Hacky Sculpt Previewer
Revision as of 13:11, 4 May 2007 by Strife Onizuka (talk | contribs) (I've added a few config booleans that change how it does the ends and edges.)
/** * First attempt at a sculpt previewer * Adapted from Sun's ObjLoad * BSD license (inherited) * */ import java.awt.GraphicsConfiguration; import java.awt.image.BufferedImage; import java.io.File; import java.io.FileNotFoundException; import java.io.IOException; import java.net.MalformedURLException; import java.net.URL; import javax.imageio.*; import javax.imageio.stream.ImageInputStream; import javax.media.j3d.*; import javax.swing.JFileChooser; import javax.swing.filechooser.FileNameExtensionFilter; import javax.vecmath.*; import com.sun.j3d.loaders.IncorrectFormatException; import com.sun.j3d.loaders.ParsingErrorException; import com.sun.j3d.loaders.Scene; import com.sun.j3d.loaders.objectfile.ObjectFile; import com.sun.j3d.utils.behaviors.vp.*; import com.sun.j3d.utils.universe.*; public class SculptPreview extends javax.swing.JFrame { private boolean left_right = true; private boolean top_bottom = false; private boolean spin = false; private boolean noTriangulate = false; private boolean noStripify = false; private double creaseAngle = 60.0; private URL filename = null; private SimpleUniverse univ = null; private BranchGroup scene = null; double[] RGBtoVertex(int RGB) { int blue = RGB & 255; int green = (RGB >> 8) & 255; int red = (RGB >> 16) & 255; double[] result = new double[3]; result[0] = (((double)red) / 255.0) - 0.5; result[1] = (((double)green) / 255.0) - 0.5; result[2] = (((double)blue) / 255.0) - 0.5; return result; } public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a Transformgroup to scale all objects so they // appear in the scene. TransformGroup objScale = new TransformGroup(); Transform3D t3d = new Transform3D(); t3d.setScale(0.7); objScale.setTransform(t3d); objRoot.addChild(objScale); // Create the transform group node and initialize it to the // identity. Enable the TRANSFORM_WRITE capability so that // our behavior code can modify it at runtime. Add it to the // root of the subgraph. TransformGroup objTrans = new TransformGroup(); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); objScale.addChild(objTrans); Shape3D s = new Shape3D(); BufferedImage theImage = null; JFileChooser chooser = new JFileChooser(); FileNameExtensionFilter filter = new FileNameExtensionFilter("Supported Image Formats",ImageIO.getReaderFileSuffixes()); chooser.setFileFilter(filter); int chooserResult = chooser.showOpenDialog(this); if (chooserResult == JFileChooser.CANCEL_OPTION) { System.out.println("Cancelled"); System.exit(0); } try { theImage = ImageIO.read(chooser.getSelectedFile()); } catch (IOException e) { System.out.println("Error opening sculpt texture file"); e.printStackTrace(); System.exit(0); } int xStep, yStep; int width = theImage.getWidth(); int height = theImage.getHeight(); xStep = width / 64; yStep = height / 64; if (xStep < 1) xStep = 1; if (yStep < 1) yStep = 1; // if ((xStep > 1) || (yStep > 1)) { // System.out.println("Sculpt texture being downsampled, please limit to 64x64"); // } int xmax = width - (left_right?0:xStep); int ymax = height - (top_bottom?0:yStep); int vertices = (xmax/xStep) * (height/yStep); System.out.println(vertices); TriangleArray ta = new TriangleArray(vertices * 6,GeometryArray.COORDINATES); int x, y, r; r = 0; double[] bottom = new double[3]; double[] top = new double[3]; if(!top_bottom)//find the top center and bottom averages { r = 0; bottom[0] = bottom[1] = bottom[2] = top[0] = top[1] = top[2] = 0.0; for (x=0; x<width; x+=xStep) { double[] pb = RGBtoVertex(theImage.getRGB(x,0)); double[] pt = RGBtoVertex(theImage.getRGB(x,height - xStep)); bottom[0] += pb[0]; bottom[1] += pb[1]; bottom[2] += pb[2]; top[0] += pt[0]; top[1] += pt[1]; top[2] += pt[2]; } bottom[0] = (bottom[0] * xStep) / width; bottom[1] = (bottom[1] * xStep) / width; bottom[2] = (bottom[2] * xStep) / width; top[0] = (top[0] * xStep) / width; top[1] = (top[1] * xStep) / width; top[2] = (top[2] * xStep) / width; } for (x=0; x<xmax; x+=xStep) {//link left to right if(!top_bottom) { int BottomLeftRGB = theImage.getRGB(x,0); int BottomRightRGB = theImage.getRGB((x+xStep) % width,0); ta.setCoordinates(r,bottom); ta.setCoordinates(r+1,RGBtoVertex(BottomRightRGB)); ta.setCoordinates(r+2,RGBtoVertex(BottomLeftRGB)); r+=3; } for (y=0; y<ymax; y+=yStep) { int topLeftRGB = theImage.getRGB(x,y); int topRightRGB = theImage.getRGB((x+xStep) % width,y); int bottomLeftRGB = theImage.getRGB(x,(y+yStep) % height); int bottomRightRGB = theImage.getRGB((x+xStep) % width,(y+yStep) % height); // Top left triangle ta.setCoordinates(r,RGBtoVertex(topLeftRGB)); ta.setCoordinates(r+1,RGBtoVertex(topRightRGB)); ta.setCoordinates(r+2,RGBtoVertex(bottomLeftRGB)); // Bottom right triangle ta.setCoordinates(r+3,RGBtoVertex(topRightRGB)); ta.setCoordinates(r+4,RGBtoVertex(bottomRightRGB)); ta.setCoordinates(r+5,RGBtoVertex(bottomLeftRGB)); r+=6; } if(!top_bottom) { int