User:Buckaroo Mu/DirectX3D Hardware Acceleration

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Revision as of 12:46, 24 February 2007 by Gigs Taggart (talk | contribs) (decat)
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  • A DirectX3D-driven version of the viewer, allowing those with ATi or Intel hardware accelerated cards to take advantage of the processing power. The system could allow selection as a preference of OpenGL or DirectX3D, as many Windows-only games currently do. Conditional build statements would keep the option from appearing in the non-DirectX3D capable builds.

Please file this in Jira, or flesh it out more and move it out of your user namespace and back into the feature request category, thanks. Gigs Taggart 12:46, 24 February 2007 (PST)