Open Development User Group

From Second Life Wiki
Revision as of 06:02, 11 June 2012 by MartinRJ Fayray (talk | contribs) (Added VWR-29103: Inventory gear menu remains on screen after inventory floater is closed)
Jump to navigation Jump to search

Open Source Policies, Resources for Open Contributions, and progressing contributions through the Snowstorm process.

Chaired by Oz Linden of the Snowstorm Team.

Schedule

Every Monday 07:00-08:00 SLT and Thursday 13:00-14:00 SLT at Oz's Raft🖈



Agenda

The agenda for the next meeting is:

  1. OPEN Issue Triage (Oz Linden)
  2. How can we get good data on whether a Multiple Base Avatar Deformer is wanted and actually needed? We saw this go wrong once during mesh development, when the desire to use mesh for clothing was misunderstood by the project team and I suppose SL management. Nalates Urriah 09:18, 7 June 2012 (PDT)
  3. VWR-29094 "Blocking an avatar does not derender worn lights": Suggested way to fix this https://bitbucket.org/MartinRJ/vwr-29094, please move the Jira-issue to STORM so I can make a code-review-request. Thanks! (MartinRJ)
  4. VWR-29100 "we the handicapped of second life respectfullyrequest a feature for our one handed builders": Looking for reasonable ideas on how to implement this (with a single editable button? Or a menu just like the gestures floater?...) (MartinRJ)
  1. VWR-29103 Inventory gear menu remains on screen after inventory floater is closed": Please assign to me, repository is here: https://bitbucket.org/MartinRJ/vwr-29103 (MartinRJ)

Archive

Records of past meetings: Open Development User Group/Archive


See the list of other user groups.