Dialog Control
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This is example of usage and function library needed in each scripts to use this dialog module.
Functions List
- Standard dialog with buttons. There can be more than 12 buttons.
- dialog(key id, string message, list buttons, list returns);
- Normal notification dialog, ie: dialog which requires no response from user.
- dialogNotify(key id, string message);
- To display current dialog again:
- dialogReshow();
- To cancel current dialog; Currently displayed dialog will give no response when clicked.
- dialogCancel();
Sample Scripts
- OnTouchSelectTexture (Tiyuk Quellmalz)
If anyone uses this module, please IM Nargus Asturias, I'd love to hear what you think.
<lsl> // READ ME: // To see this sample in action; // Put "Nargus Dialog Control" along with this script in a prim and touch.
// ********** DIALOG FUNCTIONS ********** // Dialog constants integer lnkDialog = 14001; integer lnkDialogNotify = 14004; integer lnkDialogResponse = 14002; integer lnkDialogTimeOut = 14003;
integer lnkDialogReshow = 14011; integer lnkDialogCancel = 14012;
string seperator = "||"; integer dialogTimeOut = 0;
string packDialogMessage(string message, list buttons, list returns){
string packed_message = message + seperator + (string)dialogTimeOut; integer i; integer count = llGetListLength(buttons); for(i=0; i<count; i++){ string button = llList2String(buttons, i); if(llStringLength(button) > 24) button = llGetSubString(button, 0, 23); packed_message += seperator + button + seperator + llList2String(returns, i); }
return packed_message;
}
dialogReshow(){llMessageLinked(LINK_THIS, lnkDialogReshow, "", NULL_KEY);} dialogCancel(){
llMessageLinked(LINK_THIS, lnkDialogCancel, "", NULL_KEY); llSleep(1);
}
dialog(key id, string message, list buttons, list returns){
llMessageLinked(LINK_THIS, lnkDialog, packDialogMessage(message, buttons, returns), id);
}
dialogNotify(key id, string message){
list rows; llMessageLinked(LINK_THIS, lnkDialogNotify, message + seperator + (string)dialogTimeOut + seperator, id);
} // ********** END DIALOG FUNCTIONS **********
default{
state_entry(){ llSetText("Touch me to show dialog", <1,1,1>, 1); }
link_message(integer sender_num, integer num, string str, key id){ if(num == lnkDialogTimeOut){ dialogNotify(llGetOwner(), "Menu time-out. Please try again."); state default; }else if(num == lnkDialogResponse){ llWhisper(0, str); } } touch_start(integer num_detected){ dialog(llDetectedKey(0), // Dialog message here "Messages go here", // List of dialog buttons [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, "Close" ],
// List of return value from the buttons, in same order // Note that this value do not need to be the same as button texts [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, "X" ] ); }
} </lsl>
Nargus Dialog Control v1.58 (by Nargus Asturias)
<lsl> // ********** SIMPLE DIALOG MODULE ********** // // By Nargus Asturias // Version 1.58 // // Support only one dialog at a time. DO NOT request multiple dialog at once! // Use of provided functions are recommented. Instruction here are for hardcore programmers only! // // Request: Send MessageLinked to the script. There are 3 dialog modes: // lnkDialog : Normal dialog with message and buttons // lnkDialogNumericAdjust : A dialog with buttons can be used to adjust numeric value // lnkDialogNotify : Just a simple notification dialog. No return value and no buttons. // // Send MessageLinked with code lnkDialogReshow to force active dialog to reappear. // Send MessageLinked with code lnkDialogCancel to force cancel active dialog // // If a lnkDialog is requested with more than 12 buttons, multi-pages dialog is used to show the buttons. // // [ For lnkDialog ] // MessageLinked Format: // String part: List dumped into string, each entry seperated by '||' // Field 1: Dialog message (512 bytes maximum) // Field 2: Time-out data (integer) // Field 3-4: Button#1 and