Sim Restart Logger
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Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Updated version: Achieves accurate information about Sim restarts by checking the newly introduced CHANGED_REGION_START flag in 'changed' event to log data instead of previous version's method of approximating restarts by checking for poor script performance.
Requirements:
- Place this script into a single prim and decorate to taste.
Operation:
- No special instructions. It operates stand alone once installed.
<lsl> //******************************************************** // This Script was pulled out for you by YadNi Monde from the SL FORUMS at // http://forums.secondlife.com/showthread.php?t=275229, it is intended to stay FREE by it's author(s) // and all the comments here in ORANGE must NOT be deleted. They include notes on how to use it // and no help will be provided either by YadNi Monde or it's Author(s). // IF YOU DO NOT AGREE WITH THIS JUST DONT USE!!! //********************************************************
///////////////////////////////////////// // SIM CRASH/REBOOT LOGGER // by: Kyrah Abattoir // Updated by: Huney Jewell // Changed: Achieving more accurate information about Sim restarts to log data by checking the newly introduced // CHANGED_REGION_START flag in 'changed' event instead of approximation by checking for poor script performance // Added last FPS and dilation values to hover text /////////////////////////////////////////
// GLOBALS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// User adjustable settings
float timering = 120; //the polling rate, put the speed you wish, in seconds
// System settings - Do Not Change Anything Below!
string _buffer = ""; list log = []; string region_name; integer span; float fps_avg; float dilation_avg; integer restarts = 0; string date = ""; //2004-08-27T00:56:21.785886Z
// FUNCTIONS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
string FormatDecimal(float number, integer precision) {
float roundingValue = llPow(10, -precision)*0.5; float rounded; if (number < 0) rounded = number - roundingValue; else rounded = number + roundingValue;
if (precision < 1) // Rounding integer value
{
integer intRounding = (integer)llPow(10, -precision);
rounded = (integer)rounded/intRounding*intRounding;
precision = -1; // Don't truncate integer value
}
string strNumber = (string)rounded; return llGetSubString(strNumber, 0, llSubStringIndex(strNumber, ".") + precision);
}
// CODE ENTRY
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
default {
state_entry()
{
llSetTimerEvent(timering); //starting our timer
llSetText("",<1.0,1.0,1.0>,1.0); // clear hover text
region_name = llGetRegionName();
}
on_rez(integer num)
{
llResetScript();
}
changed(integer change)
{
if (change & CHANGED_REGION_START)
{ // log region restart
restarts++;
string timestamp = llGetTimestamp();
list temp = llParseString2List(timestamp,["T",":","."],[]);
log += llList2String(temp,0) + " - " + llList2String(temp,1) + ":"
+ llList2String(temp,2) + ":" + llList2String(temp,3);
if(llGetListLength(log) > 9)
log = llDeleteSubList(log,0,0);}
}
timer()
{
string _date = llGetDate();
if(date == _date) //daily reset of the average FPS and dilation
span++;
else
{
span = 1;
date = _date;
fps_avg = 0;
dilation_avg = 0;
}
float fps = llGetRegionFPS();
fps_avg += fps;
float dilation = llGetRegionTimeDilation();
dilation_avg += dilation;
string buffer = "";
buffer += region_name + "\n Last FPS: " + FormatDecimal(fps, 0)
+ "\n Avg FPS: " + FormatDecimal(fps_avg/span, 0);
buffer += "\n Last dilation: " + FormatDecimal(dilation, 2)
+ "\n Avg dilation: " + FormatDecimal(dilation_avg/span, 2);
buffer += "\n Sim restarts: " + (string)restarts
+ "\n Last restarts (Timestamp is UTC): \n" + llDumpList2String(log,"\n");
if(_buffer != buffer) //display
{
llSetText(buffer,<1.0,1.0,1.0>,1.0);
_buffer = buffer;
}
}
} </lsl>
--Huney Jewell 12:46, 22 July 2009 (UTC)