Hacky Sculpt Previewer
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/**
* First attempt at a sculpt previewer
* Adapted from Sun's ObjLoad
* BSD license (inherited)
* */
/**
* Original Yumi Murakami.
* 6-5-2007 Strife Onizuka:
* Fixed centering of object and wrapping around when
* downsampling.
* 6-5-2007 Yumi Murakami
* Use system native UI, attempted to get shading to work.
* Now generates surface normals and installs Materials, both
* of which are required for shading - but shading still does
* not work :(
* */
import java.awt.GraphicsConfiguration;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.net.MalformedURLException;
import java.net.URL;
import javax.imageio.*;
import javax.imageio.stream.ImageInputStream;
import javax.media.j3d.*;
import javax.swing.JFileChooser;
import javax.swing.JOptionPane;
import javax.swing.UIManager;
import javax.swing.filechooser.FileNameExtensionFilter;
import javax.vecmath.*;
import com.sun.j3d.loaders.IncorrectFormatException;
import com.sun.j3d.loaders.ParsingErrorException;
import com.sun.j3d.loaders.Scene;
import com.sun.j3d.loaders.objectfile.ObjectFile;
import com.sun.j3d.utils.behaviors.vp.*;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
public class SculptPreview extends javax.swing.JFrame {
private boolean left_right = true;
private boolean top_bottom = false;
private boolean spin = false;
private boolean noTriangulate = false;
private boolean noStripify = false;
private double creaseAngle = 60.0;
private URL filename = null;
private SimpleUniverse univ = null;
private BranchGroup scene = null;
double[] RGBtoVertex(int RGB) {
int blue = RGB & 255;
int green = (RGB >> 8) & 255;
int red = (RGB >> 16) & 255;
double[] result = new double[3];
result[0] = (((double)red) / 255.0) - 0.5;
result[1] = (((double)green) / 255.0) - 0.5;
result[2] = (((double)blue) / 255.0) - 0.5;
return result;
}
public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a Transformgroup to scale all objects so they
// appear in the scene.
TransformGroup objScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setScale(0.7);
objScale.setTransform(t3d);
objRoot.addChild(objScale);
// Create the transform group node and initialize it to the
// identity. Enable the TRANSFORM_WRITE capability so that
// our behavior code can modify it at runtime. Add it to the
// root of the subgraph.
TransformGroup objTrans = new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
objScale.addChild(objTrans);
Shape3D s = new Shape3D();
BufferedImage theImage = null;
JFileChooser chooser = new JFileChooser();
FileNameExtensionFilter filter = new FileNameExtensionFilter("Supported Image Formats",ImageIO.getReaderFileSuffixes());
chooser.setFileFilter(filter);
boolean ok = false;
while (!ok) {
int chooserResult = chooser.showOpenDialog(this);
if (chooserResult == JFileChooser.CANCEL_OPTION) {
System.exit(0);
}
ok = true;
try {
theImage = ImageIO.read(chooser.getSelectedFile());
} catch (IOException e) {
JOptionPane.showMessageDialog(this,"An error occured opening the texture file:\n" + e.getMessage(),"File error",JOptionPane.ERROR_MESSAGE);
System.out.println("Error opening sculpt texture file");
ok = false;
}
}
int xStep, yStep;
int width = theImage.getWidth();
int height = theImage.getHeight();
xStep = width / 64;
yStep = height / 64;
if (xStep < 1)
xStep = 1;
if (yStep < 1)
yStep = 1;
if ((xStep > 1) || (yStep > 1)) {
JOptionPane.showMessageDialog(this,"Sculpt texture dimensions are " + width + "x" + height + ".\nMaximum detail level on Second Life to 64x64,\nso the extra pixel data is being wasted.","Texture Over Resolution",JOptionPane.WARNING_MESSAGE);
}
int xmax = width - (left_right?0:xStep);
int ymax = height - (top_bottom?0:yStep);
int vertices = (xmax/xStep) * (height/yStep);
System.out.println(vertices);
TriangleArray ta = new TriangleArray(vertices * 6,GeometryArray.COORDINATES);
int x, y, r;
r = 0;
double[] bottom = new double[3];
double[] top = new double[3];
if(!top_bottom)//find the top center and bottom averages
{
r = 0;
bottom[0] = bottom[1] = bottom[2] = top[0] = top[1] = top[2] = 0.0;
for (x=0; x<width; x+=xStep) {
double[] pb = RGBtoVertex(theImage.getRGB(x,0));
double[] pt = RGBtoVertex(theImage.getRGB(x,height - xStep));
bottom[0] += pb[0];
bottom[1] += pb[1];
bottom[2] += pb[2];
top[0] += pt[0];
top[1] += pt[1];
top[2] += pt[2];
}
bottom[0] = (bottom[0] * xStep) / width;
bottom[1] = (bottom[1] * xStep) / width;
bottom[2] = (bottom[2] * xStep) / width;
top[0] = (top[0] * xStep) / width;
top[1] = (top[1] * xStep) / width;
top[2] = (top[2] * xStep) / width;
}
for (x=0; x<xmax; x+=xStep) {//link left to right
if(!top_bottom)
{
int BottomLeftRGB = theImage.getRGB(x,0);
int BottomRightRGB = theImage.getRGB((x+xStep) % width,0);
ta.setCoordinates(r,bottom);
ta.setCoordinates(r+1,RGBtoVertex(BottomRightRGB));
ta.setCoordinates(r+2,RGBtoVertex(BottomLeftRGB));
r+=3;
}
for (y=0; y<ymax; y+=yStep) {
int topLeftRGB = theImage.getRGB(x,y);