TopLeftRGB = theImage.getRGB(x,ymax); int TopRightRGB = theImage.getRGB((x+xStep) % width,ymax); ta.setCoordinates(r,RGBtoVertex(TopLeftRGB)); ta.setCoordinates(r+1,RGBtoVertex(TopRightRGB)); ta.setCoordinates(r+2,top); r+=3; } } s.setGeometry(ta); objTrans.addChild(s); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); if (spin) { Transform3D yAxis = new Transform3D(); Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator(rotationAlpha, objTrans, yAxis, 0.0f, (float) Math.PI*2.0f); rotator.setSchedulingBounds(bounds); objTrans.addChild(rotator); } // Set up the background Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f); Background bgNode = new Background(bgColor); bgNode.setApplicationBounds(bounds); objRoot.addChild(bgNode); return objRoot; } private Canvas3D createUniverse() { // Get the preferred graphics configuration for the default screen GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); // Create a Canvas3D using the preferred configuration Canvas3D canvas3d = new Canvas3D(config); // Create simple universe with view branch univ = new SimpleUniverse(canvas3d); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); // add mouse behaviors to the ViewingPlatform ViewingPlatform viewingPlatform = univ.getViewingPlatform(); PlatformGeometry pg = new PlatformGeometry(); // Set up the ambient light Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f); AmbientLight ambientLightNode = new AmbientLight(ambientColor); ambientLightNode.setInfluencingBounds(bounds); pg.addChild(ambientLightNode); // Set up the directional lights Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f); Vector3f light1Direction = new Vector3f(1.0f, 1.0f, 1.0f); Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f); Vector3f light2Direction = new Vector3f(-1.0f, -1.0f, -1.0f); DirectionalLight light1 = new DirectionalLight(light1Color, light1Direction); light1.setInfluencingBounds(bounds); pg.addChild(light1); DirectionalLight light2 = new DirectionalLight(light2Color, light2Direction); light2.setInfluencingBounds(bounds); pg.addChild(light2); viewingPlatform.setPlatformGeometry( pg ); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. viewingPlatform.setNominalViewingTransform(); if (!spin) { OrbitBehavior orbit = new OrbitBehavior(canvas3d, OrbitBehavior.REVERSE_ALL); orbit.setSchedulingBounds(bounds); viewingPlatform.setViewPlatformBehavior(orbit); } // Ensure at least 5 msec per frame (i.e., < 200Hz) univ.getViewer().getView().setMinimumFrameCycleTime(5); return canvas3d; } private void usage() { System.out.println( "Usage: java SculptPreview [-s] [-n] [-t] [-c degrees] <.obj file>"); System.out.println(" -s Spin (no user interaction)"); System.out.println(" -n No triangulation"); System.out.println(" -t No stripification"); System.out.println( " -c Set crease angle for normal generation (default is 60 without"); System.out.println( " smoothing group info, otherwise 180 within smoothing groups)"); System.exit(0); } // End of usage /** * Creates new form */ public SculptPreview(String args[]) { if (args.length != 0) { for (int i = 0 ; i < args.length ; i++) { if (args[i].startsWith("-")) { if (args[i].equals("-s")) { spin = true; } else if (args[i].equals("-n")) { noTriangulate = true; } else if (args[i].equals("-t")) { noStripify = true; } else if (args[i].equals("-c")) { if (i < args.length - 1) { creaseAngle = (new Double(args[++i])).doubleValue(); } else usage(); } else { usage(); } } else { try { if ((args[i].indexOf("file:") == 0) || (args[i].indexOf("http") == 0)) { filename = new URL(args[i]); } else if (args[i].charAt(0) != '/') { filename = new URL("file:./" + args[i]); } else { filename = new URL("file:" + args[i]); } } catch (MalformedURLException e) { System.err.println(e); System.exit(1); } } } } // Initialize the GUI components initComponents(); // Create Canvas3D and SimpleUniverse; add canvas to drawing panel Canvas3D c = createUniverse(); drawingPanel.add(c, java.awt.BorderLayout.CENTER); // Create the content branch and add it to the universe scene = createSceneGraph(); univ.addBranchGraph(scene); } // ---------------------------------------------------------------- /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents private void initComponents() { drawingPanel = new javax.swing.JPanel(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("SculptPreview"); drawingPanel.setLayout(new java.awt.BorderLayout()); drawingPanel.setPreferredSize(new java.awt.Dimension(700, 700)); getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER); pack(); }// </editor-fold>//GEN-END:initComponents /** * @param args the command line arguments */ public static void main(final String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { SculptPreview sp = new SculptPreview(args); sp.setVisible(true); } }); } // Variables declaration - do not modify//GEN-BEGIN:variables private javax.swing.JPanel drawingPanel; // End of variables declaration//GEN-END:variables }