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  • {{LSL Header|ml=*}}{{RightToc}} ...e prim, or remove other scripts. Use this to kill bling or other particle effects!
    4 KB (566 words) - 10:07, 17 March 2023
  • ...this. It will take some work to neuter it. I don't want to outright revert it. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_On ::Reverting it is a good starting point. From there, the additions can be discussed, as th
    14 KB (2,364 words) - 09:46, 27 May 2024
  • * {{jira|STORM-1831}} Obtain LSL syntax table from simulator so that it is always up to date * {{jira|MAINT-3200}} WL Haze effects are inconsistent between solid and transparent objects under water.
    3 KB (340 words) - 09:25, 12 June 2014
  • * {{jira|STORM-1831}} Obtain LSL syntax table from simulator so that it is always up to date ...}} The script editor in viewer 3 has stopped highlighting text some report it also spell checks them
    4 KB (467 words) - 14:16, 7 July 2014
  • {{LSL Header}}{{LSLC|User-Defined_Functions}} One of the side effects of using the Mono VM is that the string encoding used is not the archaic ve
    8 KB (967 words) - 15:48, 22 January 2015
  • * {{jira|SVC-443}} - Votes: 4 - smooth texture animation using LSL does not work unless looping - {{User|anthony reisman}} * {{jira|VWR-11364}} - Votes: 4 - Glow effects overpowers and obscures object details - {{User|Angela Talamasca}}
    4 KB (659 words) - 11:14, 9 February 2010
  • {{LSL Header}} <lsl>
    11 KB (1,029 words) - 08:20, 21 August 2011
  • * {{jira|STORM-1831}} Obtain LSL syntax table from simulator so that it is always up to date * {{jira|MAINT-3200}} WL Haze effects are inconsistent between solid and transparent objects under water.
    3 KB (352 words) - 10:42, 18 June 2014
  • {{LSL Header}}{{#vardefine:p_TLT_desc|TightListType}} ...e two flavors, TightList and TightListType. The big differences are that {{LSL Param|TLT}} preserves types and uses a 6 char header (TL uses a 1 char head
    23 KB (2,774 words) - 15:43, 22 January 2015
  • ...wiki>: I don't have a firm date yet but we're getting closer to having the LSL materials functions ready to test out</nowiki></font> [12:04] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL is new parameters and lists for llSetPrimitiveParams() and the like</nowiki
    26 KB (4,088 words) - 15:07, 27 May 2014
  • A negative {{LSLP|status_code}} is an [[#error_code|error code]], otherwise it is the number of hits (and strides) returned. ...ay]] will not detect a prim if the line starts inside the prim. This makes it safe to use the prim position as the start location.
    15 KB (2,230 words) - 09:48, 5 November 2023
  • * ORG devices support wildcards for easy and low lag relay scanning and mass effects; ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio
    21 KB (3,272 words) - 00:54, 29 July 2012
  • |[[vector]] {{LSL Param|color}}, [[float]] coverage, [[float]] scale, [[float]] variance, [[v |[[rotation]] {{LSL Param|rot}}, [[float]] scale, [[float]] brightness, [[integer]] is_default_
    6 KB (858 words) - 10:04, 20 January 2024
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (928 words) - 13:57, 12 May 2014
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (928 words) - 21:03, 22 April 2014
  • * fixes in Recent tab, Chat, LSL editor, land management, etc. }}{{GreenCheckbox|title=Resolved Issues|body= ...017}} Inventory filter for Recent tab does not persist between sessions as it used to.
    7 KB (938 words) - 17:25, 9 April 2014
  • * Write your questions/suggestions and '''sign it''' with four tildes: <tt><big><nowiki>~~~~</nowiki></big></tt> (or the sign * Preview the page and save it if you're comfortable with it.
    13 KB (1,993 words) - 19:16, 20 July 2010
  • ...up ban stuff is inching forward ... I'm not sure of the release timing but it's definitely a lo tcloser</nowiki></font> ...8] <font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font>
    25 KB (3,951 words) - 11:14, 12 June 2014
  • language ( LSL scripting off course [[LSL_Portal]] ) it is located here: [http://slurl.com/secondlife/Egglebury/216/128/56 New Stor
    6 KB (1,085 words) - 11:20, 30 March 2010
  • ...tation is obfuscated with magic numbers, the design is very poor and funny effects are achieved. Here is a rundown of the problems with warpPos:}} ...s written, "teleporting" was accomplished by sitting on a prim, and having it cycle through [[llSetPos]] 10m hops in a loop until [[llGetPos]] was very c
    16 KB (2,407 words) - 00:37, 27 September 2022

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