Beta Server Office Hours/Minutes/2013-03-07
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[2013/03/07 15:00] Yuzuru (yuzuru.jewell): Hello, Kelly. [2013/03/07 15:00] Maestro Linden: Hi guys [2013/03/07 15:00] Yuzuru (yuzuru.jewell): Hello, Maestro! [2013/03/07 15:00] RedMokum Bravin: Hello :-) [2013/03/07 15:00] Lares Carter: Hey Maestro, Hey Kelly [2013/03/07 15:00] Kallista Arliss (kallista.destiny): Hi Maestro kelly [2013/03/07 15:00] Hexapoda: I do it simple, Hello all. [2013/03/07 15:01] Psi Merlin: Hi Maestro [2013/03/07 15:01] Maestro Linden: Well, it's time to go, so let's get started [2013/03/07 15:01] Maestro Linden: https://wiki.secondlife.com/wiki/Server_Beta_User_Group [2013/03/07 15:02] Maestro Linden: First, the updates [2013/03/07 15:02] Maestro Linden: SLS got a fix for a crasher [2013/03/07 15:02] Maestro Linden: which was the version previously on all 3 RCs [2013/03/07 15:02] Script & Memory Use Scale Counter: Total Scripts: 23 Total Memory: 368k [2013/03/07 15:02] Script & Memory Use Scale Counter: Congratulations! Script weight under 3 mb. [2013/03/07 15:03] Rex Cronon: hello everybody [2013/03/07 15:03] Maestro Linden: and we got some new projects in the RCs [2013/03/07 15:03] Yuzuru (yuzuru.jewell): Hello, Rex. [2013/03/07 15:03] Maestro Linden: BlueSteel and LeTigre got that threaded object rez project that was touched on a few weeks ago [2013/03/07 15:03] Rex Cronon: hello yuzuru [2013/03/07 15:03] Maestro Linden: so far we haven't heard anything bad about that [2013/03/07 15:04] Hexapoda: Do Nyx miss an alpha layer or do I bug? [2013/03/07 15:04] Maestro Linden: and Magnum got a maint-server project with some bug fixes [2013/03/07 15:05] Maestro Linden: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/13#13.03.01.271119 [2013/03/07 15:05] Nyx Linden: I was previously testing avatar switching, may have had inventory in a bad state [2013/03/07 15:05] Maestro Linden: Unfortunately, the VWR-786 change in Magnum is causing problems in some cases [2013/03/07 15:05] Hexapoda: Looks great now Nyx. [2013/03/07 15:05] Maestro Linden: if you IM a non-friend in that build, the server always tells you that the user is offline [2013/03/07 15:05] Kallista Arliss (kallista.destiny): I was bringing that up [2013/03/07 15:06] Maestro Linden: we're planning to just remove that change from next week's version, in the interest of getting the other bug fixes released sooner [2013/03/07 15:07] Maestro Linden: and Magnum does have some other handy fixes [2013/03/07 15:07] Kallista Arliss (kallista.destiny): Sounds reasonable [2013/03/07 15:07] Rex Cronon: u realize u were to leave that in, suddenly people would become more friendlier:) [2013/03/07 15:08] Rex Cronon: if u were* [2013/03/07 15:08] Maestro Linden: like allowing region owners / estate managers to bypass the 'direct teleport' setting in regions again [2013/03/07 15:08] Maestro Linden: oh and the SVC-8019 fix should be popular [2013/03/07 15:08] Maestro Linden: http://jira.secondlife.com/browse/SVC-8019 [2013/03/07 15:08] Object: Touched. [2013/03/07 15:08] Maestro Linden: ^ that's the issue about neighboring regions not talking to each other after a while following a rolling restart [2013/03/07 15:08] Maestro Linden: despite both regions being up [2013/03/07 15:09] Lucia Nightfire: the caching thing [2013/03/07 15:09] Maestro Linden: they should start talking to each other pretty quickly, following this fix [2013/03/07 15:09] Kallista Arliss (kallista.destiny): Woot. [2013/03/07 15:09] Maestro Linden: yeah, the fix is to not look at a stale cached version [2013/03/07 15:10] Maestro Linden: and Magnum has some crash fixes, which are always welcome [2013/03/07 15:10] Rex Cronon: so, no chache is updated and than is looked at? [2013/03/07 15:11] Rex Cronon: sso, now* [2013/03/07 15:11] Maestro Linden: the sims grab a more up to date copy of their neighbors' statuses [2013/03/07 15:11] Maestro Linden: and they need the newest neighbor info in order to connect to that neighbor [2013/03/07 15:12] Maestro Linden: and connecting to the neighbor is required for allowing region crossings and such [2013/03/07 15:12] Kallista Arliss (kallista.destiny): nods [2013/03/07 15:12] Maestro Linden: so, that's all I had for updates [2013/03/07 15:13] Maestro Linden: the interest list update from Andrew is still in testing, but that's getting closer to being finished [2013/03/07 15:13] Maestro Linden: Also, Nyx has some upcoming plans for server-side baking [2013/03/07 15:14] Maestro Linden: Nyx, do you want to talk about that now? [2013/03/07 15:14] Nyx Linden: aye I will [2013/03/07 15:14] Maestro Linden: go for it [2013/03/07 15:14] Nyx Linden: thanks all to those who helped us with our last pile-on test for server side appearance generation [2013/03/07 15:14] Nyx Linden: it gave us a lot of information and we've been working on a number of fixes, both to aditi inventory, as well as viewer and back end changes [2013/03/07 15:15] Nyx Linden: we'd like to see how much progress we're making, so we'll be running another pile-on test next week after this meeting [2013/03/07 15:15] Nyx Linden: if you'd like to participate, grab our latest viewer http://wiki.secondlife.com/wiki/Project_Sunshine-Server_Side_Appearance and run it when you come to this meeting next week [2013/03/07 15:15] Nyx Linden: should be build 271419 http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/sunshine-external/rev/271419/index.html [2013/03/07 15:16] Nyx Linden: If you had trouble at the last pile-on with outfit switching, feel free to test out the new build in advance - you should be able to comment on the jira tasks you filed, or email me directly with any issues [2013/03/07 15:16] Nyx Linden: that's all I have for this week :) [2013/03/07 15:17] Blake Burger: my avatar still isnt back to normal after the last test but i havent had anytime to fix it either -lol [2013/03/07 15:18] Nyx Linden: try the new build and try changing our outfit or forcing a rebake - and let us know if its still problematic [2013/03/07 15:18] Blake Burger: will do. [2013/03/07 15:18] Nyx Linden: thanks! [2013/03/07 15:20] Rex Cronon: once u guys put this server side baking on the main grid, what will be the next project? [2013/03/07 15:21] Nyx Linden: not sure yet, we have several teams working on several things in parallel right now [2013/03/07 15:21] Rex Cronon: inventory managment. maybe:) [2013/03/07 15:22] Nyx Linden: /me runs away in terror [2013/03/07 15:22] Blake Burger: :p [2013/03/07 15:22] Kipps (kippy.adored): Fixing group chat :P [2013/03/07 15:22] Lucia Nightfire: group chat [2013/03/07 15:22] Maestro Linden: native support for toes [2013/03/07 15:22] Lucia Nightfire: kip beat me to it [2013/03/07 15:22] Hexapoda: No project but bug fixing? [2013/03/07 15:22] Nyx Linden: we have a team focused on maintenance and bug fixing, even now :) [2013/03/07 15:22] Blake Burger: i would love to eventually see new and improved groups and functions :p [2013/03/07 15:23] Blake Burger: if u know what i mean [2013/03/07 15:23] Lucia Nightfire: group ban lists? heh [2013/03/07 15:23] RedMokum Bravin: Lucia: and then people temporarily leave groups? [2013/03/07 15:24] Lucia Nightfire: the lists aren't member ship dependent [2013/03/07 15:24] Maestro Linden: I think she means a per-group list of people who can't join [2013/03/07 15:24] Lucia Nightfire: I'll find the jira [2013/03/07 15:24] Lucia Nightfire: unless kips beats me to it, lol [2013/03/07 15:24] Hexapoda: I want to see better filtering, like auto derender and block of momory hungry prims [2013/03/07 15:24] Kipps (kippy.adored): Widely said at the last TPV meeting he was looking at adding a ban list for groups. The recording/transcripts of that meeting should be up by now [2013/03/07 15:25] Rex Cronon: if u guys would make the viewer to dynamically load modules at run time, it would allow other people to possibly make your like easier:) [2013/03/07 15:25] Blake Burger: our groups just seem dated... i would love to see more integration with the SL feeds and stuff. [2013/03/07 15:25] Blake Burger: /me shrugs [2013/03/07 15:26] Hexapoda: * [2013/03/07 15:28] Lucia Nightfire: https://jira.secondlife.com/browse/SVC-7071 [2013/03/07 15:28] Lucia Nightfire: thought there was a different one than that one though [2013/03/07 15:28] Lucia Nightfire: oh well [2013/03/07 15:29] Kipps (kippy.adored): https://jira.secondlife.com/browse/SVC-2825 [2013/03/07 15:30] Kipps (kippy.adored): http://www.youtube.com/watch?v=vZwM9G2jFe4 <--- last TPV meeting including discussion on adding group ban feature [2013/03/07 15:30] Lucia Nightfire: https://jira.secondlife.com/browse/SVC-2825 [2013/03/07 15:30] Lucia Nightfire: I think this one is what I meant [2013/03/07 15:30] Kipps (kippy.adored): Ya [2013/03/07 15:30] Lucia Nightfire: ... [2013/03/07 15:30] Rex Cronon: so u can ban all people that belong to a specific group? [2013/03/07 15:30] Kallista Arliss (kallista.destiny): Group ban lists are really a necessity [2013/03/07 15:30] Lucia Nightfire: I just read back, lol [2013/03/07 15:30] Lucia Nightfire: Im not hunting jiras down while kip is around [2013/03/07 15:30] Lucia Nightfire: its a losing battle [2013/03/07 15:30] Kipps (kippy.adored): :P [2013/03/07 15:31] RedMokum Bravin: No Rex, I thought the same. You can ban people from (re)joining an open group. [2013/03/07 15:31] RedMokum Bravin: (if they implement this) [2013/03/07 15:31] Maestro Linden: Right, it's kind of like having your parcel open to the public but banning certain troublemakers [2013/03/07 15:31] Rex Cronon: oh. ok [2013/03/07 15:32] Kallista Arliss (kallista.destiny): Just like a ban list [2013/03/07 15:32] Rex Cronon: a ban list added to an open group [2013/03/07 15:32] RedMokum Bravin: If only I could make my groups invisible to certain people. :-( [2013/03/07 15:32] Flight Band: All Go [2013/03/07 15:33] Rex Cronon: they would only need to make an alt to see your groups [2013/03/07 15:33] RedMokum Bravin: That's a lot of trouble for nothing Rex. [2013/03/07 15:34] Lucia Nightfire: lol [2013/03/07 15:34] RedMokum Bravin: I usually accept every group in area's I visit, just to shed them at the end of the day. [2013/03/07 15:34] Lucia Nightfire: its alot of trouble for throwaway accounts to be made just for creating spam for a short lived run across the grid [2013/03/07 15:34] Lucia Nightfire: but they still do it [2013/03/07 15:35] Rex Cronon: it weird though. there r so many interesting games and still people like to come here to grief. makes no sense [2013/03/07 15:36] Lucia Nightfire: lack of intellegence = no sense [2013/03/07 15:36] RedMokum Bravin: I think they do not just create them for spam. It would be a good idea to keep very new accounts off the marketplace to make scammers'lives a bit less easy. [2013/03/07 15:36] Rex Cronon: unless they were planing on playing SIM;) [2013/03/07 15:37] Rex Cronon: considering what a big blunder the new sim is [2013/03/07 15:37] Flight Band: All Go [2013/03/07 15:38] Lucia Nightfire: has there been any progress to fixing SEC-1204? [2013/03/07 15:39] Rex Cronon: if could be possible to make a sim simulator here and if that were done lots of people might come:) [2013/03/07 15:39] Maestro Linden: I don't see any updates for that in Jira, Lucia [2013/03/07 15:41] Lucia Nightfire: any new functions or constants or anything coming in the near future? [2013/03/07 15:42] Maestro Linden: Maybe Kelly had something? [2013/03/07 15:42] Rex Cronon: u guys might need a whole team to handle the requests for new lsl functions:) [2013/03/07 15:42] tehKellz (kelly.linden): I do not, today. [2013/03/07 15:43] Lucia Nightfire: https://jira.secondlife.com/browse/SCR-253 [2013/03/07 15:43] Lucia Nightfire: was hoping a string byte size function would be implemented soem time [2013/03/07 15:43] RedMokum Bravin: I really hope to see llTeleportAgent become actually useful one day. [2013/03/07 15:43] Maestro Linden: a lot of the recent new projects have been to address performance issues, like Nyx's server-side baking, the interest list updates, and Monty's HTTP changes [2013/03/07 15:44] Maestro Linden: and none of that relates to new LSL hooks [2013/03/07 15:44] Lucia Nightfire: as most comm functions that use them are byte limited, not necessarily char [2013/03/07 15:44] Maestro Linden: Yeah that could be useful [2013/03/07 15:45] Lucia Nightfire: yeah, tp functions still break my attachments, heh [2013/03/07 15:45] Rex Cronon: what u mean by "byte size" lucia? [2013/03/07 15:45] Lucia