Visual Guide to Pathfinding
Revision as of 09:15, 15 June 2012 by Hyper Mole (talk | contribs)
- A new Pathfinding region has two types of objects. The terrain is set to Walkable (by default and cannot be changed) and the existing objects are set to Movable Obstacle.
- Movable Obstacles will not show up in your navigation mesh view.