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- 598 bytes (71 words) - 09:57, 24 October 2023
- {{:PRIM TEXGEN|{{{1|}}}}} ...itiveParams, it is either the value of the {{LSLP|link}} parameter, or the prim specified by the immediately prior [[PRIM_LINK_TARGET]] call.5 KB (796 words) - 07:06, 29 June 2024
- {{:PRIM TEXGEN|{{{1|}}}}} ...itiveParams, it is either the value of the {{LSLP|link}} parameter, or the prim specified by the immediately prior [[PRIM_LINK_TARGET]] call.5 KB (686 words) - 16:21, 25 June 2024
File:Sculpted prim costs mesh.png (163 × 384 (89 KB)) - 09:21, 7 June 2012File:Sculpted prim costs prim.png (288 × 314 (146 KB)) - 09:47, 7 June 2012File:Sculpted prim costs sculpted.png (169 × 379 (105 KB)) - 09:49, 7 June 2012- |cat1=Prim Media309 bytes (36 words) - 11:04, 1 September 2012
- |cat1=Prim Media309 bytes (36 words) - 11:04, 1 September 2012
- |cat1=Prim Media332 bytes (42 words) - 16:53, 11 December 2012
- 135 bytes (19 words) - 08:42, 30 April 2013
- 132 bytes (19 words) - 08:43, 30 April 2013
- 200 bytes (29 words) - 02:57, 23 December 2013
- 200 bytes (29 words) - 02:57, 23 December 2013
- 201 bytes (29 words) - 02:57, 23 December 2013
- 200 bytes (29 words) - 02:57, 23 December 2013
- 211 bytes (30 words) - 02:57, 23 December 2013
- 136 bytes (19 words) - 08:50, 30 April 2013
- 138 bytes (19 words) - 08:51, 30 April 2013
- 209 bytes (29 words) - 02:57, 23 December 2013
- 139 bytes (19 words) - 08:54, 30 April 2013
Page text matches
- Included is how to change prim color for both a single prim and a linked set. // To only change the prim this script is in - use this line1 KB (172 words) - 16:02, 30 July 2015
- ...ent between flat faces, Spherical prim faces and Sculpted Prims. Spherical prim faces require a rotation by 90° that can be tricky for some textures, like ...on all [[PRIM_SCULPT_TYPE_SPHERE]] sculpted prims, but they do not work on prim spheres ==3 KB (486 words) - 13:09, 28 August 2014
- ...de after scratching my head debugging something. I clicked on a "far away" prim that was only whispering. I made it llOwnerSay. I also fixed some cosmetic345 bytes (57 words) - 15:35, 1 March 2009
- {{LSLC|}}{{LSLC|Prim}}{{LSLC|Avatar}}15 members (1 subcategory, 0 files) - 23:12, 29 May 2012
- {{LSLC/fr|}}{{LSLC/fr|Prim}}{{LSLC/fr|Avatar}}11 members (0 subcategories, 0 files) - 11:58, 13 January 2008
- {{LSLC/ko|}}{{LSLC/ko|Prim}}{{LSLC/ko|Avatar}}1 member (0 subcategories, 0 files) - 12:12, 16 March 2009
- {{LSLC|}}{{LSLC|Prim}}{{LSLC|Text}}2 members (0 subcategories, 0 files) - 21:05, 25 March 2010
- ...eturn]] script. This one is quite similar, except that it works with multi-prim objects. To use it, simply drop the following bit of code in a script in a multi-prim object and voilà, the object won't go away due to autoreturn.1 KB (171 words) - 00:22, 25 January 2015
- ...t that allows users to create sculptie prims in 3ds Max and export them to Second Life. It is now a part of [http://liferain.com/downloads/primcomposer/ Prim Composer].1,023 bytes (144 words) - 20:48, 7 July 2008
- // when dropping this script into a prim // it will remove all set media-on-a-prim2 KB (235 words) - 06:36, 25 February 2016
- |func_desc=Sets the prim's name according to the {{LSLP|name}} parameter. ...n a linked set, it will change the name of the child prim and not the root prim.4 KB (542 words) - 15:17, 9 October 2023
File:Primflicker 008.png Resize the thickness of the prim from 0.500 to 0.495 to finish 'Option 2'(1,280 × 758 (1,005 KB)) - 10:51, 12 November 2009- Receiving a message every time that you step on a prim is annoying, so this script uses a short name store to check that the avata As an avatar stands on or hits against the prim, the timer is reset to a further 10 minutes, at the end of the timer period1 KB (181 words) - 19:35, 24 January 2015
- 744 and 1017 could be combined. Mute the prim from your parcel. :) -- [[User:Argent Stonecutter|Argent Stonecutter]] 09:4145 bytes (18 words) - 15:25, 25 October 2007
- {{LSL DefineRow/de||[[llGetRootPosition]]|Gibt die Position des [[Root Prim/de|Root Prims]]}} |cat2=Prim1 KB (147 words) - 14:01, 27 November 2008
- |func_desc=Sets the rotation of the prim to {{LSLP|rot}}. ...r nonphysical root prims and all child prims. It has no effect on the root prim if the object is physical. It has no effect for "static objects" as type of4 KB (522 words) - 15:33, 12 September 2015
- *Put this script in a prim. *Set the countdown time in the Global variables, and touch prim to start.919 bytes (89 words) - 14:32, 11 January 2016
- {{Otheruses4|primitives|[[LSL/ja]] related information|:Category:LSL Prim/ja}}6 KB (221 words) - 06:20, 27 April 2010
- Sometimes a prim jest don't die natural. Enter minutes in whole numbers, then drop script into prim1 KB (118 words) - 15:09, 8 January 2008
- Test the prim equivalence of mesh objects. (See [[Mesh]] for Mesh feature details) === Verify upload window prim equivalent matches in-world prim equivalent ===5 KB (875 words) - 16:26, 2 February 2011