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  • {{Help |Glossary=*}} ...ve the snapshot directly to your hard drive). Every snapshot saved to your inventory will cost L$ 10.
    1 KB (189 words) - 09:35, 19 March 2012
  • * Browse and manipulate inventory * Send inventory items to residents
    1 KB (171 words) - 09:56, 20 December 2019
  • ...And I don't even have an idea how to implement some, yet. The clothing and inventory handling is something that normal LSL scripts cannot do and therefore there '''Any kind of help is very welcome.'''
    7 KB (912 words) - 05:36, 28 July 2012
  • {{LSL_Function/inventory/fr|son|uuid=true|type=son|volume=volume}}
    569 bytes (89 words) - 11:33, 18 March 2008
  • {{LSL_Function/inventory/fr|son|uuid=true|type=son|volume=volume}}
    578 bytes (89 words) - 11:37, 18 March 2008
  • |func_footnote=The detached object remains in the user's inventory (unless it was a temporary attachment, in which case it will be destroyed). 1) drag it from your inventory to the ground
    2 KB (277 words) - 16:50, 16 March 2023
  • |cat1=Inventory
    389 bytes (38 words) - 02:58, 23 May 2010
  • ...e video is if you’re near someone inworld, you can drag the gift from your inventory to their avatar or nametag to give it)
    833 bytes (114 words) - 22:11, 9 August 2008
  • |constants={{LSL Constants Inventory/ja}} |cat1=Inventory
    3 KB (207 words) - 06:51, 25 February 2016
  • {{Help|LandSim=*}} :: (Click the thumbnail to find out what it's named in your inventory, then save it here. If you don't have a backup copy, remember what it looks
    2 KB (298 words) - 23:08, 10 June 2009
  • ...n attachments when a user logs in, or when the object is [[attach]]ed from inventory. ...DefineRow||[[object_rez]]|triggered when this object rezzes an object from inventory}}
    2 KB (323 words) - 09:59, 1 October 2022
  • |cat1=Inventory/fr
    476 bytes (55 words) - 14:59, 9 February 2008
  • {{Help|Object=*|BugFixes=*}} ...ons have numerous subtleties and with some practice, Debug Permissions can help you figure these out. You should have a firm understanding of [[Next-owner
    5 KB (745 words) - 15:47, 12 January 2023
  • The default transparent texture in your inventory library is 32x32 and is widely used on the grid. This means that it may al
    254 bytes (45 words) - 11:01, 4 June 2012
  • ...everything that has to do with agents. It stores their profile data, their inventory, handles login etc. ...ores contain the actual data. They are basically databases which e.g. hold inventory data, profile information and so on. These stores can again be as redundant
    2 KB (338 words) - 16:37, 14 July 2008
  • |inject-2={{LSL_Function/inventory|impact_sound|uuid=true|type=sound|volume=impact_volume|empty=*}} ...sound = "ed124764-705d-d497-167a-182cd9fa2e6c"; //uuid or name of item in inventory
    2 KB (214 words) - 00:30, 22 January 2015
  • == Wearing clothing and body parts from your inventory == ...tar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 16:45, 5 November 2010
  • == Wearing clothing and body parts from your inventory == ...tar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:31, 8 November 2010
  • == Wearing clothing and body parts from your inventory == ...tar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:32, 8 November 2010
  • == Wearing clothing and body parts from your inventory == ...tar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:34, 8 November 2010

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