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  • ...ed resources have not. This work is being undertaken by Linden Lab and its community based Architecture Working Group. </small> ...e live, gradual migration of Second Life to using this new protocol as the development proceeds. </small>
    19 KB (2,968 words) - 13:36, 10 September 2008
  • [[Category:Community Development Resources| ]]
    3 KB (488 words) - 18:16, 5 November 2009
  • ...ersed student body - a chance to meet, work and live together in a virtual community. ...t period when they first start in SL." This quickly became the focus for a community who wanted longer term rentals and the new island was built to accommodate
    9 KB (1,376 words) - 15:01, 4 November 2010
  • ...m to change his or her religion or belief, and freedom, either alone or in community with others and in public or private, to manifest his or her religion or be ...cial and cultural rights indispensable for his or her dignity and the free development of his or her personality.
    8 KB (1,326 words) - 22:00, 20 August 2013
  • ...ogram), but we want to first work with the community to understand how our resources are best applied. ...facilitate that, but that's something we would consider if there's strong community demand for it. In the short term, feel free to coordinate such activity.
    5 KB (803 words) - 05:04, 5 September 2011
  • ...s at Linden Lab figure out how to more deeply involve the community in our development process. It's also worth reiterating that any code written by the community which is integrated into the official Second Life client, available only fr
    22 KB (3,653 words) - 13:35, 5 September 2011
  • ...creativity," Gonick said. "Second Life is an invitation to explore, create community, and advance common interests and purpose. This is also the core mission of '''Supporting a Global Virtual World Learning Community'''
    9 KB (1,358 words) - 15:01, 4 November 2010
  • ...n place when assembled correctly. This project will catalyze the volunteer community, involve them in creating something substantial, and teach them about the I ...e virtual world, and will later be complemented by a traditional Web-based community website. NASA CoLab is a member of the SciLands "continent." By putting a
    17 KB (2,495 words) - 19:37, 21 May 2009
  • ...lf, I am a Studio Director at Linden Lab, in charge of most client focused development. | style="white-space:normal;"|So, as I was saying, I am coordinating development of User Interface, Rendering, and overall Viewer Stability efforts.
    50 KB (6,826 words) - 16:34, 23 August 2007
  • ...ginTest|Plugin Test App]] provided with Viewer source code (for use during development only). ...Over time, Linden Lab and active community members will add more developer resources.
    6 KB (928 words) - 14:31, 4 May 2011
  • ...ed resources have not. This work is being undertaken by Linden Lab and its community based Architecture Working Group. </small> ...e live, gradual migration of Second Life to using this new protocol as the development proceeds. </small>
    29 KB (4,454 words) - 09:04, 13 March 2008
  • '''Description:''' Code4Software is a full service software development and IT integration firm based in South Florida. We can put enterprise qual We specialize in hybrid virtual world software development projects that include the world’s first virtual world metrics capture and
    19 KB (2,724 words) - 18:32, 29 June 2009
  • ...count-specific help, please use our [http://secondlife.com/support support resources]. ...anize issues (i.e. bugs and feature requests) submitted by the Second Life community. There, you can help to provide information about issues you find when usi
    21 KB (3,330 words) - 01:51, 27 January 2024
  • *to empower volunteers with a list of resources and volunteer hot spots to aid in decision making and add purpose to the vo *Olive infohub, IN DEVELOPMENT B, Olive (224, 186, 55)
    24 KB (4,022 words) - 15:15, 7 November 2008
  • *to empower volunteers with a list of resources and volunteer hot spots to aid in decision making and add purpose to the vo *Olive infohub, IN DEVELOPMENT B, Olive (224, 186, 55)
    24 KB (4,022 words) - 15:17, 7 November 2008
  • |Community=* ...n building and placing new signals for a signal and switching system under development. Several different designs have been fielded, and are used to set switch ro
    13 KB (1,950 words) - 18:12, 2 June 2015
  • ...on't have dedicated QA on Snowglobe, and we're not trying to wrangle those resources at Linden Lab, other than what the people you see here can do ...4:13] [[User:Robin Cornelius|Robin Cornelius]]: Well without dedicated QA resources, using the viewer as much as possible for all usual activities is one way a
    28 KB (4,329 words) - 16:48, 21 May 2009
  • ...ed resources have not. This work is being undertaken by Linden Lab and its community based Architecture Working Group. </small> ...e live, gradual migration of Second Life to using this new protocol as the development proceeds. </small>
    38 KB (5,755 words) - 20:29, 17 August 2008
  • There have been efforts on the part of the community to develop certification around Second Life skills for the past three years ...ntage to having existing experts in Second Life engaged in both curriculum development and instruction.
    8 KB (1,242 words) - 14:57, 23 June 2010
  • |Community=* ...de]] for a list). It is very clear that this railway stimulated economical development of the area. By comparation, sims to West or East are less populated and ha
    8 KB (1,075 words) - 02:26, 12 May 2014

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