llExecuteMenuCommand

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Revision as of 06:33, 13 February 2007 by Simeon Dagmar (talk | contribs)
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The described function does not exist. This article is a feature request.

Summary

Function: llExecuteMenuCommand( list menu_sequence );

Access a main menu item via a list menu_sequence.

• list menu_sequence

Caveats

Some menu items may not be available for security reasons.

Examples

llExecuteMenuCommand(["Client","Character","Rebake Textures"]);

llExecuteMenuCommand(["Tools","Select My Objects Only",TRUE]);

Deep Notes

Signature

//function void llExecuteMenuCommand( list menu_sequence );