Category:LSL Needs Example/es

From Second Life Wiki
< Category:LSL Needs Example
Revision as of 15:09, 19 December 2013 by Strife Onizuka (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Articulos en esta categoria necesitan ejemplos escritos para ellos. Para hacer eso pon el valor 'examples' igual a una secuencia multilinear.

Ejemplo: llFrand (el orden de los parametros en esta definicion no tiene efecto en la representación).

{{LSL_Function
|sort=Frand
|func=llFrand
|func_id=8
|func_sleep=0.0
|func_energy=10.0
|p1_type=float
|p1_name=mag
|p1_desc=Any valid float value
|return_type=float
|return_text=that is pseudo random number in the range [0.0,mag) or (mag, 0.0].
|spec=returns a pseudo random number in range [0.0, mag) or (mag, 0.0], depending upon the sign of mag.
|caveats
|examples=<lsl>default
{
    touch_start(integer total_number)
    {
        // When touched, say "Heads" with probability 0.5, 
        // otherwise, say "Tails."
        if ( llFrand(1.) < .5)
            llSay(0, "Heads");
        else
            llSay(0, "Tails");
    }
}</lsl>
|func_helpers
|also
|notes=
The random number generator is not a source of entropy.

The sequence of random numbers are shared across the entire process, and not independently seeded.
Therefore, the pseudo random number generation is not suitable for any application which requires 
completely predictable or completely unpredictable results.
|cat1=Math
|cat2
|cat3
}}

Pages in category "LSL Needs Example/es"

The following 2 pages are in this category, out of 2 total.