return value pair // Field 5-6: Button#2 and return value pair // And go on... // Key part: Key of AV who attend this dialog // // Response: MessageLinked to the prim that requested dialog (but no where else) // num == lnkDialogResponse: AV click on a button. The buttons value returned as a string // num == lnkDialogTimeOut: Dialog timeout. // // [ For lnkDialogNumericAdjust ] // MessageLinked Format: // String part: List dumped into string, each entry seperated by '||' // Field 1: Dialog message (512 bytes maximum) // Put {VALUE} where you want the current value to be displayed) // Field 2: Time-out data (integer) // Field 3: Most significant value (ie. 100, for +/-100) // Field 4: String-casted numeric value to be adjusted // Field 5: 2nd most significant value (ie. 10, for +/-10) // Field 6: Use '1' to enable "+/-" button, '0' otherwise. // Field 7: 3nd significant value (ie. 1, for +/-1) // Field 8: Use '1' for integer, or '0' for float // Field 9: Least significant value (ie. 0.1, for +/-0.1) // Field 10: Reserved. Not used. // Key part: Key of AV who attend this dialog // // Response: MessageLinked to the prim that requested dialog (but no where else) // num == lnkDialogResponse: OK or Cancel button is clicked. The final value returned as string. // num == lnkDialogTimeOut: Dialog timeout. // // ******************************************* //
// Constants integer lnkDialog = 14001; integer lnkDialogNumericAdjust = 14005; integer lnkDialogNotify = 14004;
integer lnkDialogReshow = 14011; integer lnkDialogCancel = 14012;
integer lnkDialogResponse = 14002; // A button is hit, or OK is hit for lnkDialogNumericAdjust integer lnkDialogCanceled = 14006; // Cancel is hit for lnkDialogNumericAdjust integer lnkDialogTimeOut = 14003; // No button is hit, or Ignore is hit
string seperator = "||";
// Dialog variables integer dialogChannel; // Channel number used to spawn this dialog string message; // Message to be shown with the dialog integer timerOut; // Dialog time-out key keyId; // Key of user who attending this dialog integer requestedNum; // Link-number of the requested prim list buttons; // List of dialog buttons list returns; // List of results from dialog buttons
float numericValue; integer useInteger;
// Other variables integer buttonsCount; integer startItemNo; integer listenId;
string redirectState;
integer responseInt = -1; string responseStr; key responseKey;
// ********** String Functions **********
string replaceString(string pattern, string replace, string source){
integer index = llSubStringIndex(source, pattern); if(index < 0) return source; source = llDeleteSubString(source, index, (index + llStringLength(pattern) - 1)); return llInsertString(source, index, replace);
}
// ********** Dialog Functions ********** // Function: createDialog // Create dialog with given message and buttons, direct to user with give id integer createDialog(key id, string message, list buttons){
integer channel = -((integer)llFrand(8388608))*(255) - (integer)llFrand(8388608) - 11;
llListenRemove(listenId); listenId = llListen(channel, "", keyId, ""); llDialog(keyId, message, buttons, channel);
return channel;
}
// Function: createMultiDialog // Create dialog with multiple pages. Each page has Back, Next, and a Close button. Otherwise same functionality as createDialog() function. integer createMultiDialog(key id, string message, list buttons, integer _startItemNo){
integer channel = -llRound(llFrand( llFabs(llSin(llGetGMTclock())) * 1000000 )) - 11;
if(_startItemNo < 0) _startItemNo = 0; if(_startItemNo >= buttonsCount - 1) _startItemNo -= 9; startItemNo = _startItemNo; integer vButtonsCount = buttonsCount - 2; // Generate list of buttons to be shown string closeButton = llList2String(buttons, buttonsCount - 1); integer stopItemNo = startItemNo + 8; if(stopItemNo >= buttonsCount - 1) stopItemNo = vButtonsCount;
list thisButtons = llList2List(buttons, startItemNo, stopItemNo);
