Mesh/Z Brush Walkthrough

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< Mesh
Revision as of 12:58, 12 October 2010 by Dan Linden (talk | contribs) (Created page with '== Basic workflow == === Create a box (or monkey or teapot or hippo) === === Reduce polygons === === Apply textures === === Scale to meters === === Export to COLLADA === === Impo...')
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Basic workflow

Create a box (or monkey or teapot or hippo)

Reduce polygons

Apply textures

Scale to meters

Export to COLLADA

Import to SL

Bones and rigging

Gotchas and Workarounds

Tutorial links