Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • Included is how to change prim color for both a single prim and a linked set. // To only change the prim this script is in - use this line
    1 KB (172 words) - 16:02, 30 July 2015
  • ...ent between flat faces, Spherical prim faces and Sculpted Prims. Spherical prim faces require a rotation by 90° that can be tricky for some textures, like ...on all [[PRIM_SCULPT_TYPE_SPHERE]] sculpted prims, but they do not work on prim spheres ==
    3 KB (486 words) - 13:09, 28 August 2014
  • ...de after scratching my head debugging something. I clicked on a "far away" prim that was only whispering. I made it llOwnerSay. I also fixed some cosmetic
    345 bytes (57 words) - 15:35, 1 March 2009
  • {{LSLC|}}{{LSLC|Prim}}{{LSLC|Avatar}}
    15 members (1 subcategory, 0 files) - 23:12, 29 May 2012
  • {{LSLC/fr|}}{{LSLC/fr|Prim}}{{LSLC/fr|Avatar}}
    11 members (0 subcategories, 0 files) - 11:58, 13 January 2008
  • {{LSLC/ko|}}{{LSLC/ko|Prim}}{{LSLC/ko|Avatar}}
    1 member (0 subcategories, 0 files) - 12:12, 16 March 2009
  • {{LSLC|}}{{LSLC|Prim}}{{LSLC|Text}}
    2 members (0 subcategories, 0 files) - 21:05, 25 March 2010
  • ...eturn]] script. This one is quite similar, except that it works with multi-prim objects. To use it, simply drop the following bit of code in a script in a multi-prim object and voilà, the object won't go away due to autoreturn.
    1 KB (171 words) - 00:22, 25 January 2015
  • ...t that allows users to create sculptie prims in 3ds Max and export them to Second Life. It is now a part of [http://liferain.com/downloads/primcomposer/ Prim Composer].
    1,023 bytes (144 words) - 20:48, 7 July 2008
  • // when dropping this script into a prim // it will remove all set media-on-a-prim
    2 KB (235 words) - 06:36, 25 February 2016
  • |func_desc=Sets the prim's name according to the {{LSLP|name}} parameter. ...n a linked set, it will change the name of the child prim and not the root prim.
    4 KB (542 words) - 15:17, 9 October 2023
  • File:Primflicker 008.png
    Resize the thickness of the prim from 0.500 to 0.495 to finish 'Option 2'
    (1,280 × 758 (1,005 KB)) - 10:51, 12 November 2009
  • Receiving a message every time that you step on a prim is annoying, so this script uses a short name store to check that the avata As an avatar stands on or hits against the prim, the timer is reset to a further 10 minutes, at the end of the timer period
    1 KB (181 words) - 19:35, 24 January 2015
  • 744 and 1017 could be combined. Mute the prim from your parcel. :) -- [[User:Argent Stonecutter|Argent Stonecutter]] 09:4
    145 bytes (18 words) - 15:25, 25 October 2007
  • {{LSL DefineRow/de||[[llGetRootPosition]]|Gibt die Position des [[Root Prim/de|Root Prims]]}} |cat2=Prim
    1 KB (147 words) - 14:01, 27 November 2008
  • |func_desc=Sets the rotation of the prim to {{LSLP|rot}}. ...r nonphysical root prims and all child prims. It has no effect on the root prim if the object is physical. It has no effect for "static objects" as type of
    4 KB (522 words) - 15:33, 12 September 2015
  • *Put this script in a prim. *Set the countdown time in the Global variables, and touch prim to start.
    919 bytes (89 words) - 14:32, 11 January 2016
  • {{Otheruses4‎|primitives|[[LSL/ja]] related information|:Category:LSL Prim/ja}}
    6 KB (221 words) - 06:20, 27 April 2010
  • Sometimes a prim jest don't die natural. Enter minutes in whole numbers, then drop script into prim
    1 KB (118 words) - 15:09, 8 January 2008
  • Test the prim equivalence of mesh objects. (See [[Mesh]] for Mesh feature details) === Verify upload window prim equivalent matches in-world prim equivalent ===
    5 KB (875 words) - 16:26, 2 February 2011

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)