Release Notes/Second Life RC LeTigre/12

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12.12.18.268345

  • This is a maint-server project
  • Scheduled 2012-12-19, for the RC BlueSteel, RC LeTigre, and RC Magnum channels
  • Bug Fixes
    • Stability improvement

12.12.10.267911

  • This is a maint-server project
  • Scheduled 2012-12-12, for RC BlueSteel and RC LeTigre
  • New Features
  • Bug Fixes
    • Numerous crash fixes around mesh and physics subsystems
    • Additional crash fixes
  • Fixes since 12.11.21.267232
    • Fixed a bug: parcels cannot be deeded to the group (BUG-927 )
    • Fixed a bug: offline emails triggered by scripted object IMs are missing the message (BUG-916)
    • Fixed a bug: offline emails triggered by scripted object IMs have the wrong avatar name in the email "To:" field
  • Fixes since 12.11.29.267443
    • Fixed a bug: offline IMs from objects to their owners would not trigger offline email (BUG-1002)
    • Fixed a bug: group member ejection notice to group owner has garbled text (BUG-1027)

12.11.29.267443

  • This is a maint-server project
  • Scheduled 2012-12-05, for RC BlueSteel, RC LeTigre, and RC Magnum
  • New Features
  • Bug Fixes
    • Numerous crash fixes around mesh and physics subsystems
    • Additional crash fixes
  • Fixes since RC Magnum 12.11.21.267232
    • Fixed a bug: parcels cannot be deeded to the group (BUG-927 )
    • Fixed a bug: offline emails triggered by scripted object IMs are missing the message (BUG-916)
    • Fixed a bug: offline emails triggered by scripted object IMs have the wrong avatar name in the email "To:" field

12.11.16.267103

12.11.09.266804

  • This is a maint-server project
  • Scheduled 2012-11-14, for RC BlueSteel, RC LeTigre, and RC Magnum channels
  • New Features
    • Linksets or single objects which have bounding boxes larger than 64m (in any dimension) are prevented from being rezzed if rezzing would cause the object to collide with an avatar (excluding the object owner). (BUG-166)
  • Bug Fixes
    • Script Time in the Statistics Bar now correctly shows 0ms when scripts are disabled in the sim (BUG-311)
    • Script error messages now include information about the object's root prim, when certain operations fail due to the object's pathfinding setting (PATHBUG-198)
    • Other misc. fixes, including crash fixes
  • Changes since 12.11.05.266580
    • Fixed a crash mode that was introduced with 12.11.05.266580 (the previous version of this project)

12.11.05.266580

  • This is a maint-server project
  • Scheduled 2012-11-07, for RC LeTigre and RC BlueSteel channels
  • Features and Changes
    • Linksets which have bounding boxes larger than 64m (in any dimension) are prevented from being rezzed if rezzing would cause the object to collide with an avatar (excluding the object owner). (BUG-166)
    • Also includes all changes from Second Life RC Magnum 12.11.02.266530
  • Bug Fixes
    • Script Time in the Statistics Bar now correctly shows 0ms when scripts are disabled in the sim (BUG-311)
    • Script error messages now include information about the object's root prim, when certain operations fail due to the object's pathfinding setting (PATHBUG-198)
    • Other misc. fixes, including crash fixes

12.10.26.266333

  • This is the server modernization project
  • Scheduled 2012-11-01
  • Features and Changes
    • Updated the Havok physics engine to version 2012.1
    • Enables Havok's "Collision Geometry Optimizer" for the terrain, which simplifies the physics shape of the terrain for improved performance.
      • This can be disabled by region owners and estate managers with the Region Debug Console command "set optimize_terrain false".
    • Includes a new LSL function to access simulator statistics, llGetSimStats.
      • Usage: float llGetSimStats(integer stat_type)
      • Currently, this function accepts only SIM_STAT_PCT_CHARS_STEPPED as its parameter, which returns the % of pathfinding characters skipped each frame, averaged over the last minute. The returned value corresponds to the "Characters Updated" stat in the viewer's Statistics Bar.
    • Includes a new option for llCreateCharacter: CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES. Default is true to match pre-existing behavior. If set to false, character will not attempt to catch up on lost time when pathfinding performance is low, potentially providing more reliable movement (albeit while potentially appearing to be more stuttery).
    • Changes to pathfinding character throttling, so that characters may be permitted to exceed the previous 50µs limit per frame if there is sufficient spare time available.
    • Added a new parameter to llGetObjectDetails, OBJECT_PATHFINDING_TYPE, which returns the pathfinding setting of any object in the region. It returns an integer matching one of the following new constants:
    • Added a new option for llHTTPRequest(): HTTP_PRAGMA_NO_CACHE
      • Usage: [HTTP_PRAGMA_NO_CACHE, integer send_header]
      • When send_header is TRUE, the "Pragma: no-cache" header is sent by the script. This matches the default behavior.
      • When send_header is FALSE, no "Pragma" header is sent by the script.
      • See the HTTP specification for more details about this header.
    • Other internal system changes
  • Bug Fixes
    • "Pragma: no-cache" llHTTPRequest() header bug
    • Fixed new crashing bug
  • Known Issues
    • Mesh objects (such as vehicles) cannot physically cross from a region running Havok 2012.1 into a region running an older version of Havok, due to the upgrade to a newer version of the Havok physics engine. Currently (2012-10-17), RC LeTigre is the only channel with the latest Havok upgrade.
  • Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.10.19.266079
  • Also on BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.10.26.266333