// Generate dialog navigation buttons integer i = stopItemNo - startItemNo + 1; i = i % 3; if(i > 0) while(i < 3){ thisButtons += [" "]; ++i; } if(startItemNo > 0) thisButtons += ["<< BACK"]; else thisButtons += [" "]; thisButtons += [closeButton]; if(stopItemNo < vButtonsCount) thisButtons += ["NEXT >>"]; else thisButtons += [" "]; // Append page number to the message integer pageNumber = (integer)(stopItemNo / 9) + 1; integer pagesCount = llCeil(vButtonsCount / 9.0); string vMessage = "PAGE: " + (string)pageNumber + " of " + (string)pagesCount + "\n" + message;
// Display dialog llListenRemove(listenId); listenId = llListen(channel, "", keyId, ""); llDialog(keyId, vMessage, thisButtons, channel);
return channel;
}
// Function: generateNumericAdjustButtons // Generate numeric adjustment dialog which adjustment values are in given list. // If useNegative is TRUE, "+/-" button will be available. list generateNumericAdjustButtons(list adjustValues, integer useNegative){
list dialogControlButtons; list positiveButtons; list negativeButtons; list additionButtons;
dialogControlButtons = ["OK", "Cancel"];
// Config adjustment buttons integer count = llGetListLength(adjustValues); integer index; for(index = 0; (index < count) && (index < 3); index++){ string sValue = llList2String(adjustValues, index);
if((float)sValue != 0){ positiveButtons += ["+" + sValue]; negativeButtons += ["-" + sValue]; } }
// Check positive/negative button if(useNegative) additionButtons = ["+/-"]; else additionButtons = [];
// If there is fourth adjustment button if(count > 3){ if(llGetListLength(additionButtons) == 0) additionButtons = [" "];
string sValue = llList2String(adjustValues, index); additionButtons += ["+" + sValue, "-" + sValue]; }else if(additionButtons != []) additionButtons += [" ", " "]; // Return list dialog buttons return additionButtons + negativeButtons + positiveButtons + dialogControlButtons;
}
setResponse(integer int, string str, key id){
responseInt = int; responseStr = str; responseKey = id;
}
checkDialogRequest(integer sender_num, integer num, string str, key id){
if((num == lnkDialogNotify) || (num == lnkDialogNumericAdjust) || (num == lnkDialog)){ list data = llParseString2List(str, [seperator], []); message = llList2String(data, 0); timerOut = llList2Integer(data, 1); keyId = id; requestedNum = sender_num; buttons = []; returns = []; if(timerOut > 7200) timerOut = 7200; integer i; integer count = llGetListLength(data); for(i=2; i<count;){ buttons += [llList2String(data, i++)]; returns += [llList2String(data, i++)]; } buttonsCount = llGetListLength(buttons); if(num == lnkDialogNotify){ dialogChannel = -((integer)llFrand(8388608))*(255) - (integer)llFrand(8388608) - 11; llDialog(keyId, message, buttons, dialogChannel); return; }else if(num == lnkDialogNumericAdjust) redirectState = "NumericAdjustDialog"; else if(num == lnkDialog){ if(buttonsCount > 12) redirectState = "MultiDialog"; else redirectState = "Dialog"; } state StartDialog; }
}
// ********** States ********** default{
state_entry(){ if(responseInt > 0) llMessageLinked(requestedNum, responseInt, responseStr, responseKey); } link_message(integer sender_num, integer num, string str, key id){ checkDialogRequest(sender_num, num, str, id); }
}
state StartDialog{
state_entry(){ if(redirectState == "Dialog") state Dialog; else if(redirectState == "MultiDialog") state MultiDialog; else if(redirectState == "NumericAdjustDialog") state NumericAdjustDialog; else state default; }
}
state Dialog{
state_entry(){ responseInt = -1; dialogChannel = createDialog(keyId, message, buttons); llSetTimerEvent(timerOut); } state_exit(){ llSetTimerEvent(0); } on_rez(integer start_param){ state default; } timer(){ setResponse(lnkDialogTimeOut, "", keyId); //llMessageLinked(requestedNum, lnkDialogTimeOut, "", keyId); state default; } link_message(integer sender_num, integer num, string str, key id){ if(num == lnkDialogReshow){ dialogChannel = createDialog(keyId, message, buttons); llSetTimerEvent(timerOut); }else if(num == lnkDialogCancel) state default;
