User:Daemonika Nightfire/Scripts/Anti copy trans
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Revision as of 18:17, 24 January 2015 by ObviousAltIsObvious Resident (talk | contribs) (<lsl> tag to <source>)
*DS* Anti (copy & transfer)
This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission. Additionally the script will delete itself when the customer of the reseller receives it with both permissions. Because it is a global function, it can be used universally.
Make sure that you not give away scripts with modify rights which contains this function.
/*
╔═════════════════════════════════════−−−→
║ *DS* Anti (copy & transfer) © by Daemonika Nightfire (daemonika.nightfire)
╚══════════════════════−−−→
*/
// stored key's (UUID) of creator and reseller
list CreatorKey = ["61ee201a-81cf-4322-b9a8-a5eb8da777c2","00000000-0000-0000-0000-000000000000"]; // expandable
////////// global function \\\\\\\\\\
CorrectPerms?()
{
string Script = llGetScriptName(); // ask for scriptname
llSetText("", ZERO_VECTOR, 0.0); // clear floatingtext
// compares the ownerkey with the key's in the list
if(llListFindList(CreatorKey, llCSV2List(llGetOwner())) == -1)
{
// if the ownerkey don't match, the script will delete itself when permission copy & tranfer is given
integer MaskOwner = llGetInventoryPermMask(Script, MASK_OWNER);
if((MaskOwner & PERM_TRANSFER) && (MaskOwner & PERM_COPY) != 0)
{
llOwnerSay("/me " + Script + ": Sorry, i was not made for you. Goodbye");
llRemoveInventory(Script);
}
}
// force the reseller to set (no copy) or (no trans), otherwise the script will not work
integer MaskNext = llGetInventoryPermMask(Script, MASK_NEXT);
if((MaskNext & PERM_TRANSFER) && (MaskNext & PERM_COPY) != 0)
{
llSetText("please correct the script-permission to:\n(copy/no transfer) or (no copy/transfer)", <1,1,0>, 1.0);
state Offline;
}
}
default
{
state_entry()
{
CorrectPerms?(); // starts the global function
}
touch_start(integer total_number) // just for show that it work
{
llSay(0, "Yay, script-permission correct.");
}
changed(integer change)
{
if(change & (CHANGED_OWNER|CHANGED_INVENTORY))
{
llResetScript();
}
}
on_rez(integer Dae)
{
llResetScript();
}
}
state Offline
{
state_entry()
{
llOwnerSay("Sorry, please correct the script-permission");
}
changed(integer change)
{
if(change & (CHANGED_OWNER|CHANGED_INVENTORY))
{
llResetScript();
}
}
on_rez(integer Dae)
{
llResetScript();
}
}