12.10.22.266173

  • This is the server modernization project
  • Scheduled 2012-10-24
  • Features and Changes
    • Updated the Havok physics engine to version 2012.1
    • Enables Havok's "Collision Geometry Optimizer" for the terrain, which simplifies the physics shape of the terrain for improved performance.
      • This can be disabled by region owners and estate managers with the Region Debug Console command "set optimize_terrain false".
    • Includes a new LSL function to access simulator statistics, llGetSimStats.
      • Usage: float llGetSimStats(integer stat_type)
      • Currently, this function accepts only SIM_STAT_PCT_CHARS_STEPPED as its parameter, which returns the % of pathfinding characters skipped each frame, averaged over the last minute. The returned value corresponds to the "Characters Updated" stat in the viewer's Statistics Bar.
    • Includes a new option for llCreateCharacter: CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES. Default is true to match pre-existing behavior. If set to false, character will not attempt to catch up on lost time when pathfinding performance is low, potentially providing more reliable movement (albeit while potentially appearing to be more stuttery).
    • Changes to pathfinding character throttling, so that characters may be permitted to exceed the previous 50µs limit per frame if there is sufficient spare time available.
    • Added a new parameter to llGetObjectDetails, OBJECT_PATHFINDING_TYPE, which returns the pathfinding setting of any object in the region. It returns an integer matching one of the following new constants:
    • Other internal system changes
  • Known Issues
    • This version changed default HTTP headers sent by llHTTPRequest
    • Mesh objects (such as vehicles) cannot physically cross from a region running Havok 2012.1 into a region running an older version of Havok, due to the upgrade to a newer version of the Havok physics engine. Currently (2012-10-17), RC LeTigre is the only channel with the latest Havok upgrade.
  • Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.10.12.265826

12.10.12.265819

  • This is the server modernization project
  • Scheduled 2012-10-17
  • Features and Changes
    • Updated the Havok physics engine to version 2012.1
    • Enables Havok's "Collision Geometry Optimizer" for the terrain, which simplifies the physics shape of the terrain for improved performance.
      • This can be disabled by region owners and estate managers with the Region Debug Console command "set optimize_terrain false".
    • Includes a new LSL function to access simulator statistics, llGetSimStats.
      • Usage: float llGetSimStats(integer stat_type)
      • Currently, this function accepts only SIM_STAT_PCT_CHARS_STEPPED as its parameter, which returns the % of pathfinding characters skipped each frame, averaged over the last minute. The returned value corresponds to the "Characters Updated" stat in the viewer's Statistics Bar.
    • Includes a new option for llCreateCharacter: CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES. Default is true to match pre-existing behavior. If set to false, character will not attempt to catch up on lost time when pathfinding performance is low, potentially providing more reliable movement (albeit while potentially appearing to be more stuttery).
    • Changes to pathfinding character throttling, so that characters may be permitted to exceed the previous 50µs limit per frame if there is sufficient spare time available.
    • Added a new parameter to llGetObjectDetails, OBJECT_PATHFINDING_TYPE, which returns the pathfinding setting of any object in the region. It returns an integer matching one of the following new constants:
    • Other internal system changes
  • Known Issues
    • Mesh objects (such as vehicles) cannot physically cross from a region running Havok 2012.1 into a region running an older version of Havok, due to the upgrade to a newer version of the Havok physics engine. Currently (2012-10-17), RC LeTigre is the only channel with the latest Havok upgrade.

12.10.08.265664

12.09.26.265152

12.09.26.265159

  • This is a maint-server project.
  • Scheduled 2012-10-03
  • Converted some hardcoded messages to a localizable format.
  • Bug Fixes
    • Fixed some server crash modes.
    • Large groups can be used now.


