Visual Guide to Pathfinding

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Revision as of 10:15, 15 June 2012 by Hyper Mole (talk | contribs)
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  • A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be changed) and the existing objects are set to Movable Obstacle.
  • Movable Obstacles will not show up in your navigation mesh view.