Nightfire: I mean, any LSL comm function is byte limited, not string len [2013/03/07 15:46] Lucia Nightfire: llSay, llWhisper, llDialog, llTextbox, llShout, llRegionsay, llRegionSayTo, etc [2013/03/07 15:47] Lucia Nightfire: with foreign language and display names having a function to check byte size function is sort of ideal [2013/03/07 15:47] Hexapoda: How long time will it take before the PSW is shanged in SL after I did change it on the Secondlife.com? [2013/03/07 15:47] Maestro Linden: Rex: most 'simple' characters in English are just 1 byte each, but characters in other languages or symbol characters can be multiple bytes [2013/03/07 15:47] Hexapoda: *changed* [2013/03/07 15:48] Maestro Linden: So for a string like '8ÊôÇ41ÂàÜÊõ¥Êñ∞', the string length function might just return 7, but it's actually more bytes than that [2013/03/07 15:48] Lucia Nightfire: yeah, probably 17 [2013/03/07 15:48] Lucia Nightfire: just looking at it, lol [2013/03/07 15:48] Blake Burger: what does that say translated to english Maestro? :p [2013/03/07 15:48] Lucia Nightfire: err, 19 [2013/03/07 15:49] Rex Cronon: ok. so strlen returns the nr of printable chars [2013/03/07 15:49] Maestro Linden: *shrug*, I took it from the front page of yahoo.jp :) [2013/03/07 15:49] Blake Burger: haha [2013/03/07 15:49] Maestro Linden: Yuzuru might know [2013/03/07 15:49] Rex Cronon: what we need is llStrLenByte :) [2013/03/07 15:49] Yuzuru (yuzuru.jewell): is it encoded by UTF-8? [2013/03/07 15:50] Lucia Nightfire: yeah, thats the thing, theres Mono and LSO to cater to [2013/03/07 15:50] Yuzuru (yuzuru.jewell): string length depends encoding. [2013/03/07 15:50] Hexapoda: "08:41 update" [2013/03/07 15:51] Yuzuru (yuzuru.jewell): It is 12byte. [2013/03/07 15:51] Maestro Linden: I think kelly can comment [2013/03/07 15:51] Maestro Linden: I vaguely recall that Mono scripts use UTF-16 [2013/03/07 15:51] Lucia Nightfire: also an integer to bin or integer to hex function would be nice too while you're at it, lol [2013/03/07 15:51] Lucia Nightfire: less overhead with a UDF [2013/03/07 15:51] Maestro Linden: I may be making that up [2013/03/07 15:51] Lucia Nightfire: chat lag [2013/03/07 15:52] Yuzuru (yuzuru.jewell): But 7時41分更新" is 11 byte encoded by UTF-8. but 14byte by UTF-16. [2013/03/07 15:52] Rex Cronon: lucia is right. int2bin or int2hex might be quite useful. right now i have to use my own lsl functions. and i don't think they r that fast:( [2013/03/07 15:53] Rex Cronon: because they r written in lsl [2013/03/07 15:54] Maestro Linden: well, I think enough of SL uses UTF8 that it would be the more interesting 'byte size' figure [2013/03/07 15:54] Lucia Nightfire: also a count function for occurrence of a string within a sting and a reverse substring invdex check [2013/03/07 15:54] Lucia Nightfire: lots of neat stuff, huh, lol [2013/03/07 15:56] Yuzuru (yuzuru.jewell): chat log file is encoded by UTF-8 now. [2013/03/07 15:58] Yuzuru (yuzuru.jewell): If you use only alphabet, it is same as ASCII. [2013/03/07 15:58] Rex Cronon: i g2g. tc everybody and have a nice day:) [2013/03/07 15:58] Yuzuru (yuzuru.jewell): See you! [2013/03/07 15:59] Maestro Linden: We have 49 seconds left [2013/03/07 16:00] Maestro Linden: Okay, see you all next week! [2013/03/07 16:00] Lucia Nightfire: why am I lagging here... [2013/03/07 16:00] Maestro Linden: Thanks for coming [2013/03/07 16:00] Yuzuru (yuzuru.jewell): Thank you, Maestro. [2013/03/07 16:00] Blake Burger: soup time [2013/03/07 16:00] Blake Burger: :p [2013/03/07 16:00] Lucia Nightfire: later [2013/03/07 16:00] Lares Carter: Thanks for the meeting. [2013/03/07 16:00] Kipps (kippy.adored): Thanks Maestro [2013/03/07 16:00] Inara Breen: Thanks, Maestro [2013/03/07 16:00] Nal (nalates.urriah): Thx [2013/03/07 16:00] Blake Burger: cya guys. thx again Maestro [2013/03/07 16:00] Maestro Linden: Don't forget to install the SSB viewer (linked to from the wiki page for this group) for next week [2013/03/07 16:00] Yuzuru (yuzuru.jewell): I must change the password to update beta inventory.. [2013/03/07 16:00] Blake Burger: Hi5! [2013/03/07 16:01] Lucia Nightfire: f [2013/03/07 16:01] Yuzuru (yuzuru.jewell): I will do it.