User:Daemonika Nightfire/Scripts/Anti copy trans
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Revision as of 11:31, 1 November 2012 by Daemonika Nightfire (talk | contribs) (Created page with "==*DS* Anti (copy & transfer)== This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission. Additionally the s…")
*DS* Anti (copy & transfer)
This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission. Additionally the script will delete itself when the customer of the reseller receives it with both permissions. Because it is a global funkcion, it can be used universally.
Make sure that you not give away scripts with modify rights which contains this function.
<lsl> /*
╔═════════════════════════════════════−−−→ ║ *DS* Anti (copy & transfer) © by Daemonika Nightfire (daemonika.nightfire) ╚══════════════════════−−−→
- /
// stored key's (UUID) of creator and reseller list CreatorKey = ["61ee201a-81cf-4322-b9a8-a5eb8da777c2","00000000-0000-0000-0000-000000000000"]; // expandable
////////// global function \\\\\\\\\\ CorrectPerms?() {
string Script = llGetScriptName(); // ask for scriptname llSetText("", ZERO_VECTOR, 0.0); // clear floatingtext // compares the ownerkey with the key's in the list if(llListFindList(CreatorKey, llCSV2List(llGetOwner())) == -1) { // if the ownerkey don't match, the script will delete itself when permission copy & tranfer is given integer MaskOwner = llGetInventoryPermMask(Script, MASK_OWNER); if((MaskOwner & PERM_TRANSFER) && (MaskOwner & PERM_COPY) != 0) { llOwnerSay("/me " + Script + ": Sorry, i was not made for you. Goodbye"); llRemoveInventory(Script); } } // force the reseller to set (no copy) or (no trans), otherwise the script will not work integer MaskNext = llGetInventoryPermMask(Script, MASK_NEXT); if((MaskNext & PERM_TRANSFER) && (MaskNext & PERM_COPY) != 0) { llSetText("please correct the script-permission to:\n(copy/no transfer) or (no copy/transfer)", <1,1,0>, 1.0); state Offline; }
}
default {
state_entry() { CorrectPerms?(); // starts the global function }
touch_start(integer total_number) // just for show that it work { llSay(0, "Yay, script-permission correct."); } changed(integer change) { if(change & (CHANGED_OWNER|CHANGED_INVENTORY)) { llResetScript(); } } on_rez(integer Dae) { llResetScript(); }
}
state Offline {
state_entry() { llOwnerSay("Sorry, please correct the script-permission"); } changed(integer change) { if(change & (CHANGED_OWNER|CHANGED_INVENTORY)) { llResetScript(); } } on_rez(integer Dae) { llResetScript(); }
} </lsl>