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- {{LSL Header}} Rezzes a spiral staircase according to configuration parameters.8 KB (990 words) - 09:25, 25 January 2015
- ...</nowiki>}}, which have traditionally specified a region name and {{mono|x/y/z}} location. This means "run Second Life viewer and show Region on the wo ::: '''/<local_y>''' optional Y position, defaults to 12811 KB (1,645 words) - 13:31, 11 October 2023
- {{LSL Function // rotates the y axis 3 times per second,6 KB (936 words) - 14:24, 18 April 2024
- {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}14 KB (1,444 words) - 00:10, 8 October 2023
- ...ario actual. Generalmente, está referido en el código “agent” tu identidad y “avatar” representando a otro. Es identificado con un UUID, llamado com Es el grid primario y por omisión al cual los usuarios se conectan.7 KB (1,190 words) - 10:04, 18 October 2010
- Flexi, light, color, and target omega parameters can be queried or set for the entire linkset or any subset. Particle system parameters may be set for any prim(s) as well.11 KB (1,678 words) - 16:55, 22 December 2012
- {{LSL Header}} // Emission parameters20 KB (1,584 words) - 10:56, 25 January 2015
- The following parameters are used. |Y15 KB (2,371 words) - 11:14, 27 February 2024
- {{LSL Signature/Add| {{LSL Const/Signature|PSYS_PART_FLAGS|integer|0}}26 KB (3,921 words) - 10:13, 5 November 2023
- {{LSL Header}} Your "Text" named objects need to have specific parameters to work with this script, use the following:16 KB (1,764 words) - 00:17, 25 January 2015
- ...egion Frame: Regions have a default frame that is East(+X or +Red), North(+Y or +Green), and Higher(+Z or +Blue). (negative values are the opposite dire ** has default coordinates of Front(+X or +Red), Left(+Y or +Green), and Above(+Z or +Blue), that match the prim's axis (negative va8 KB (1,285 words) - 09:30, 26 January 2015
- ...or ''sculptie'', is a [[prim]] whose shape is determined by an array of x, y, z coordinates stored as RGB values in an image file 2) The LSL call to set sculpted prims is changing to require two parameters: the texture and the topology type. (source: [[Talk:Sculpted_Prims#HEADS_UP4 KB (576 words) - 11:13, 13 June 2011
- <lsl>run_time_permissions(integer perm) }</lsl> -- '''[[User:Fred_Gandt|Fred Gandt]]''' <sup><small>([[User talk:Fred_Gand9 KB (1,400 words) - 05:21, 10 June 2014
- === LSL Function === ...eleportAgent(key avatar, string region, vector position, vector look_at);</lsl>6 KB (878 words) - 09:13, 13 July 2011
- ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th21 KB (3,272 words) - 00:54, 29 July 2012
- ...commands and values, separated by comma and space chars. The commands and parameters are * "fullb" Y/N/1/0 - "Y" or "1" switch fullbright on, "N" or "0" switch off.18 KB (2,289 words) - 18:44, 30 May 2016
- {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj26 KB (4,209 words) - 17:24, 22 March 2018
- ...re]] where the R (red), G (green) and B (blue) channels are mapped onto X, Y, and Z space. Sculpt Textures are similar to so-called "[http://en.wikipedi ...a single scalar distance we have three values — one each for the X, Y, and Z coordinates. Sculpt Textures are also very similar to [http://en.wik15 KB (2,425 words) - 09:33, 17 August 2009
- ...t allow anything to be dropped in them because of the llAllowInventoryDrop LSL command. === Redo can be accessed with Ctrl-y or via the Edit menu11 KB (1,697 words) - 10:54, 22 August 2009
- {{LSL Header}} ...dapt xyXXXX to a new character set or encoding or if wanting to change the parameters for slicing, gridding, offsetting and finding the UTF8 counterpart in the i19 KB (2,145 words) - 06:42, 30 December 2012