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  • {{Help|Viewer=*}} ...rning|desc=This workaround will no longer be needed in Viewer 1.23 because camera constraints will be tied to draw distance.}}
    244 bytes (34 words) - 17:05, 28 April 2009
  • ...leaving the radius. Volume fading is still determined by the distance from camera, not the radius. ...und]] or llLinkPlaySound in triggered mode. Sounds will play regardless of camera position.
    2 KB (293 words) - 13:44, 24 May 2024
  • |Notes=This tutorial is about zoom with camera.
    472 bytes (45 words) - 03:30, 11 August 2008
  • ...SION_TRACK_CAMERA/fr}} {{LSLC/fr|Constants}} {{LSLC/fr|Integer}} {{LSLC/fr|Camera}}
    180 bytes (24 words) - 13:30, 12 January 2008
  • ...SSION_CONTROL_CAMERA/fr}}{{LSLC/fr|Constants}}{{LSLC/fr|Integer}}{{LSLC/fr|Camera}}
    181 bytes (24 words) - 13:30, 12 January 2008
  • {{Help|Viewer=*}} ...apshots to Disk''' feature disables the [[Snapshot]] to Disk animation and camera shutter sound.
    1 KB (183 words) - 10:51, 10 November 2009
  • ...ook]]) Typing the letter “m” will change the main window to a first-person camera view that will change according to mouse motions. This is the usual view fo
    300 bytes (49 words) - 10:02, 8 August 2008
  • ...t work). This was inspired by a request for a light that would follow the camera around, but can be used for all sorts of other things as well. Presumably. ...camera around (alt-click and so forth, you know), the prim will follow the camera-point around (which can, for obvious reasons, make it hard to see the prim!
    3 KB (466 words) - 14:13, 24 January 2015
  • ...r of the HUD object directly over '''world_pos''' as viewed by the current camera. ...The vector's X component will be 1.0 when '''world_pos''' is in front of camera and -1.0 when it is behind. Returns zero vector when no permissions have b
    3 KB (314 words) - 14:51, 24 January 2024
  • * {{jira|VWR-10614}} - 1 votes - UI Sounds suffer from Doppler effect when camera is moved. They should not. - [[User:Squirrel Wood|Squirrel Wood]] ...tes - 1.22 ALT-zoom on nametag focusses camera between avatar and original camera-position - [[User:Moon Metty|Moon Metty]]
    2 KB (258 words) - 12:08, 7 January 2009
  • [[Camera control]] - Does camera control work well while sitting?
    932 bytes (136 words) - 11:01, 8 August 2008
  • * [[Camera and Picking Test]]
    311 bytes (35 words) - 19:41, 16 October 2007
  • |cat1=Camera/fr
    405 bytes (57 words) - 13:04, 29 January 2008
  • |cat1=Camera
    509 bytes (42 words) - 05:23, 12 April 2010
  • |cat1=Camera
    453 bytes (49 words) - 21:53, 9 April 2008
  • 780 bytes (51 words) - 06:07, 20 June 2009
  • |cat1=Camera
    508 bytes (58 words) - 13:34, 28 November 2008
  • |cat1=Camera
    498 bytes (58 words) - 13:37, 28 November 2008
  • |cat1=Camera/fr
    424 bytes (58 words) - 13:17, 29 January 2008
  • |DownloadURL=http://vidtuts.s3.amazonaws.com/SLTotW-02-How-to-move-your-camera-further-and-better.mp4 ...URL=http://blog.secondlife.com/2007/08/30/tip-of-the-week-how-to-move-your-camera-further-and-better/
    644 bytes (60 words) - 11:56, 12 August 2008

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