 20 February 2014
- ...n't been able to get to the encroachment return stuff for mainland, or the LSL syntax update (although this last one is something I'm doing for the pathfi ...color=#440044><b>Andrew Linden</b><nowiki>: which is adding a bunch of new LSL calls)</nowiki></font>49 KB (7,633 words) - 08:17, 12 March 2012
- ...440044><b>Andrew Linden</b><nowiki>: BTW, I finally was able to update the LSL calls in the pathfinding viewer's tooltips</nowiki></font> ...ki>: Ima is working on a more advanced syntax hilight file for an external LSL editor</nowiki></font>48 KB (7,452 words) - 12:06, 3 April 2012
- ...ing the Unix concept of errno, where that are an (extensable) set of known lsl errors with an integer value, and an associated text? This would allow an e ...nden</b><nowiki>: Kelly, have we considered using integer error values for LSL errors?</nowiki></font>38 KB (5,943 words) - 10:42, 12 April 2012
- <font color=#5a00b5><nowiki>[#SCR-92] LSL functions for MESH prim type</nowiki></font> [09:24] <font color=#808080><b>HEAD</b><nowiki>: 2011-06-13T16:24:13.798554Z LSL DRIFT: 4</nowiki></font>27 KB (4,066 words) - 10:54, 10 January 2012