else checkDialogRequest(sender_num, num, str, id); }
listen(integer channel, string name, key id, string msg){ if((channel != dialogChannel) || (id != keyId)) return; integer index = llListFindList(buttons, [msg]); setResponse(lnkDialogResponse, llList2String(returns, index), keyId); //llMessageLinked(requestedNum, lnkDialogResponse, llList2String(returns, index), keyId); state default; }
}
state MultiDialog {
state_entry(){ responseInt = -1; startItemNo = 0; dialogChannel = createMultiDialog(keyId, message, buttons, startItemNo); llSetTimerEvent(timerOut); } state_exit(){ llSetTimerEvent(0); } on_rez(integer start_param){ state default; } timer(){ setResponse(lnkDialogTimeOut, "", keyId); state default; } link_message(integer sender_num, integer num, string str, key id){ if(num == lnkDialogReshow){ dialogChannel = createMultiDialog(keyId, message, buttons, startItemNo); llSetTimerEvent(timerOut); }else if(num == lnkDialogCancel) state default;
else checkDialogRequest(sender_num, num, str, id); }
listen(integer channel, string name, key id, string msg){ if((channel != dialogChannel) || (id != keyId)) return;
// Dialog control buttons if(msg == "<< BACK"){ dialogChannel = createMultiDialog(keyId, message, buttons, startItemNo - 9); llSetTimerEvent(timerOut); }else if(msg == "NEXT >>"){ dialogChannel = createMultiDialog(keyId, message, buttons, startItemNo + 9); llSetTimerEvent(timerOut); }else if(msg == " "){ dialogChannel = createMultiDialog(keyId, message, buttons, startItemNo); llSetTimerEvent(timerOut); // Response buttons }else{ integer index = llListFindList(buttons, [msg]); setResponse(lnkDialogResponse, llList2String(returns, index), keyId); //llMessageLinked(requestedNum, lnkDialogResponse, llList2String(returns, index), keyId); state default; } }
}
state NumericAdjustDialog {
state_entry(){ responseInt = -1;
numericValue = llList2Float(returns, 0); useInteger = llList2Integer(returns, 2); buttons = generateNumericAdjustButtons(buttons, llList2Integer(returns, 1)); string vMessage; if(useInteger) vMessage = replaceString("{VALUE}", (string)((integer)numericValue), message); else vMessage = replaceString("{VALUE}", (string)numericValue, message); dialogChannel = createDialog(keyId, vMessage, buttons); llSetTimerEvent(timerOut); } state_exit(){ llSetTimerEvent(0); } on_rez(integer start_param){ state default; } timer(){ setResponse(lnkDialogTimeOut, "", keyId); //llMessageLinked(requestedNum, lnkDialogTimeOut, "", keyId); state default; } link_message(integer sender_num, integer num, string str, key id){ if(num == lnkDialogReshow){ dialogChannel = createDialog(keyId, message, buttons); llSetTimerEvent(timerOut); }else if(num == lnkDialogCancel) state default;
else checkDialogRequest(sender_num, num, str, id); }
listen(integer channel, string name, key id, string msg){ if((channel != dialogChannel) || (id != keyId)) return; // Dialog control button is hit if(msg == "OK"){ setResponse(lnkDialogResponse, (string)numericValue, keyId); //llMessageLinked(requestedNum, lnkDialogResponse, (string)numericValue, keyId); state default; }else if(msg == "Cancel"){ setResponse(lnkDialogCanceled, (string)numericValue, keyId); llMessageLinked(requestedNum, lnkDialogCanceled, (string)numericValue, keyId); state default; // Value adjustment button is hit }else if(msg == "+/-") numericValue = -numericValue; else if(llSubStringIndex(msg, "+") == 0) numericValue += (float)llDeleteSubString(msg, 0, 0); else if(llSubStringIndex(msg, "-") == 0) numericValue -= (float)llDeleteSubString(msg, 0, 0); // Spawn another dialog if no OK nor Cancel is hit string vMessage; if(useInteger) vMessage = replaceString("{VALUE}", (string)((integer)numericValue), message); else vMessage = replaceString("{VALUE}", (string)numericValue, message); dialogChannel = createDialog(keyId, vMessage, buttons); llSetTimerEvent(timerOut); }
} </lsl>