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  • * une prim de l'objet change de type ou de forme. * une prim simple est dupliquée.
    2 KB (238 words) - 03:36, 5 August 2009
  • ** Prim Optimization ...acy and realism, etc. It also prevents claims of bias (I notice a lack of prim hair and womens' footwear on the list.) *All of which are subjective and ca
    4 KB (577 words) - 14:25, 8 November 2008
  • ...ed on right click will always be that of the root unless, right clicking a prim under individual edit when it will always be the LL default. ...xt functions, all '''text''' set via llSetSitText becomes a property of a prim, not a script. For that reason, the '''text''' will remain if the script th
    2 KB (317 words) - 14:03, 22 January 2015
  • #Drop this first script into the prim where you have the rest of the MLPV2 scripts; #Drop this second script into the root prim of the props you want to texture with it;
    3 KB (449 words) - 09:22, 25 December 2011
  • |cat1=Prim
    295 bytes (38 words) - 11:58, 16 July 2008
  • ...to participate in the experience will be unable to stand or select another prim to sit on. The restriction remains in place until one of the following con * The prim the avatar is seated on is destroyed.
    1 KB (222 words) - 10:55, 14 March 2024
  • ...d by the second script in any child prim that you want to use for a 'reset prim'. ...et all the scripts in the main prim. It may work if MLP is not in the main prim, but that has yet to be tested. It will take up to 12 buttons if you wish t
    3 KB (413 words) - 18:27, 13 June 2015
  • ...s]], which only makes sense when a glTF material is applied to a face of a prim. These prim params affect the glTF material on a face:
    4 KB (495 words) - 17:20, 22 December 2023
  • ...ard Prims and Sculpted Prims to achieve pleasing designs while maintaining prim economy.
    863 bytes (129 words) - 19:04, 22 June 2024
  • ...semblerait que seulement deux sons peuvent être mis en attente pour chaque prim. [[#SVC-4260|SVC-4260]] ...pt. Elle peut être activée ou desactivée par n'importe quel script dans la prim. Elle survit à la réinitialisation, au rezzage et à la suppression du sc
    2 KB (316 words) - 09:24, 22 January 2011
  • ...[llSetLinkTexture/fr|llSetLinkTexture]]|Permet de changer la texture d'une prim liée}} ...llGetNumberOfSides/fr|llGetNumberOfSides]]|Renvoie le nombre de face d'une prim}}
    1 KB (211 words) - 14:27, 4 February 2008
  • ...eger|49|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the material settings of a prim's face}}}} ...ns}} to the object and the [[PRIM_RENDER_MATERIAL|material]] is not in the prim's inventory.}}
    4 KB (543 words) - 17:00, 12 April 2024
  • ...alpha" fait référence à la transparence ou à l'opacité d'un objet (ici une prim). ...SetAlpha]] qui prend un [[float/fr|float]] en argument. A 0.0, l'objet (la prim) est invisible, à 1.0, l'objet est complètement opaque.
    11 members (0 subcategories, 0 files) - 12:57, 21 March 2012
  • ...tics such that it virtually exists in the space of a {{AWG|Region}}. {{AWG|Prim}}s and {{AWG|Avatar}}s interact with each other through the use of {{AWG|Ag
    333 bytes (59 words) - 17:07, 6 November 2007
  • |{{LSLGC|Prim}} |Necesita funciones que sean atributos prim (no atributos de Object)
    2 KB (334 words) - 17:31, 24 October 2008
  • // Drop this script into the root prim of of a build // Touch any prim to learn its link number
    1 KB (147 words) - 00:54, 22 January 2015
  • |p1_type=integer|p1_name=face|p1_desc=the face number of the prim *Text will stretch across the face of the prim as a texture would, while following the '''chars_per_line''' rule only in c
    2 KB (241 words) - 19:03, 10 October 2023
  • ...Const|PRIM_POSITION|integer|6|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the prim's position}}}} ...rames#region|region coordinates]], even if the prim is a child or the root prim of an [[attachment]].}}
    5 KB (623 words) - 14:05, 8 September 2015
  • |cat1=Prim/fr
    414 bytes (56 words) - 10:06, 16 February 2008
  • ...blog.secondlife.com/2008/03/20/22-new-video-tutorial-megapack-to-help-your-second-life/ * [[PRIM_MATERIAL|LSL article about prim material]]
    599 bytes (54 words) - 08:51, 12 August 2008

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