Bug triage/2007-06-18
< Bug triage
Jump to navigation
Jump to search
Revision as of 01:46, 9 June 2007 by Nicholaz Beresford (talk | contribs) (→Purely source code related (Warnings, Style, Comments, etc.))
Next bug triage - Monday, 3pm at Rob Linden's office in Grasmere🖈
This is just a preliminary list. Feel free to reorder, promote, etc.
I'm just importing the stuff from the last time when time ran out. Feel free to comment on individual issue as I've done in the last one or add new issues. (I'll mark my comments here with (NB) )
Issues without patches
(see bottom of bug triage for instructions on how to export a query to Wiki)
- yada
- yada
- yada
Issues with patches from Last Triage (ran out of time and a few new ones)
Obvious to fix
- VWR-176 - Viewer Crash when handing server packet from "Save object back to object contents" problem - Lex Neva
- nasty one, couple of lines to fix and pretty obvious (NB)
- VWR-1062 - llsys.cpp: test between integer and bool always returned true, which caused LLCPUInfo::hasSSE*() to return true - [[User: Dzonatas Sol| Dzonatas Sol]]
- two lines. Can't verify this is a bug (VS2003), but the change should be on the safe side if this is an issue with other platform compilers (NB)
- VWR-132 - seg fault in lldrawpool.cpp - Hiro Sommambulist
- three hunks, two outdated, one valid (although probably of little impact). The one hunk for 1.16 (couple of obvious lines) is separately available (checking for Null pointers is allway a good thing to do, and there seem to be still crash dumps from that area)
Bugs and Buglets
- VWR-1105 - Set internal limit of particle count to max value from GUI preferences. - {{User|Nicholaz Beresford}
- one liner, obvious (NB)
- VWR-418 - Particles -> Burst Quantity -> Fades -> as of 1.14.x - Nava Muni
- not really a to patch in as it is, more of a starting point to address the issue (although it works better than the stock viewer already). 17 votes plus a more from dupes and related
- VWR-248 - Inexplicable folding of Avatars such that they are walking around with their heads up their arses - burian hawks
- 9 votes
- VWR-412 - Object editing arrows hidden but clickable on objects you can't edit. - Teravus Ousley
- 4 votes
- VWR-68 - indra.l: the code to parse constants is too loose. - Argent Stonecutter
- 4 votes, imported but stale? (NB)
- VWR-654 - Tools / Reset all Scripts in Selection Window does not Scroll automatically - Zi Ree
Internationalization
- VWR-349 - Change keyboard shortcuts, because entering { [ ] } on German and some other international keyboards (AltGr 7, 8, 9, 0) triggers Rendering Features accelerators Ctrl-Alt-7, 8, 9, 0 (previously resulting in unstable viewer) - Thomas Shikami
- obvious, one file, 10 lines, Had spoken about this last time, but not imported (NB)
Performance/Optimized memory consumption
- This is one of my pet issues (and I'll shamelessly promote them here, (NB))
- VWR-733 - Change Request: Excess texture buffer memory size resulting in disk thrashing/crashes/virt memory swapping - Nicholaz Beresford
- VWR-778 - Unnecessary blurry video/textures with low end graphics cards - Nicholaz Beresford
New Features/GUI
- VWR-383 - Logging Chat to Disk does not include timestamps - Duckless Vandyke
- 11 votes
- VWR-650 - Patch to Address Debit Permission Spoofing - Zacharie Demina
- 7 votes
- VWR-446 - Automatically start renaming new user-created assets and automatically select new user-created folders - Mr Greggan
- 7 votes
- VWR-893 - Patch to make View Admin Options sticky - Gigs Taggart
- VWR-597 - Abuse report tool should autofill abuser name when reporting an object - Tateru Nino
- 6 votes
- VWR-427 - Added new menu item: Tools > Edit Linked Parts - Jacek Antonelli
- 5 votes
- VWR-227 - If a Find/Search returns no results, the results list is still focused and an attempt is made to select the first result anyway. - Still Defiant
- 3 votes
- VWR-101 - Get rid of "Return All" - Gigs Taggart
- VWR-727 - Torn of IM windows should be minimizable - Boroondas Gupte
- according to the release notes, the related VWR-233 was fixed in 1.15.0.2 ("Fixed detached IM windows not resizing"). Not yet fixed Minimizing, but no spearate patch attached.
- VWR-120 - Patch for separate color for llOwnerSay - Dale Glass
- 6 votes, imported but stale? (NB)
- VWR-652 - A harmless compiler warning in indra.l.cpp - Alissa Sabre
- not sure for windows, one-liner (NB)
Linux and Platform
- VWR-939 - Don't bother building the crashlogger binary in an opensource build - TBBle Kurosawa
- VWR-940 - Support linux platforms other than i386 for llfasttimers - TBBle Kurosawa
- VWR-938 - ELFIO is technically optional, make this easy to capitalise on - TBBle Kurosawa
- VWR-937 - slviewer doesn't use db-4.2 - TBBle Kurosawa
- VWR-777 - indra/llwindow/files.win32.lst: add llkeyboardwin32.cpp, llwindowwin32.cpp - Dzonatas Sol
- VWR-631 - need Second Life Viewer compiled under Solaris x86 and SPARC - Whoops Babii
- VWR-187 - confusion with LL_WINDOWS|LL_LINUX|etc being used to select target platform and assumed compiler - Dzonatas Sol
Sconstruct
- VWR-218 - SConstruct script makes many assumptions that are invalid outside LL - Seg Baphomet
- VWR-105 - SConstruct improvements - Hiro Sommambulist
- VWR-225 - SConstruct: create newview lib before final link - Dzonatas Sol
- 3 votes
Assorted
- VWR-287 - Inconsistent behaviour between agent_slide_left / agent_slide_right, and the rest of the movement functions. - Ryozu Kojima
- 5 votes
- These two could probably be combined or are the same? Are they still valid? (NB)
- VWR-259 - VC8 solution is missing files - Drewan Keats
- VWR-184 - Visual Studio 2005 Solution and Project Files - Eddy Stryker
- SVC-104 - llBase64ToInteger caveats & bugs - Strife Onizuka
- Should be looked at, since it apparently involves a bug where uninitialized data is referenced
- VWR-190 - Replace HTML Help with Harry Linden's Google Co-op search, or add a button to the HTML Help window to go thee. - SignpostMarv Martin
- 4 votes
- VWR-102 - md5 slow - Kunnis Basiat
- probaby a "won't fix" (someone said on the sldev list, that it was planned to do away with the initial MD5 at startup anyway)