int topRightRGB = theImage.getRGB((x+xStep) % width,y);
int bottomLeftRGB = theImage.getRGB(x,(y+yStep) % height);
int bottomRightRGB = theImage.getRGB((x+xStep) % width,(y+yStep) % height);
// Top left triangle
ta.setCoordinates(r,RGBtoVertex(topLeftRGB));
ta.setCoordinates(r+1,RGBtoVertex(topRightRGB));
ta.setCoordinates(r+2,RGBtoVertex(bottomLeftRGB));
// Bottom right triangle
ta.setCoordinates(r+3,RGBtoVertex(topRightRGB));
ta.setCoordinates(r+4,RGBtoVertex(bottomRightRGB));
ta.setCoordinates(r+5,RGBtoVertex(bottomLeftRGB));
r+=6;
}
if(!top_bottom)
{
int TopLeftRGB = theImage.getRGB(x,ymax);
int TopRightRGB = theImage.getRGB((x+xStep) % width,ymax);
ta.setCoordinates(r,RGBtoVertex(TopLeftRGB));
ta.setCoordinates(r+1,RGBtoVertex(TopRightRGB));
ta.setCoordinates(r+2,top);
r+=3;
}
}
GeometryInfo info = new GeometryInfo(ta);
NormalGenerator gen = new NormalGenerator();
gen.generateNormals(info);
s.setGeometry(info.getIndexedGeometryArray());
Appearance app = new Appearance();
Material mat = new Material( new Color3f((float)0.0,(float)0.0,(float)0.0), // Ambient
new Color3f((float)1.0,(float)1.0,(float)1.0), // Emissive
new Color3f((float)0.5,(float)0.5,(float)0.5), // Diffuse
new Color3f((float)1.0,(float)1.0,(float)1.0), // Specular
(float)10.0 // Shiny
); // );
app.setMaterial(mat);
s.setAppearance(app);
objTrans.addChild(s);
BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
if (spin) {
Transform3D yAxis = new Transform3D();
Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,
0, 0,
4000, 0, 0,
0, 0, 0);
RotationInterpolator rotator =
new RotationInterpolator(rotationAlpha, objTrans, yAxis,
0.0f, (float) Math.PI*2.0f);
rotator.setSchedulingBounds(bounds);
objTrans.addChild(rotator);
}
// Set up the background
Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);
Background bgNode = new Background(bgColor);
bgNode.setApplicationBounds(bounds);
objRoot.addChild(bgNode);
return objRoot;
}
private Canvas3D createUniverse() {
// Get the preferred graphics configuration for the default screen
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
// Create a Canvas3D using the preferred configuration
Canvas3D canvas3d = new Canvas3D(config);
// Create simple universe with view branch
univ = new SimpleUniverse(canvas3d);
BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
// add mouse behaviors to the ViewingPlatform
ViewingPlatform viewingPlatform = univ.getViewingPlatform();
PlatformGeometry pg = new PlatformGeometry();
// Set up the ambient light
Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);
AmbientLight ambientLightNode = new AmbientLight(ambientColor);
ambientLightNode.setInfluencingBounds(bounds);
pg.addChild(ambientLightNode);
// Set up the directional lights
Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);
Vector3f light1Direction = new Vector3f(1.0f, 1.0f, 1.0f);
Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f);
Vector3f light2Direction = new Vector3f(-1.0f, -1.0f, -1.0f);
DirectionalLight light1
= new DirectionalLight(light1Color, light1Direction);
light1.setInfluencingBounds(bounds);
pg.addChild(light1);
DirectionalLight light2
= new DirectionalLight(light2Color, light2Direction);
light2.setInfluencingBounds(bounds);
pg.addChild(light2);
viewingPlatform.setPlatformGeometry( pg );
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
viewingPlatform.setNominalViewingTransform();
if (!spin) {
OrbitBehavior orbit = new OrbitBehavior(canvas3d,
OrbitBehavior.REVERSE_ALL);
orbit.setSchedulingBounds(bounds);
viewingPlatform.setViewPlatformBehavior(orbit);
}
// Ensure at least 5 msec per frame (i.e., < 200Hz)
univ.getViewer().getView().setMinimumFrameCycleTime(5);
return canvas3d;
}
/**
* Creates new form
*/
public SculptPreview(String args[]) {
// Initialize the GUI components
initComponents();
// Create Canvas3D and SimpleUniverse; add canvas to drawing panel
Canvas3D c = createUniverse();
drawingPanel.add(c, java.awt.BorderLayout.CENTER);
// Create the content branch and add it to the universe
scene = createSceneGraph();
univ.addBranchGraph(scene);
}
// ----------------------------------------------------------------
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
private void initComponents() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
System.out.println("Error setting UI!");
}
drawingPanel = new javax.swing.JPanel();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
setTitle("SculptPreview");
drawingPanel.setLayout(new java.awt.BorderLayout());
drawingPanel.setPreferredSize(new java.awt.Dimension(700, 700));
getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
pack();
}// </editor-fold>//GEN-END:initComponents
/**
* @param args the command line arguments
*/
public static void main(final String args[]) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
SculptPreview sp = new SculptPreview(args);
sp.setVisible(true);
}
});
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JPanel drawingPanel;
// End of variables declaration//GEN-END:variables
}