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- ...u may need to change the viewer's channel. To set the channel see [[Viewer parameters]], and more information at [[Get_source_and_compile#Channels_and_Versions]] # Use the client parameters.22 KB (2,681 words) - 12:48, 14 February 2012
- ==== LSL ==== ==== Region ====7 KB (1,190 words) - 10:04, 18 October 2010
- ...ience based scripts in attached child prims reference their operation by region position instead of root position like non-experience based scripts. ...ode returned for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog15 KB (1,916 words) - 17:25, 8 December 2014
- ...04/23 15:18] Caleb the Cable Guy (caleb.linden): make sure to include the region where you tried to upload [2015/04/23 15:19] Caleb the Cable Guy (caleb.linden): screenshot, region name, time stamp, agent who tried to upload17 KB (2,211 words) - 14:32, 30 April 2015
- {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}10 KB (1,513 words) - 01:00, 14 April 2024
- ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point :* Sculpted Prims use the same position, rotation, and size parameters that a normal prim has. For example, this means that the maximum distance f15 KB (2,425 words) - 09:33, 17 August 2009
- * This is a "Threaded Region Crossings" project. ...contains the infrastructure to support future work into creating threaded region cross for agents. This uses the new threaded RPC/thread state machine mecha36 KB (5,126 words) - 00:14, 14 December 2011
- ...ience based scripts in attached child prims reference their operation by region position instead of root position like non-experience based scripts. ...ode returned for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog15 KB (1,903 words) - 17:24, 8 December 2014
- ...ience based scripts in attached child prims reference their operation by region position instead of root position like non-experience based scripts. ...ode returned for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog18 KB (2,451 words) - 17:24, 8 December 2014
- ...r the avatar's own id if the avatar is not sitting on an object within the region) ...ow report information about script permissions granted to objects within a region. A future viewer update will use this.70 KB (10,027 words) - 16:29, 7 January 2013
- ...r the avatar's own id if the avatar is not sitting on an object within the region) ...ow report information about script permissions granted to objects within a region. A future viewer update will use this.37 KB (5,142 words) - 15:01, 17 December 2012
- * [[LSL Browser HUD]] ** [[ Shape parameters ]]6 KB (629 words) - 13:20, 21 December 2013
- ...over into a full region gives strange error message: You can't enter this region because the sebehavior is full ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)36 KB (5,027 words) - 13:45, 14 December 2011
- ...for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font> ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>36 KB (5,718 words) - 13:44, 8 April 2014
- * {{jira|MAINT-14}} [PUBLIC]Region message logged into nearby chat log has duplicated sender name * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer10 KB (1,535 words) - 11:58, 12 October 2015
- ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). ...bottom south west corner of the map region. An object is considered "in" a region or parcel if it's center point is within the boundaries, even if part of it23 KB (3,883 words) - 11:16, 25 May 2011
- ...t was this lousy DN (tankmaster.finesmith): [15:05] Whirly Fizzle left the region. ...7] Mæstro Linden (maestro.linden): secondly, a quick performance test for LSL materials38 KB (5,119 words) - 16:42, 12 June 2014
- ...<nowiki>: In practice, it is often easier/faster for us server devs to add LSL calls than it is for us to get a working viewer with the UI we want.</nowik [12:25] <font color=#440044><b>Andrew Linden</b><nowiki>: So often the LSL calls are done just so we can test the prototype.</nowiki></font>32 KB (4,919 words) - 15:36, 21 August 2012
- {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * Fixed a cause of failed teleports from within the same region34 KB (5,195 words) - 03:03, 23 December 2013
- *** This can be disabled by region owners and estate managers with the Region Debug Console command "set optimize_terrain false". ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].44 KB (6,060 words) - 08:50, 19 December 2012