12.09.07.264510

  • This is a maint-server project.
  • Scheduled 2012-09-13
  • Bug Fixes

12.09.04.264357

  • This is a maint-server project.
  • Scheduled 2012-09-06
  • Bug Fixes
    • VWR-5044: Attachments only change/inherit the active group when they're "rezzed
    • VWR-25762: group owned objects appear as owned by (nobody) in Top Scripts and Top Colliders
    • VWR-20320: Show in search and set for sale remain enabled after owner changed
    • SVC-7760: Large object instant messages can corrupt returned object location URL making it impossible to determine the object's location.
    • STORM-1840: Searching legacy names in the "Choose Resident" floater with a period returns no result
    • SVC-7525: Selected objects move when a new keyframe motion is started
    • SVC-7793: Scripted agents can't abandon land on private estates
    • SVC-7917: Please automatically unmute avatars who have muted themselves, and prevent this from occuring server-side.
    • SVC-7968: When TPing using a landmark the server sends two TeleportStart packets
    • SCR-247: Scripts created by Residents who are limited to only the General maturity rating do not function as expected when inside an object that the scripter created that is running in a Moderate or Adult region
    • SCR-318: llInsertString & llSubStringIndex support for 4 bytes characters broken since 12.02.06.248938
    • SCR-359: The http_request() event fails to trigger in child prims that do not use llHTTPResponse() after it has received 64 HTTP requests and will not trigger again even if the script is reset.
    • SVC-8124: Excessive "ParcelOverlay reliable" messages sent by regions since last rolling restart (2012-08-08)
    • SVC-8136: Attachment point pelvis not being released
    • SVC-8146: llRezAtRoot() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047
    • SVC-7641: Add object location info to messages, was "Object on land sending excessive messages
    • SVC-8177: There is different behaivior between the RC channels and the main channel involving permissions, objects lose modify permissions
    • SVC-8208: L$ received notification not appearing when on an RC region

12.08.23.263929

  • This is an infrastructure project.
    • There are no changes to exisiting behaviour.
  • Scheduled 2012-08-29

12.08.17.263666

12.08.13.263365

12.08.06.263130

12.07.27.262679

12.07.24.262437

12.07.03.261171

12.07.03.261171

  • This is the Creator Tools project.
  • Scheduled 2012-07-11
  • Added three new LSL functions:
  • NOTES:
    • The new LSL functions work with the current runtime permissions system and are precursor to future work with experience permissions. More information about the runtime permission is here: PERMISSION_TELEPORT.
    • These functions only work on the RC regions and not grid wide.
    • These functions have an on/off switch. The release to RC has the functions disabled by default.
  • Bug Fixes

12.06.20.260188

12.06.18.259948

12.06.09.259101

  • Scheduled 2012-06-14
  • This channel contains new simulator changes to help with infrastructure projects. There are no visible changes to behaviour.

12.06.04.258757

12.06.04.258754

  • This is an emergency deploy to fix a security issue. scheduled 2012-06-04
  • Features
    • No new features.
  • Bug Fixes
    • Fixes a griefing vector.

12.05.29.258159

  • Scheduled 2012-05-31
  • This channel contains simulator changes to help with upcoming infrastructure projects. There are no visible changes to behaviour.

12.05.11.256527

12.05.11.256527

12.05.07.255857

12.04.30.255166

12.04.20.254296

12.04.12.253726

12.03.30.252593

12.03.30.252593

  • This "maint-server" project. scheduled 2012-04-04
  • The explicit ban height for parcels is being raised to 5000m. This means that avatars that are explicitly banned from a parcel can not enter them unless they are at least 5000m above ground. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.
  • Bug Fixes
    • SCR-6 "llGetSubString can produce results that crash Mono scripts"
    • SCR-281 "recent release to agni (12.02.06.248938 I think) breaks llDeleteSubString behaviour."
    • Removed old unused server code.
    • Fixed several server crash modes.
  • This version is on BlueSteel as well.

12.03.26.252149

12.03.20.251556

  • This is again the "threaded region crossing" project. scheduled 2012-03-21
  • Features
    • Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
  • Bug Fixes
    • Fixed some crash modes that were discovered in the previous iteration of this project
  • Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
  • This version is on all 3 RC channels, this week

12.02.24.249991

12.03.06.250637

12.02.24.249991

12.02.15.249527

12.02.02.248819

12.02.06.248938

12.01.27.248571

12.01.18.247990

12.01.13.247734

  • This "maint-server" project scheduled 2012-01-18
  • Features
  • New LSL function integer llSetRegionPos(vector position)
    The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
    • Returns 1 if the object is successfully placed within 0.1 m of position.
    • Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
    • Returns 0 and does not move the object if the object is dynamic (has physics enabled).
    • Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
  • "frame_number" option added to llGetEnv()
    Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
  • Bug Fixes
    • SVC-7466 A notecard holds more data than a script can read
    • SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
    • SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
    • SVC-7493 Weird mesh land impact issue
    • Fixed several simulator crash bugs and potential memory leaks.
    • Fixed a notecard crashing bug.
  • Code also deployed to BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.01.13.247734

12.01.06.247303

  • This "maint-server" project scheduled 2012-01-11
  • Bug Fixes
    • SVC-7540 Offline email notifications received but never delivered on login.